Player Matchup

Set
Set
Djothaaa
Set
Level 123
God Stats
11W - 18L
1,640 SR
Queue Stats
216W - 206L
1,555 Elo+
Party 1
Amaterasu
Amaterasu
Frozen_Lies
Amaterasu
Level 66
God Stats
19W - 11L
1,578 SR
Queue Stats
435W - 350L
1,565 Elo+
Solo
Cthulhu
Cthulhu
GodGhostWolf
Cthulhu
Level 155
God Stats
18W - 14L
1,634 SR
Queue Stats
346W - 339L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
On Fuego
Heimdallr
Level 152
God Stats
43W - 37L
1,590 SR
Queue Stats
1,024W - 961L
1,534 Elo+
Party 2
Raijin
Raijin
TJ115
Raijin
Level 108
God Stats
25W - 21L
1,556 SR
Queue Stats
332W - 308L
1,525 Elo+
Party 2
Team Averages
Level 121
1,600 SR
1,538 Elo+

VS

Team Averages
Level 139
1,515 SR
1,536 Elo+
Charybdis
Charybdis
Cronust
Charybdis
Level 156
God Stats
3W - 3L
1,642 SR
Queue Stats
217W - 232L
1,533 Elo+
Solo
Tiamat
Tiamat
Savek Slayer
Tiamat
Level 121
God Stats
6W - 7L
1,568 SR
Queue Stats
109W - 87L
1,582 Elo+
Solo
Jormungandr
Jormungandr
Th3Dy1ngL3g3nd
Jormungandr
Level 125
God Stats
2W - 8L
1,428 SR
Queue Stats
224W - 199L
1,552 Elo+
Solo
Artio
Artio
drum2liv
Artio
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 133L
1,495 Elo+
Solo
Ne Zha
Ne Zha
renegade14588
Ne Zha
Level 155
God Stats
0W - 5L
1,437 SR
Queue Stats
40W - 43L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 10
13,379
535
9,129
19,436
14,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Frozen_Lies
Amaterasu
20
4 / 2 / 9
13,677
547
12,550
29,156
29,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
GodGhostWolf
Cthulhu
19
5 / 3 / 11
12,538
502
16,608
23,445
25,728
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
On Fuego
Heimdallr
20
8 / 2 / 12
15,013
601
20,551
21,843
8,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
TJ115
Raijin
20
11 / 4 / 9
14,623
585
19,861
20,371
7,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cronust
Charybdis
17
2 / 9 / 0
11,240
450
7,990
20,481
7,329
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
16
0 / 4 / 7
11,105
444
20,061
18,908
13,934
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Th3Dy1ngL3g3nd
Jormungandr
15
2 / 5 / 6
10,223
409
10,897
18,582
18,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
drum2liv
Artio
18
3 / 5 / 2
11,612
464
19,567
27,488
37,071
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 11 / 3
13,030
521
15,311
24,635
12,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
34
Kills
13
13
Deaths
34
51
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Cronust
Charybdis
2
9
0
0.22
W
6
2
10
5.5
W
Amaterasu
Frozen_Lies
Amaterasu
4
2
9
4.25
W
Cthulhu
GodGhostWolf
Cthulhu
5
3
11
3.5
W
Heimdallr
On Fuego
Heimdallr
8
2
12
7
L
Tiamat
0
4
7
0.88
W
Raijin
TJ115
Raijin
11
4
9
3.88
L
Jormungandr
Th3Dy1ngL3g3nd
Jormungandr
2
5
6
1
L
Artio
drum2liv
Artio
3
5
2
0.8
L
6
11
3
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,699
Damage
73,826
114,251
Taken
110,094
86,661
Mitigated
88,650
43,203
Healing
27,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Cronust
Charybdis
7,990
4,462
0
5,473
20,481
7,329
1,022
5,665
14,786
0
78,402
W
9,129
4,426
0
4,036
19,436
14,559
393
6,485
12,855
0
96,184
W
Amaterasu
Frozen_Lies
Amaterasu
12,550
4,547
0
15,005
29,156
29,866
338
13,034
15,948
0
91,766
W
Cthulhu
GodGhostWolf
Cthulhu
16,608
1,421
1,310
4,726
23,445
25,728
0
10,143
13,155
76,654
0
W
Heimdallr
On Fuego
Heimdallr
20,551
12,474
0
11,836
21,843
8,611
5,113
10,507
11,218
0
117,562
L
Tiamat
20,061
707
186
6,090
18,908
13,934
0
7,392
11,367
87,015
0
W
Raijin
TJ115
Raijin
19,861
1,790
671
5,619
20,371
7,897
1,098
11,641
8,730
97,699
0
L
Jormungandr
Th3Dy1ngL3g3nd
Jormungandr
10,897
1,913
0
957
18,582
18,044
0
9,655
8,681
41,341
0
L
Artio
drum2liv
Artio
19,567
3,183
938
8,915
27,488
37,071
46
5,508
21,781
74,262
0
L
15,311
3,455
0
5,201
24,635
12,272
0
7,619
16,482
0
96,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,230
Gold Earned
57,210
710
Minions Killed
599
0
Camps Cleared
0
2,559,798
Distance Traveled
2,127,208
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,240
450
115
5
0
445,160
4
W
Set
13,379
535
128
5
0
554,383
1
W
Amaterasu
13,677
547
139
6
0
544,131
5
W
Cthulhu
12,538
502
99
4
0
523,665
8
W
Heimdallr
15,013
601
172
7
0
446,536
7
L
Tiamat
11,105
444
135
5
0
460,330
8
W
Raijin
14,623
585
172
7
0
491,083
10
L
Jormungandr
10,223
409
63
3
0
337,003
8
L
Artio
11,612
464
146
6
0
440,748
0
L
Ne Zha
13,030
521
140
6
0
443,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role