Player Matchup

Chang'e
Chang'e
AJ_Beast30
Chang'e
Level 66
God Stats
98W - 88L
1,605 SR
Queue Stats
295W - 305L
1,485 Elo+
Solo
Bacchus
Bacchus
HavocMan94
Bacchus
Level 88
God Stats
22W - 19L
1,517 SR
Queue Stats
344W - 333L
1,464 Elo+
Solo
Tyr
Tyr
LeonardoSC1710
Tyr
Level 129
God Stats
28W - 25L
1,561 SR
Queue Stats
816W - 812L
1,508 Elo+
Party 2
Ullr
Ullr
arbn soldier
Ullr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,479 Elo+
Solo
Arachne
Arachne
zF4k3R
Arachne
Level 112
God Stats
5W - 4L
1,469 SR
Queue Stats
385W - 398L
1,461 Elo+
Party 2
Team Averages
Level 88
1,530 SR
1,480 Elo+

VS

Team Averages
Level 82
1,500 SR
1,457 Elo+
Baron Samedi
Baron Samedi
AnubisWolfguard
Baron Samedi
Level 43
God Stats
1W - 1L
1,514 SR
Queue Stats
9W - 10L
1,417 Elo+
Party 1
Ravana
Ravana
GordonF12345
Ravana
Level 101
God Stats
5W - 4L
1,618 SR
Queue Stats
360W - 379L
1,435 Elo+
Solo
Thor
Thor
ItsLants
Thor
Level 82
God Stats
1W - 3L
1,317 SR
Queue Stats
8W - 7L
1,447 Elo+
Party 1
Izanami
Izanami
Jarquez1864
Izanami
Level 125
God Stats
1W - 4L
1,551 SR
Queue Stats
75W - 59L
1,598 Elo+
Party 1
Cthulhu
Cthulhu
Wighett
Cthulhu
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 104L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AJ_Beast30
Chang'e
20
10 / 2 / 11
15,563
537
22,557
19,386
12,026
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
HavocMan94
Bacchus
19
5 / 6 / 10
13,893
479
11,391
25,625
41,212
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 2 / 14
15,565
537
30,953
34,039
51,132
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 9 / 12
13,043
450
14,538
21,794
8,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
zF4k3R
Arachne
20
7 / 4 / 9
14,897
514
11,217
22,083
11,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnubisWolfguard
Baron Samedi
16
0 / 12 / 5
11,543
398
8,863
22,085
10,177
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
19
3 / 5 / 2
12,779
441
8,819
14,116
8,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
19
8 / 5 / 9
14,197
490
17,365
24,544
21,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Jarquez1864
Izanami
20
11 / 7 / 7
15,860
547
28,465
25,196
9,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Wighett
Cthulhu
19
1 / 8 / 1
13,535
467
14,768
29,495
40,265
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
47
35
Kills
23
23
Deaths
37
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AJ_Beast30
Chang'e
10
2
11
7.75
L
Baron Samedi
AnubisWolfguard
Baron Samedi
0
12
5
0.21
L
Ravana
3
5
2
0.8
W
Bacchus
HavocMan94
Bacchus
5
6
10
1.67
L
Thor
8
5
9
2.5
L
Izanami
Jarquez1864
Izanami
11
7
7
2.07
W
11
2
14
9
L
Cthulhu
Wighett
Cthulhu
1
8
1
0.19
W
2
9
12
0.89
W
Arachne
zF4k3R
Arachne
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,656
Damage
78,280
122,927
Taken
115,436
124,138
Mitigated
89,803
51,823
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AJ_Beast30
Chang'e
22,557
2,190
3,505
11,468
19,386
12,026
963
5,285
14,101
106,395
0
L
Baron Samedi
AnubisWolfguard
Baron Samedi
8,863
1,854
579
2,898
22,085
10,177
882
9,028
12,581
60,433
0
L
Ravana
8,819
1,782
0
3,645
14,116
8,795
0
6,048
7,932
0
100,994
W
Bacchus
HavocMan94
Bacchus
11,391
1,247
488
5,317
25,625
41,212
520
1,781
23,844
62,764
0
L
Thor
17,365
1,710
0
1,730
24,544
21,366
15
5,777
18,347
0
62,381
L
Izanami
Jarquez1864
Izanami
28,465
17,590
0
5,078
25,196
9,200
249
8,571
16,279
0
146,360
W
30,953
6,494
0
17,582
34,039
51,132
1,073
12,512
21,527
0
98,302
L
Cthulhu
Wighett
Cthulhu
14,768
1,788
78
4,846
29,495
40,265
395
4,673
23,261
71,529
0
W
14,538
5,637
0
4,893
21,794
8,520
5,438
1,706
20,088
0
111,702
W
Arachne
zF4k3R
Arachne
11,217
7,851
0
8,570
22,083
11,248
1,445
2,760
19,323
0
113,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,961
Gold Earned
67,914
673
Minions Killed
651
0
Camps Cleared
0
2,757,923
Distance Traveled
2,562,880
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,563
537
162
6
0
515,581
4
L
Baron Samedi
11,543
398
105
4
0
440,335
0
L
Ravana
12,779
441
128
4
0
584,741
4
W
Bacchus
13,893
479
67
2
0
486,588
11
L
Thor
14,197
490
75
3
0
530,467
8
L
Izanami
15,860
547
190
7
0
505,058
7
W
Tyr
15,565
537
153
5
0
599,508
2
L
Cthulhu
13,535
467
153
5
0
502,279
0
W
Ullr
13,043
450
136
5
0
489,555
1
W
Arachne
14,897
514
155
5
0
666,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role