Player Matchup

Skadi
Skadi
MakiCata
Skadi
Level 27
God Stats
8W - 9L
1,255 SR
Queue Stats
31W - 30L
1,238 Elo+
Solo
Vulcan
Vulcan
castorcalvo69
Vulcan
Level 123
God Stats
7W - 3L
1,587 SR
Queue Stats
118W - 130L
1,383 Elo+
Party 2
Ymir
Ymir
crazywhiteboy383
Ymir
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
49W - 51L
1,500 Elo+
Solo
Bellona
Bellona
dianrool
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Nemesis
Nemesis
何人打的太极拳
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 33
1,468 SR
1,424 Elo+

VS

Team Averages
Level 17
1,457 SR
1,269 Elo+
Bakasura
Bakasura
BallsInYoJaw
Bakasura
Level 25
God Stats
2W - 1L
1,816 SR
Queue Stats
31W - 54L
1,218 Elo+
Solo
Scylla
Scylla
GristlyDuck7807
Scylla
Level 22
God Stats
18W - 15L
1,499 SR
Queue Stats
65W - 82L
1,270 Elo+
Party 1
Artemis
Artemis
Malkas
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Vasbras
Cupid
Level 17
God Stats
0W - 3L
1,127 SR
Queue Stats
0W - 3L
1,028 Elo+
Solo
Chaac
Chaac
Voltrose123
Chaac
Level 17
God Stats
1W - 3L
1,342 SR
Queue Stats
57W - 63L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MakiCata
Skadi
11
10 / 4 / 3
8,208
586
11,383
9,091
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 2 / 4
9,015
644
13,289
7,107
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 1 / 2
7,823
559
4,732
8,596
5,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
dianrool
Bellona
15
5 / 1 / 0
9,040
646
9,338
9,544
7,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 2 / 1
6,996
500
1,270
6,307
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BallsInYoJaw
Bakasura
10
3 / 5 / 0
6,516
465
2,894
11,339
4,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 7 / 1
6,675
477
1,928
7,833
2,065
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Malkas
Artemis
9
0 / 8 / 3
5,971
427
4,985
9,412
2,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Vasbras
Cupid
9
0 / 7 / 1
5,697
407
3,669
11,249
3,116
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 0 / 0
6,899
493
6,511
12,018
7,364
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
27
Kills
8
10
Deaths
27
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BallsInYoJaw
Bakasura
3
5
0
0.6
L
3
7
1
0.5
W
Skadi
MakiCata
Skadi
10
4
3
2.88
L
Artemis
Malkas
Artemis
0
8
3
0.19
L
Cupid
Vasbras
Cupid
0
7
1
0.07
L
2
0
0
2
W
5
2
4
3.5
W
5
1
2
6
W
Bellona
dianrool
Bellona
5
1
0
5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,012
Damage
19,987
40,645
Taken
51,851
20,030
Mitigated
19,726
9,229
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BallsInYoJaw
Bakasura
2,894
1,994
0
2,926
11,339
4,689
639
2,922
8,417
0
18,353
L
1,928
308
0
794
7,833
2,065
1,232
2,448
5,385
20,085
0
W
Skadi
MakiCata
Skadi
11,383
6,316
0
1,958
9,091
2,349
1,825
987
8,024
0
29,332
L
Artemis
Malkas
Artemis
4,985
2,569
0
796
9,412
2,492
28
4,056
5,356
0
25,499
L
Cupid
Vasbras
Cupid
3,669
1,808
0
75
11,249
3,116
144
7,083
4,143
0
23,099
L
6,511
1,503
0
3,573
12,018
7,364
0
1,512
10,506
0
32,371
W
13,289
1,648
132
807
7,107
2,737
160
650
6,457
66,665
0
W
4,732
910
0
250
8,596
5,123
366
291
8,045
24,354
0
W
Bellona
dianrool
Bellona
9,338
3,512
0
4,242
9,544
7,672
72
0
9,514
0
60,177
W
1,270
542
0
1,840
6,307
2,149
0
0
6,307
0
38,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,082
Gold Earned
31,758
371
Minions Killed
251
0
Camps Cleared
0
1,324,026
Distance Traveled
1,275,249
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,516
465
59
4
0
292,264
2
L
Scylla
6,675
477
41
3
0
228,351
1
W
Skadi
8,208
586
35
3
0
268,756
0
L
Artemis
5,971
427
47
3
0
249,465
3
L
Cupid
5,697
407
47
3
0
231,667
0
L
Chaac
6,899
493
57
4
0
273,502
1
W
Vulcan
9,015
644
113
8
0
291,282
2
W
Ymir
7,823
559
41
3
0
253,224
0
W
Bellona
9,040
646
125
9
0
251,828
2
W
Nemesis
6,996
500
57
4
0
258,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role