Player Matchup

Cthulhu
Cthulhu
DJuwanT_2016
Cthulhu
Level 88
God Stats
3W - 1L
1,603 SR
Queue Stats
7W - 10L
1,396 Elo+
Party 2
Hera
Hera
DyralSky
Hera
Level 68
God Stats
8W - 5L
1,529 SR
Queue Stats
20W - 29L
1,272 Elo+
Party 2
Vamana
Vamana
drew4391
Vamana
Level 106
God Stats
3W - 0L
1,634 SR
Queue Stats
14W - 14L
1,456 Elo+
Party 2
Team Averages
Level 87
1,589 SR
1,375 Elo+

VS

Team Averages
Level 83
1,405 SR
1,408 Elo+
Rama
Rama
DadLyfe2019
Rama
Level 56
God Stats
26W - 23L
1,534 SR
Queue Stats
141W - 152L
1,397 Elo+
Party 1
Ymir
Ymir
fibro73
Ymir
Level 84
God Stats
0W - 1L
1,179 SR
Queue Stats
142W - 160L
1,406 Elo+
Party 1
Freya
Freya
midgetmstr88
Freya
Level 108
God Stats
6W - 5L
1,503 SR
Queue Stats
208W - 232L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJuwanT_2016
Cthulhu
13
3 / 0 / 10
8,463
705
8,201
9,020
7,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
14
10 / 0 / 7
9,554
796
14,013
3,849
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
drew4391
Vamana
14
7 / 0 / 10
9,354
780
8,876
10,203
7,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,696
558
4,003
7,703
2,801
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
fibro73
Ymir
9
0 / 9 / 0
6,573
548
3,520
18,042
9,671
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 8 / 0
6,554
546
4,992
10,703
3,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
20
Kills
0
0
Deaths
20
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DJuwanT_2016
Cthulhu
3
0
10
8
L
0
3
0
0
W
Hera
10
0
7
13.5
W
Vamana
drew4391
Vamana
7
0
10
12
L
Ymir
fibro73
Ymir
0
9
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,090
Damage
12,515
23,072
Taken
36,448
17,056
Mitigated
16,239
8,149
Healing
3,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DJuwanT_2016
Cthulhu
8,201
613
285
469
9,020
7,608
252
3,644
5,376
24,537
1,275
L
4,003
3,866
0
1,418
7,703
2,801
0
4,772
2,797
0
16,381
W
Hera
14,013
2,688
705
1,169
3,849
1,598
803
1,914
1,935
33,213
0
W
Vamana
drew4391
Vamana
8,876
4,770
570
4,951
10,203
7,850
775
3,329
6,874
0
34,885
L
Ymir
fibro73
Ymir
3,520
147
0
0
18,042
9,671
0
11,174
6,476
18,834
0
L
4,992
1,366
0
2,261
10,703
3,767
0
5,756
4,689
20,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,371
Gold Earned
19,823
160
Minions Killed
96
9
Camps Cleared
3
717,440
Distance Traveled
557,359
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,463
705
34
3
2
250,796
3
L
Rama
6,696
558
35
3
0
207,617
0
W
Hera
9,554
796
63
5
2
212,482
1
W
Vamana
9,354
780
63
5
5
254,162
0
L
Ymir
6,573
548
34
3
0
164,526
1
L
Freya
6,554
546
27
2
3
185,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role