Player Matchup

Pele
Pele
Gold V
 
Pele
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
 
Janus
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
Gengibrxnx
Hachiman
Gold V
Level 108
God Stats
49W - 39L
1,579 SR
Queue Stats
971W - 964L
1,411 MMR
Solo
Achilles
Achilles
Gold III
Hilezkor
Achilles
Gold III
Level 160
God Stats
2W - 8L
1,250 SR
Queue Stats
1,110W - 1,104L
1,424 MMR
Solo
Ymir
Ymir
Gold II
kibasatori
Ymir
Gold II
Level 160
God Stats
14W - 11L
1,605 SR
Queue Stats
192W - 196L
1,416 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,487 SR
1,450 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,650 SR
1,456 MMR
Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Platinum V
LuisroaK
Artemis
Platinum V
Level 149
God Stats
9W - 3L
1,792 SR
Queue Stats
314W - 308L
1,413 MMR
Solo
Scylla
Scylla
Bronze III
Thief1336
Scylla
Bronze III
Level 145
God Stats
1W - 0L
1,793 SR
Queue Stats
1W - 3L
1,412 MMR
Solo
Fenrir
Fenrir
Silver I
chekecheka
Fenrir
Silver I
Level 52
God Stats
3W - 1L
1,852 SR
Queue Stats
29W - 20L
1,550 MMR
Party 1
Sylvanus
Sylvanus
Silver I
ΩBIGBOSSΩ
Sylvanus
Silver I
Level 145
God Stats
1W - 0L
1,311 SR
Queue Stats
27W - 27L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
2 / 3 / 2
8,863
521
5,475
13,644
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
 
Janus
13
0 / 4 / 3
7,977
469
7,897
9,458
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Gengibrxnx
Hachiman
15
4 / 3 / 0
9,001
529
8,173
12,583
3,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Hilezkor
Achilles
13
0 / 4 / 0
7,647
450
5,665
13,636
8,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 2 / 4
7,919
466
5,133
11,984
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TiamatMorgan Le FayGilgameshPersephoneSet

VS

Bans
AthenaSobekCu ChulainnTerraGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 1 / 6
9,897
582
10,442
12,255
6,435
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
LuisroaK
Artemis
15
1 / 3 / 2
8,974
528
9,535
12,540
4,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Thief1336
Scylla
16
6 / 1 / 2
10,175
599
12,295
9,049
4,088
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
chekecheka
Fenrir
15
5 / 2 / 1
9,653
568
6,015
11,892
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
ΩBIGBOSSΩ
Sylvanus
12
0 / 1 / 10
8,140
479
5,208
11,167
10,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
16
16
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
3
2
1
L
Janus
 
Janus
0
4
3
0.38
W
Chang'e
 
Chang'e
4
1
6
7
L
Hachiman
Gengibrxnx
Hachiman
4
3
0
1.33
L
Achilles
Hilezkor
Achilles
0
4
0
0
W
Artemis
LuisroaK
Artemis
1
3
2
0.67
W
Scylla
Thief1336
Scylla
6
1
2
7
W
Fenrir
chekecheka
Fenrir
5
2
1
2.75
L
1
2
4
1.5
W
Sylvanus
ΩBIGBOSSΩ
Sylvanus
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,343
Damage
43,495
61,305
Taken
56,903
32,064
Mitigated
29,815
17,994
Healing
26,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,475
999
0
6,802
13,644
4,911
0
6,390
7,229
0
61,112
L
Janus
 
Janus
7,897
244
0
1,704
9,458
3,036
0
6,907
2,511
62,524
0
W
Chang'e
 
Chang'e
10,442
696
1,537
7,463
12,255
6,435
244
782
11,417
60,195
0
L
Hachiman
Gengibrxnx
Hachiman
8,173
3,985
0
3,925
12,583
3,584
0
1,924
10,605
0
61,087
L
Achilles
Hilezkor
Achilles
5,665
1,289
0
4,322
13,636
8,909
0
6,063
7,499
0
50,379
W
Artemis
LuisroaK
Artemis
9,535
5,028
0
2,936
12,540
4,560
1,356
2,068
10,472
0
73,234
W
Scylla
Thief1336
Scylla
12,295
1,959
0
1,837
9,049
4,088
75
5,184
3,589
73,085
0
W
Fenrir
chekecheka
Fenrir
6,015
793
0
4,815
11,892
4,238
0
262
11,608
0
55,435
L
5,133
944
0
1,241
11,984
11,624
0
6,370
5,516
25,974
0
W
Sylvanus
ΩBIGBOSSΩ
Sylvanus
5,208
1,871
3,580
4,809
11,167
10,494
113
4,178
6,787
19,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,407
Gold Earned
46,839
494
Minions Killed
494
0
Camps Cleared
0
1,660,371
Distance Traveled
1,667,611
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,863
521
118
7
0
360,898
5
L
Janus
7,977
469
130
8
0
371,195
6
W
Chang'e
9,897
582
110
6
0
318,435
7
L
Hachiman
9,001
529
111
7
0
299,431
6
L
Achilles
7,647
450
95
6
0
291,724
5
W
Artemis
8,974
528
129
8
0
304,097
6
W
Scylla
10,175
599
146
9
0
330,855
6
W
Fenrir
9,653
568
90
5
0
391,685
2
L
Ymir
7,919
466
40
2
0
337,123
2
W
Sylvanus
8,140
479
19
1
0
322,539
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role