Player Matchup

Achilles
Achilles
Gravity Blades
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,855 Elo+
Party 2
Charybdis
Charybdis
LargeMoistFart
Charybdis
Level 127
God Stats
5W - 9L
1,528 SR
Queue Stats
360W - 351L
1,451 Elo+
Party 3
Ravana
Ravana
X_III_XI_X
Ravana
Level 88
God Stats
4W - 4L
1,699 SR
Queue Stats
192W - 164L
1,467 Elo+
Solo
Janus
Janus
YourWifesNewMan
Janus
Level 100
God Stats
6W - 8L
1,833 SR
Queue Stats
254W - 240L
1,456 Elo+
Party 3
Sylvanus
Sylvanus
oreoking1819
Sylvanus
Level 104
God Stats
6W - 10L
1,410 SR
Queue Stats
64W - 79L
1,497 Elo+
Party 2
Team Averages
Level 98
1,594 SR
1,545 Elo+

VS

Team Averages
Level 138
1,564 SR
1,449 Elo+
Hercules
Hercules
BiPolarScoe
Hercules
Level 155
God Stats
3W - 3L
1,571 SR
Queue Stats
331W - 367L
1,351 Elo+
Party 1
Cabrakan
Cabrakan
OdinElite
Cabrakan
Level 160
God Stats
13W - 8L
1,685 SR
Queue Stats
627W - 582L
1,444 Elo+
Solo
Danzaburou
Danzaburou
ThriftyAssassin
Danzaburou
Level 156
God Stats
14W - 19L
1,489 SR
Queue Stats
379W - 379L
1,507 Elo+
Party 1
Bellona
Bellona
VolShoMer
Bellona
Level 80
God Stats
25W - 21L
1,526 SR
Queue Stats
570W - 559L
1,483 Elo+
Solo
Hera
Hera
vOiCeOfReAsOn_
Hera
Level 137
God Stats
47W - 43L
1,549 SR
Queue Stats
281W - 282L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
0 / 2 / 0
9,908
413
5,468
17,165
24,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
LargeMoistFart
Charybdis
17
2 / 6 / 3
11,101
463
10,342
15,869
5,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
X_III_XI_X
Ravana
17
6 / 7 / 1
11,052
461
7,663
16,476
8,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 6 / 3
10,316
430
9,563
14,659
4,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
oreoking1819
Sylvanus
14
2 / 5 / 4
10,058
419
10,817
21,466
21,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BiPolarScoe
Hercules
15
2 / 2 / 9
10,242
427
3,875
16,732
12,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
OdinElite
Cabrakan
17
7 / 4 / 10
11,918
497
12,622
18,389
11,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ThriftyAssassin
Danzaburou
19
6 / 3 / 6
12,564
524
15,429
17,806
7,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
VolShoMer
Bellona
20
2 / 0 / 4
14,708
613
11,209
12,299
14,805
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 2 / 8
13,682
570
20,760
11,242
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
11
Kills
26
26
Deaths
11
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hercules
BiPolarScoe
Hercules
2
2
9
3.25
L
Achilles
0
2
0
0
L
Charybdis
LargeMoistFart
Charybdis
2
6
3
0.58
W
Cabrakan
OdinElite
Cabrakan
7
4
10
3
W
Danzaburou
ThriftyAssassin
Danzaburou
6
3
6
3
W
Bellona
VolShoMer
Bellona
2
0
4
4
L
Ravana
X_III_XI_X
Ravana
6
7
1
0.93
L
1
6
3
0.42
L
Sylvanus
oreoking1819
Sylvanus
2
5
4
0.8
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,853
Damage
63,895
85,635
Taken
76,468
64,834
Mitigated
50,930
24,095
Healing
29,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BiPolarScoe
Hercules
3,875
1,064
0
3,723
16,732
12,990
114
3,447
13,150
0
34,105
L
Achilles
5,468
1,752
0
5,371
17,165
24,178
0
3,990
12,955
0
65,265
L
Charybdis
LargeMoistFart
Charybdis
10,342
4,566
0
1,798
15,869
5,578
0
5,160
10,639
0
91,689
W
Cabrakan
OdinElite
Cabrakan
12,622
1,624
0
7,370
18,389
11,450
326
5,806
12,391
58,843
0
W
Danzaburou
ThriftyAssassin
Danzaburou
15,429
7,404
0
7,073
17,806
7,616
2,373
5,884
11,655
0
99,675
W
Bellona
VolShoMer
Bellona
11,209
3,082
0
5,632
12,299
14,805
972
474
10,841
14,647
105,114
L
Ravana
X_III_XI_X
Ravana
7,663
1,703
0
3,712
16,476
8,474
0
7,750
8,516
0
77,516
L
9,563
647
60
1,728
14,659
4,680
0
10,453
3,788
70,698
0
L
Sylvanus
oreoking1819
Sylvanus
10,817
1,850
3,079
8,347
21,466
21,924
0
8,039
13,335
37,485
0
W
20,760
5,628
802
4,401
11,242
4,069
449
4,136
6,836
110,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,435
Gold Earned
63,114
600
Minions Killed
667
0
Camps Cleared
0
2,152,090
Distance Traveled
2,277,260
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,242
427
52
2
0
429,632
6
L
Achilles
9,908
413
118
5
0
369,238
0
L
Charybdis
11,101
463
146
6
0
386,159
7
W
Cabrakan
11,918
497
66
3
0
460,230
5
W
Danzaburou
12,564
524
129
5
0
426,501
7
W
Bellona
14,708
613
237
10
0
506,427
0
L
Ravana
11,052
461
121
5
0
493,738
4
L
Janus
10,316
430
155
6
0
461,153
3
L
Sylvanus
10,058
419
60
3
0
441,802
6
W
Hera
13,682
570
183
8
0
454,470
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role