Player Matchup

Charybdis
Charybdis
StrawHatQuilLy
Charybdis
Level 67
God Stats
18W - 17L
1,494 SR
Queue Stats
102W - 107L
1,440 Elo+
Party 1
Sun Wukong
Sun Wukong
Thxghtz
Sun Wukong
Level 67
God Stats
3W - 0L
1,673 SR
Queue Stats
131W - 137L
1,538 Elo+
Party 3
Arachne
Arachne
YBOOF3d
Arachne
Level 26
God Stats
3W - 1L
1,282 SR
Queue Stats
40W - 29L
1,541 Elo+
Party 3
Bellona
Bellona
almightyqueazy
Bellona
Level 126
God Stats
7W - 4L
1,545 SR
Queue Stats
337W - 306L
1,532 Elo+
Party 1
Persephone
Persephone
itzFate508
Persephone
Level 29
God Stats
23W - 19L
1,536 SR
Queue Stats
38W - 51L
1,404 Elo+
Party 1
Team Averages
Level 63
1,506 SR
1,491 Elo+

VS

Team Averages
Level 76
1,420 SR
1,402 Elo+
Osiris
Osiris
Jawa41
Osiris
Level 86
God Stats
8W - 10L
1,510 SR
Queue Stats
274W - 289L
1,450 Elo+
Party 2
Hera
Hera
KURNTHEHAMMER
Hera
Level 27
God Stats
6W - 7L
1,405 SR
Queue Stats
109W - 155L
1,358 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MAVERICK1215
Ah Muzen Cab
Level 45
God Stats
0W - 4L
1,239 SR
Queue Stats
37W - 50L
1,338 Elo+
Party 4
Sylvanus
Sylvanus
Shadow-Azazel17
Sylvanus
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 123L
1,383 Elo+
Party 4
Susano
Susano
Te Bill Cosby
Susano
Level 128
God Stats
1W - 1L
1,447 SR
Queue Stats
197W - 211L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
StrawHatQuilLy
Charybdis
15
4 / 1 / 7
9,586
533
7,217
10,168
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Thxghtz
Sun Wukong
15
6 / 0 / 10
9,707
539
7,815
18,607
14,259
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
YBOOF3d
Arachne
17
9 / 3 / 9
11,011
612
17,317
16,590
9,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 1 / 4
10,860
603
10,278
14,295
13,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
itzFate508
Persephone
16
7 / 4 / 5
9,895
550
9,315
9,609
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jawa41
Osiris
15
1 / 2 / 1
9,025
501
9,222
12,356
11,366
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 9 / 2
7,765
431
7,246
13,281
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
MAVERICK1215
Ah Muzen Cab
12
0 / 5 / 0
7,302
406
5,466
12,129
4,332
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
11
0 / 9 / 2
7,110
395
8,893
16,620
17,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 4 / 1
10,096
561
8,554
15,218
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
29
Kills
9
9
Deaths
29
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
Jawa41
Osiris
1
2
1
0.75
L
0
9
2
0.11
L
Ah Muzen Cab
MAVERICK1215
Ah Muzen Cab
0
5
0
0
L
Sylvanus
0
9
2
0.11
W
Charybdis
StrawHatQuilLy
Charybdis
4
1
7
7.5
L
8
4
1
2.13
W
Sun Wukong
Thxghtz
Sun Wukong
6
0
10
11
W
Arachne
YBOOF3d
Arachne
9
3
9
4.5
W
3
1
4
5
W
Persephone
itzFate508
Persephone
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,942
Damage
39,381
69,269
Taken
69,604
43,461
Mitigated
43,912
29,458
Healing
17,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Jawa41
Osiris
9,222
3,245
0
2,581
12,356
11,366
0
1,523
10,805
0
53,181
L
7,246
1,686
287
1,697
13,281
4,570
72
1,084
12,111
45,756
0
L
Ah Muzen Cab
MAVERICK1215
Ah Muzen Cab
5,466
2,120
0
3,341
12,129
4,332
760
685
11,396
0
35,879
L
Sylvanus
8,893
2,893
1,597
2,614
16,620
17,750
583
5,116
11,288
30,555
7,496
W
Charybdis
StrawHatQuilLy
Charybdis
7,217
4,455
0
3,512
10,168
3,278
2,407
2,006
8,160
0
62,500
L
8,554
1,258
0
5,732
15,218
5,894
55
1,073
14,009
0
65,933
W
Sun Wukong
Thxghtz
Sun Wukong
7,815
1,481
1,022
7,403
18,607
14,259
856
4,025
14,548
3,217
36,774
W
Arachne
YBOOF3d
Arachne
17,317
11,599
0
9,411
16,590
9,731
718
4,665
11,809
0
77,596
W
10,278
4,418
0
6,672
14,295
13,182
744
561
13,734
0
75,699
W
Persephone
itzFate508
Persephone
9,315
496
0
1,438
9,609
3,011
399
3,600
5,699
50,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,059
Gold Earned
41,298
551
Minions Killed
449
0
Camps Cleared
0
1,822,169
Distance Traveled
1,587,302
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,025
501
107
6
0
327,180
0
L
Hera
7,765
431
94
5
0
312,004
1
L
Ah Muzen Cab
7,302
406
72
4
0
297,974
2
L
Sylvanus
7,110
395
62
3
0
265,970
2
W
Charybdis
9,586
533
134
7
0
331,477
1
L
Susano
10,096
561
114
6
0
384,174
1
W
Sun Wukong
9,707
539
72
4
0
363,167
4
W
Arachne
11,011
612
96
5
0
397,778
5
W
Bellona
10,860
603
170
9
0
394,001
0
W
Persephone
9,895
550
79
4
0
335,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role