Player Matchup

Bastet
Bastet
BRKFST2GO-429
Bastet
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,368 Elo+
Solo
Nu Wa
Nu Wa
Loonalunar
Nu Wa
Level 18
God Stats
3W - 6L
1,495 SR
Queue Stats
13W - 16L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
MsrOLE
Kuzenbo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 69L
1,505 Elo+
Solo
Artemis
Artemis
Nate_of_faces
Artemis
Level 23
God Stats
2W - 2L
1,621 SR
Queue Stats
19W - 16L
1,497 Elo+
Solo
Erlang Shen
Erlang Shen
SanT0sLAK23
Erlang Shen
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 15L
1,655 Elo+
Solo
Team Averages
Level 15
1,523 SR
1,506 Elo+

VS

Team Averages
Level 24
1,662 SR
1,527 Elo+
Hades
Hades
AUS JEFE
Hades
Level 25
God Stats
200W - 162L
1,612 SR
Queue Stats
457W - 461L
1,494 Elo+
Party 1
Achilles
Achilles
ChefBoyardeeTM
Achilles
Level 29
God Stats
15W - 8L
1,783 SR
Queue Stats
165W - 137L
1,666 Elo+
Solo
Anhur
Anhur
MUI_DAVIS
Anhur
Level 23
God Stats
2W - 0L
1,768 SR
Queue Stats
70W - 82L
1,475 Elo+
Solo
Sobek
Sobek
TSC Katakuri
Sobek
Level 22
God Stats
4W - 0L
1,735 SR
Queue Stats
61W - 38L
1,551 Elo+
Party 1
He Bo
He Bo
Winter_Lanter
He Bo
Level 20
God Stats
9W - 8L
1,414 SR
Queue Stats
83W - 80L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,135
514
2,978
8,564
3,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
10
0 / 3 / 3
5,584
558
5,869
4,692
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
MsrOLE
Kuzenbo
7
0 / 4 / 2
4,586
459
3,060
8,456
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
10
6 / 3 / 0
6,241
624
5,679
6,205
1,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
SanT0sLAK23
Erlang Shen
10
3 / 3 / 0
6,454
645
4,249
7,357
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AUS JEFE
Hades
10
0 / 3 / 3
5,705
571
1,715
6,991
3,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
12
14 / 0 / 1
7,599
760
7,631
5,922
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
MUI_DAVIS
Anhur
10
2 / 2 / 1
5,573
557
3,430
6,371
1,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 3 / 7
5,637
564
4,200
9,511
5,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 5
5,791
579
3,922
6,373
2,319
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
10
Kills
18
18
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
AUS JEFE
Hades
0
3
3
0.5
L
1
5
1
0.3
W
Achilles
14
0
1
14.5
L
Nu Wa
0
3
3
0.5
W
Anhur
MUI_DAVIS
Anhur
2
2
1
1.25
L
Kuzenbo
MsrOLE
Kuzenbo
0
4
2
0.25
L
Artemis
6
3
0
2
L
Erlang Shen
SanT0sLAK23
Erlang Shen
3
3
0
1
W
1
3
7
1.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,835
Damage
20,898
35,274
Taken
35,168
14,362
Mitigated
14,430
7,697
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AUS JEFE
Hades
1,715
122
0
2,628
6,991
3,329
286
266
6,681
21,392
0
L
2,978
1,115
200
2,570
8,564
3,998
264
2,218
6,346
0
20,274
W
Achilles
7,631
3,038
0
500
5,922
1,697
0
2,700
3,040
0
31,306
L
Nu Wa
5,869
839
0
1,170
4,692
1,073
441
1,078
3,614
31,123
0
W
Anhur
MUI_DAVIS
Anhur
3,430
1,673
0
2,041
6,371
1,799
0
1,323
4,992
0
31,040
L
Kuzenbo
MsrOLE
Kuzenbo
3,060
1,278
0
527
8,456
2,604
0
2,591
5,865
16,111
0
L
Artemis
5,679
3,291
0
1,682
6,205
1,501
0
1,822
4,383
0
29,643
L
Erlang Shen
SanT0sLAK23
Erlang Shen
4,249
1,927
0
1,548
7,357
5,186
0
2,128
5,229
0
30,835
W
4,200
329
0
2,803
9,511
5,286
0
2,663
6,768
19,754
0
W
3,922
235
0
1,909
6,373
2,319
0
1,750
4,443
30,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,000
Gold Earned
30,305
245
Minions Killed
252
0
Camps Cleared
0
940,871
Distance Traveled
968,869
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,705
571
55
6
0
169,880
1
L
Bastet
5,135
514
41
4
0
190,436
4
W
Achilles
7,599
760
52
5
0
247,381
2
L
Nu Wa
5,584
558
60
6
0
192,376
2
W
Anhur
5,573
557
66
7
0
174,973
5
L
Kuzenbo
4,586
459
21
2
0
199,980
1
L
Artemis
6,241
624
54
5
0
171,902
1
L
Erlang Shen
6,454
645
69
7
0
186,177
4
W
Sobek
5,637
564
19
2
0
196,595
0
W
He Bo
5,791
579
60
6
0
180,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role