Player Matchup

Sylvanus
Sylvanus
EliasLopez001
Sylvanus
Level 144
God Stats
0W - 2L
1,259 SR
Queue Stats
181W - 183L
1,431 Elo+
Party 1
Rama
Rama
GannsoLoko
Rama
Level 118
God Stats
1W - 2L
1,662 SR
Queue Stats
62W - 70L
1,448 Elo+
Party 1
Ra
Ra
kingofmovies
Ra
Level 158
God Stats
8W - 11L
1,549 SR
Queue Stats
262W - 259L
1,434 Elo+
Party 1
Ne Zha
Ne Zha
theHNT
Ne Zha
Level 67
God Stats
8W - 10L
1,479 SR
Queue Stats
327W - 410L
1,445 Elo+
Party 3
Amaterasu
Amaterasu
theLZCT
Amaterasu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 165L
1,433 Elo+
Party 3
Team Averages
Level 110
1,490 SR
1,438 Elo+

VS

Team Averages
Level 109
1,511 SR
1,482 Elo+
Gilgamesh
Gilgamesh
AntBaiano
Gilgamesh
Level 107
God Stats
69W - 59L
1,521 SR
Queue Stats
1,016W - 1,081L
1,439 Elo+
Solo
Ares
Ares
Darkherobil
Ares
Level 128
God Stats
10W - 7L
1,692 SR
Queue Stats
460W - 461L
1,483 Elo+
Party 2
Loki
Loki
Henrique__Brabo
Loki
Level 86
God Stats
8W - 17L
1,329 SR
Queue Stats
477W - 532L
1,527 Elo+
Solo
Danzaburou
Danzaburou
TreinadorSM
Danzaburou
Level 68
God Stats
3W - 2L
1,515 SR
Queue Stats
10W - 6L
1,555 Elo+
Party 2
Ra
Ra
eafsgod
Ra
Level 155
God Stats
24W - 20L
1,500 SR
Queue Stats
257W - 255L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EliasLopez001
Sylvanus
12
1 / 2 / 4
8,381
466
9,002
16,299
17,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 5 / 2
10,906
606
11,035
16,967
6,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 3 / 1
10,668
593
4,740
12,168
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
theHNT
Ne Zha
14
1 / 4 / 2
9,175
510
7,098
14,486
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
theLZCT
Amaterasu
13
2 / 6 / 0
8,682
482
8,596
17,101
11,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AntBaiano
Gilgamesh
16
3 / 1 / 7
9,187
510
9,692
11,712
6,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
5 / 3 / 8
9,761
542
12,770
16,379
15,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 1 / 5
9,933
552
11,491
11,420
9,210
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
TreinadorSM
Danzaburou
16
4 / 4 / 1
10,243
569
9,581
12,470
4,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 7
9,887
549
10,396
9,086
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
11
Kills
20
20
Deaths
11
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AntBaiano
Gilgamesh
3
1
7
6.5
W
5
3
8
3
L
Sylvanus
EliasLopez001
Sylvanus
1
2
4
1.5
L
5
5
2
1.2
W
4
1
5
6.5
W
Danzaburou
TreinadorSM
Danzaburou
4
4
1
1.13
W
4
2
7
3.75
L
2
3
1
0.83
L
Ne Zha
theHNT
Ne Zha
1
4
2
0.5
L
Amaterasu
theLZCT
Amaterasu
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,471
Damage
53,930
77,021
Taken
61,067
45,023
Mitigated
38,426
23,587
Healing
19,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AntBaiano
Gilgamesh
9,692
2,614
0
4,277
11,712
6,215
0
2,719
8,993
0
61,981
W
12,770
406
0
2,214
16,379
15,405
0
5,015
11,364
30,360
0
L
Sylvanus
EliasLopez001
Sylvanus
9,002
3,080
1,541
3,322
16,299
17,017
518
7,700
8,413
28,243
8,741
L
11,035
9,734
0
6,173
16,967
6,035
2,799
3,861
13,026
0
74,364
W
11,491
2,860
0
2,987
11,420
9,210
505
767
10,549
0
59,692
W
Danzaburou
TreinadorSM
Danzaburou
9,581
3,464
0
3,202
12,470
4,097
1,892
2,171
10,299
0
66,925
W
10,396
967
2,435
4,195
9,086
3,499
0
1,953
7,133
70,360
0
L
4,740
139
1,530
3,899
12,168
5,101
1,334
2,424
9,658
93,314
0
L
Ne Zha
theHNT
Ne Zha
7,098
3,041
0
1,921
14,486
5,363
586
4,061
10,271
0
64,773
L
Amaterasu
theLZCT
Amaterasu
8,596
3,724
0
5,201
17,101
11,507
1,970
4,672
12,313
0
36,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,812
Gold Earned
49,011
571
Minions Killed
511
0
Camps Cleared
0
1,684,224
Distance Traveled
1,857,501
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,187
510
92
5
0
383,381
5
W
Ares
9,761
542
37
2
0
376,796
1
L
Sylvanus
8,381
466
60
3
0
326,723
14
L
Rama
10,906
606
156
9
0
330,043
5
W
Loki
9,933
552
114
6
0
369,894
4
W
Danzaburou
10,243
569
126
7
0
343,500
4
W
Ra
9,887
549
142
8
0
383,930
4
L
Ra
10,668
593
170
9
0
355,539
1
L
Ne Zha
9,175
510
104
6
0
354,183
5
L
Amaterasu
8,682
482
81
5
0
317,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role