Player Matchup

Kukulkan
Kukulkan
Biuld_Meu_PaL
Kukulkan
Level 18
God Stats
1W - 1L
1,790 SR
Queue Stats
21W - 15L
1,602 Elo+
Solo
Guan Yu
Guan Yu
ELFAJA
Guan Yu
Level 28
God Stats
2W - 1L
1,498 SR
Queue Stats
122W - 134L
1,439 Elo+
Solo
Hun Batz
Hun Batz
FRBzin
Hun Batz
Level 4
God Stats
3W - 2L
1,663 SR
Queue Stats
16W - 12L
1,625 Elo+
Party 1
Danzaburou
Danzaburou
SrBilada
Danzaburou
Level 21
God Stats
21W - 15L
1,552 SR
Queue Stats
35W - 35L
1,361 Elo+
Party 1
Sobek
Sobek
polite_deer164
Sobek
Level 16
God Stats
2W - 2L
1,663 SR
Queue Stats
11W - 13L
1,395 Elo+
Party 1
Team Averages
Level 17
1,633 SR
1,485 Elo+

VS

Team Averages
Level 12
1,429 SR
1,563 Elo+
Sol
Sol
BomberPlane29
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,715 Elo+
Party 2
Hercules
Hercules
FZ_Hermes
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Gabojo02
Ymir
Level 8
God Stats
1W - 1L
1,289 SR
Queue Stats
10W - 5L
1,678 Elo+
Party 2
Danzaburou
Danzaburou
JadeJS
Danzaburou
Level 15
God Stats
4W - 2L
1,668 SR
Queue Stats
16W - 16L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
asdasdasdarwerq
Gilgamesh
Level 28
God Stats
3W - 0L
1,188 SR
Queue Stats
107W - 86L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Biuld_Meu_PaL
Kukulkan
11
0 / 0 / 0
6,224
622
1,995
2,859
950
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Guan Yu
ELFAJA
Guan Yu
9
1 / 2 / 0
5,259
526
2,005
5,382
2,544
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
FRBzin
Hun Batz
7
0 / 4 / 0
4,634
463
2,686
6,192
1,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
SrBilada
Danzaburou
8
2 / 5 / 1
5,496
550
3,069
5,612
1,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 4 / 0
4,471
447
1,761
6,964
4,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 4
6,221
622
6,739
5,186
2,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
FZ_Hermes
Hercules
8
0 / 1 / 2
4,860
486
802
5,041
3,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
8
3 / 1 / 7
5,620
562
2,598
7,475
4,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
JadeJS
Danzaburou
9
1 / 0 / 1
5,477
548
3,055
3,100
888
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
asdasdasdarwerq
Gilgamesh
10
4 / 0 / 2
6,094
609
2,849
5,911
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
14
15
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Biuld_Meu_PaL
Kukulkan
0
0
0
0
W
6
2
4
4
L
Guan Yu
ELFAJA
Guan Yu
1
2
0
0.5
L
Hun Batz
FRBzin
Hun Batz
0
4
0
0
W
Hercules
FZ_Hermes
Hercules
0
1
2
1
W
Ymir
3
1
7
6.5
W
Danzaburou
JadeJS
Danzaburou
1
0
1
1.5
L
Danzaburou
SrBilada
Danzaburou
2
5
1
0.5
W
Gilgamesh
asdasdasdarwerq
Gilgamesh
4
0
2
5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,516
Damage
16,043
27,009
Taken
26,713
10,866
Mitigated
13,323
4,956
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Biuld_Meu_PaL
Kukulkan
1,995
235
0
1,210
2,859
950
607
0
2,859
43,466
0
W
6,739
1,939
0
2,756
5,186
2,059
933
539
4,647
31,019
0
L
Guan Yu
ELFAJA
Guan Yu
2,005
558
0
2,292
5,382
2,544
0
80
5,302
0
24,056
L
Hun Batz
FRBzin
Hun Batz
2,686
844
0
20
6,192
1,653
0
1,566
4,626
0
22,350
W
Hercules
FZ_Hermes
Hercules
802
596
0
1,887
5,041
3,225
904
0
5,041
0
13,340
W
Ymir
2,598
721
0
1,888
7,475
4,344
0
1,141
6,334
11,362
0
W
Danzaburou
JadeJS
Danzaburou
3,055
1,549
0
2,247
3,100
888
0
747
2,353
0
28,014
L
Danzaburou
SrBilada
Danzaburou
3,069
1,400
0
983
5,612
1,470
0
2,864
2,748
0
19,793
W
Gilgamesh
asdasdasdarwerq
Gilgamesh
2,849
846
0
1,702
5,911
2,807
0
1,329
4,582
0
34,116
L
1,761
591
0
451
6,964
4,249
0
4,827
2,137
5,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,084
Gold Earned
28,272
252
Minions Killed
231
0
Camps Cleared
0
865,354
Distance Traveled
969,377
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,224
622
101
10
0
199,110
5
W
Sol
6,221
622
61
6
0
172,738
2
L
Guan Yu
5,259
526
57
6
0
157,002
0
L
Hun Batz
4,634
463
43
4
0
174,917
1
W
Hercules
4,860
486
24
2
0
199,607
2
W
Ymir
5,620
562
22
2
0
198,911
1
W
Danzaburou
5,477
548
59
6
0
179,235
2
L
Danzaburou
5,496
550
45
5
0
161,110
1
W
Gilgamesh
6,094
609
65
7
0
218,886
4
L
Sobek
4,471
447
6
1
0
173,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role