Player Matchup

Skadi
Skadi
DankerGod
Skadi
Level 67
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
Deja15
Bakasura
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
ForbiddenIdeas
Kukulkan
Level 26
God Stats
0W - 1L
1,295 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Bacchus
Bacchus
cmannery609
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
iKingJameslll
Sol
Level 133
God Stats
4W - 5L
1,577 SR
Queue Stats
275W - 285L
1,502 Elo+
Solo
Team Averages
Level 53
1,423 SR
1,500 Elo+

VS

Team Averages
Level 66
1,499 SR
1,624 Elo+
Bacchus
Bacchus
Auroruhs
Bacchus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,555 Elo+
Party 2
Kukulkan
Kukulkan
Colzen
Kukulkan
Level 120
God Stats
7W - 4L
1,550 SR
Queue Stats
621W - 347L
1,668 Elo+
Party 2
Ne Zha
Ne Zha
HorizonteSmurf
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,772 Elo+
Party 3
Ymir
Ymir
MarMarXXVI
Ymir
Level 86
God Stats
3W - 3L
1,446 SR
Queue Stats
215W - 204L
1,495 Elo+
Party 3
Neith
Neith
TruLuBu
Neith
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 66L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DankerGod
Skadi
15
2 / 8 / 7
8,688
790
8,757
11,627
4,388
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bakasura
Deja15
Bakasura
13
1 / 9 / 8
8,430
766
2,295
12,824
5,426
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
18
9 / 6 / 3
10,665
970
14,097
10,997
4,917
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
cmannery609
Bacchus
10
1 / 11 / 5
7,410
674
4,744
17,717
19,674
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 7 / 8
8,329
757
9,119
11,215
4,202
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Auroruhs
Bacchus
16
8 / 3 / 19
10,436
949
11,392
12,390
17,868
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Colzen
Kukulkan
17
13 / 3 / 18
11,135
1,012
20,048
8,871
4,030
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 2 / 20
10,779
980
15,204
15,613
8,285
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 2 / 27
9,308
846
3,542
10,363
14,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
TruLuBu
Neith
14
9 / 5 / 9
9,713
883
9,207
9,325
3,445
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
134
15
Kills
41
41
Deaths
15
31
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Auroruhs
Bacchus
8
3
19
5.83
W
Kukulkan
Colzen
Kukulkan
13
3
18
7.33
L
Skadi
DankerGod
Skadi
2
8
7
0.69
L
Bakasura
Deja15
Bakasura
1
9
8
0.56
L
Kukulkan
9
6
3
1.75
W
9
2
20
9.5
W
2
2
27
7.75
W
Neith
TruLuBu
Neith
9
5
9
2.7
L
Bacchus
cmannery609
Bacchus
1
11
5
0.32
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,012
Damage
59,393
64,380
Taken
56,562
38,607
Mitigated
47,692
8,282
Healing
21,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Auroruhs
Bacchus
11,392
1,348
1,732
2,465
12,390
17,868
421
4,735
7,579
16,761
0
W
Kukulkan
Colzen
Kukulkan
20,048
2,804
1,874
1,165
8,871
4,030
2,666
4,080
4,791
43,413
0
L
Skadi
DankerGod
Skadi
8,757
3,866
530
1,239
11,627
4,388
0
4,980
6,647
0
18,595
L
Bakasura
Deja15
Bakasura
2,295
1,814
0
368
12,824
5,426
0
8,038
4,786
0
4,819
L
Kukulkan
14,097
897
360
2,691
10,997
4,917
0
6,288
4,709
29,400
0
W
15,204
4,219
2,418
5,640
15,613
8,285
889
7,447
8,111
0
33,524
W
3,542
800
1,334
1,393
10,363
14,064
700
5,651
4,640
5,605
0
W
Neith
TruLuBu
Neith
9,207
6,005
888
2,269
9,325
3,445
1,082
6,047
3,260
0
15,909
L
Bacchus
cmannery609
Bacchus
4,744
491
64
0
17,717
19,674
0
10,030
7,599
7,150
0
L
9,119
865
592
2,438
11,215
4,202
0
5,558
5,657
20,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,522
Gold Earned
51,371
92
Minions Killed
104
0
Camps Cleared
0
879,197
Distance Traveled
1,010,457
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,436
949
15
1
0
237,146
1
W
Kukulkan
11,135
1,012
53
5
0
198,924
1
L
Skadi
8,688
790
20
2
0
154,351
0
L
Bakasura
8,430
766
11
1
0
187,384
0
L
Kukulkan
10,665
970
38
3
0
192,535
2
W
Ne Zha
10,779
980
15
1
0
226,104
0
W
Ymir
9,308
846
8
1
0
182,844
0
W
Neith
9,713
883
13
1
0
165,439
1
L
Bacchus
7,410
674
1
0
0
173,805
2
L
Sol
8,329
757
22
2
0
171,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role