Player Matchup

Apollo
Apollo
AxlJossua98
Apollo
Level 84
God Stats
16W - 20L
1,427 SR
Queue Stats
357W - 405L
1,438 Elo+
Party 3
Hou Yi
Hou Yi
DIosTortuga
Hou Yi
Level 25
God Stats
42W - 66L
1,484 SR
Queue Stats
225W - 294L
1,408 Elo+
Party 3
Sun Wukong
Sun Wukong
NEWFKID
Sun Wukong
Level 149
God Stats
16W - 10L
1,654 SR
Queue Stats
195W - 215L
1,367 Elo+
Solo
Arachne
Arachne
WantedGambit35
Arachne
Level 65
God Stats
30W - 24L
1,632 SR
Queue Stats
208W - 271L
1,400 Elo+
Party 1
Fenrir
Fenrir
YoungHootCake
Fenrir
Level 40
God Stats
11W - 7L
1,526 SR
Queue Stats
60W - 48L
1,455 Elo+
Party 1
Team Averages
Level 73
1,545 SR
1,413 Elo+

VS

Team Averages
Level 63
1,543 SR
1,444 Elo+
Anubis
Anubis
AsoftPandaBear
Anubis
Level 11
God Stats
1W - 0L
1,727 SR
Queue Stats
5W - 1L
1,592 Elo+
Party 2
Medusa
Medusa
BIG-RT-95
Medusa
Level 123
God Stats
5W - 5L
1,427 SR
Queue Stats
14W - 12L
1,420 Elo+
Party 2
Susano
Susano
JacobSoCool3821
Susano
Level 32
God Stats
5W - 11L
1,200 SR
Queue Stats
39W - 52L
1,340 Elo+
Solo
Sylvanus
Sylvanus
LULUTHEDESTROYER
Sylvanus
Level 28
God Stats
1W - 0L
1,650 SR
Queue Stats
16W - 13L
1,431 Elo+
Party 2
Chaac
Chaac
halfy1994
Chaac
Level 119
God Stats
2W - 0L
1,712 SR
Queue Stats
12W - 10L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
2 / 6 / 4
8,941
526
8,586
11,723
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
14
3 / 4 / 1
8,963
527
3,832
7,539
1,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
NEWFKID
Sun Wukong
14
2 / 4 / 2
8,643
508
10,995
17,338
8,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 4
7,274
428
3,714
9,859
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 8 / 5
8,949
526
10,277
13,551
5,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 3
10,693
629
14,762
9,791
5,877
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
BIG-RT-95
Medusa
13
4 / 2 / 6
8,554
503
6,664
9,794
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 4 / 5
7,782
458
4,143
10,799
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 3 / 8
9,461
557
6,156
14,668
20,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
halfy1994
Chaac
13
2 / 3 / 7
7,946
467
11,362
17,979
19,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
14
Kills
27
27
Deaths
14
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
15
2
3
8.25
L
Apollo
2
6
4
0.67
W
Medusa
BIG-RT-95
Medusa
4
2
6
3.5
L
Hou Yi
3
4
1
0.88
W
0
4
5
0.63
W
6
3
8
3.33
L
Sun Wukong
NEWFKID
Sun Wukong
2
4
2
0.75
L
1
5
4
0.6
L
6
8
5
1.06
W
Chaac
halfy1994
Chaac
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,404
Damage
43,087
60,010
Taken
63,031
21,836
Mitigated
52,375
12,507
Healing
25,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,762
619
0
5,746
9,791
5,877
1,020
0
9,573
59,253
0
L
Apollo
8,586
3,647
0
1,509
11,723
3,185
468
6,912
4,764
0
41,898
W
Medusa
BIG-RT-95
Medusa
6,664
3,023
577
704
9,794
3,184
2,624
256
9,501
0
44,261
L
Hou Yi
3,832
1,157
0
1,042
7,539
1,530
1,212
2,248
5,291
0
45,537
W
4,143
1,048
0
748
10,799
3,626
0
0
10,671
0
56,161
W
6,156
1,433
2,660
5,009
14,668
20,433
1,187
150
14,358
39,148
0
L
Sun Wukong
NEWFKID
Sun Wukong
10,995
3,864
0
7,436
17,338
8,867
132
3,972
12,207
0
54,788
L
3,714
2,261
0
1,707
9,859
2,938
0
3,656
6,115
0
34,081
L
10,277
1,754
0
813
13,551
5,316
0
4,130
9,153
0
34,305
W
Chaac
halfy1994
Chaac
11,362
2,220
418
9,676
17,979
19,255
219
0
17,734
0
36,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
44,436
392
Minions Killed
391
0
Camps Cleared
0
1,443,319
Distance Traveled
1,496,560
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,693
629
108
6
0
295,701
0
L
Apollo
8,941
526
87
5
0
286,355
3
W
Medusa
8,554
503
80
5
0
290,745
0
L
Hou Yi
8,963
527
88
5
0
287,431
3
W
Susano
7,782
458
83
5
0
332,122
2
W
Sylvanus
9,461
557
58
3
0
236,199
2
L
Sun Wukong
8,643
508
100
6
0
289,803
1
L
Arachne
7,274
428
68
4
0
268,981
0
L
Fenrir
8,949
526
49
3
0
310,749
4
W
Chaac
7,946
467
62
4
0
341,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role