Player Matchup

Mercury
Mercury
LtFrybread
Mercury
Level 129
God Stats
5W - 8L
1,512 SR
Queue Stats
182W - 180L
1,619 Elo+
Party 2
Cthulhu
Cthulhu
homicidaljamie12
Cthulhu
Level 108
God Stats
19W - 7L
1,719 SR
Queue Stats
76W - 69L
1,542 Elo+
Party 2
Ah Puch
Ah Puch
thenewguyX29
Ah Puch
Level 122
God Stats
4W - 2L
1,547 SR
Queue Stats
141W - 134L
1,585 Elo+
Party 2
Danzaburou
Danzaburou
xxMAROWAKxx
Danzaburou
Level 149
God Stats
7W - 3L
1,609 SR
Queue Stats
77W - 63L
1,498 Elo+
Party 3
Neith
Neith
xxRAPIDASHxx
Neith
Level 153
God Stats
1W - 0L
1,527 SR
Queue Stats
90W - 73L
1,530 Elo+
Party 3
Team Averages
Level 132
1,583 SR
1,555 Elo+

VS

Team Averages
Level 69
1,572 SR
1,394 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
El Senor Blue
Vulcan
Level 48
God Stats
0W - 1L
1,737 SR
Queue Stats
11W - 29L
1,321 Elo+
Party 1
Artemis
Artemis
ISAACAKAPHATJOE
Artemis
Level 154
God Stats
4W - 4L
1,539 SR
Queue Stats
83W - 85L
1,536 Elo+
Solo
Odin
Odin
Reckless IVIata
Odin
Level 72
God Stats
13W - 11L
1,624 SR
Queue Stats
69W - 72L
1,406 Elo+
Party 1
Ra
Ra
blinking182
Ra
Level 27
God Stats
0W - 1L
1,460 SR
Queue Stats
2W - 8L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LtFrybread
Mercury
14
5 / 0 / 9
9,393
939
7,602
4,853
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 0 / 15
9,440
944
4,899
11,486
12,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
thenewguyX29
Ah Puch
16
11 / 2 / 14
10,741
1,074
18,880
7,432
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
xxMAROWAKxx
Danzaburou
15
7 / 2 / 7
10,060
1,006
9,201
8,696
4,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 16
9,123
912
8,450
5,788
2,613
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 6 / 1
5,847
585
3,832
10,932
3,952
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 0
6,310
631
2,802
6,896
3,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 5 / 1
8,959
896
7,709
10,593
4,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 10 / 0
6,082
608
3,782
17,434
10,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 0
6,227
623
2,727
7,673
2,777
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
7
30
Kills
5
5
Deaths
30
61
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
6
1
0.08
L
0
4
0
0
L
4
5
1
0.9
W
Mercury
LtFrybread
Mercury
5
0
9
9.5
L
0
10
0
0
L
1
5
0
0.2
W
4
0
15
11.5
W
Ah Puch
thenewguyX29
Ah Puch
11
2
14
9
W
Danzaburou
xxMAROWAKxx
Danzaburou
7
2
7
5.25
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,032
Damage
20,852
38,255
Taken
53,528
24,927
Mitigated
24,566
7,834
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,832
3,179
0
194
10,932
3,952
0
4,878
5,981
0
7,272
L
2,802
946
18
433
6,896
3,011
0
2,601
4,295
24,139
0
L
7,709
3,999
0
1,115
10,593
4,462
0
4,162
6,431
0
22,275
W
Mercury
LtFrybread
Mercury
7,602
3,307
0
414
4,853
2,130
1,585
1,527
3,326
0
22,982
L
3,782
808
69
1,920
17,434
10,364
0
8,673
8,761
0
14,676
L
2,727
321
503
376
7,673
2,777
1
3,609
4,064
9,409
0
W
4,899
249
368
665
11,486
12,815
321
959
10,527
18,508
0
W
Ah Puch
thenewguyX29
Ah Puch
18,880
700
0
2,057
7,432
3,196
857
1,307
6,125
40,916
0
W
Danzaburou
xxMAROWAKxx
Danzaburou
9,201
3,456
0
2,484
8,696
4,173
2,591
642
8,054
0
36,007
W
8,450
3,410
0
1,846
5,788
2,613
2,313
1,464
4,324
0
32,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,757
Gold Earned
33,425
254
Minions Killed
161
11
Camps Cleared
4
966,807
Distance Traveled
843,377
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,847
585
16
2
0
196,106
0
L
Vulcan
6,310
631
56
6
2
174,040
0
L
Artemis
8,959
896
39
4
2
137,972
1
W
Mercury
9,393
939
32
3
5
225,065
2
L
Odin
6,082
608
25
3
0
164,505
1
L
Ra
6,227
623
25
3
0
170,754
0
W
Cthulhu
9,440
944
40
4
0
207,129
0
W
Ah Puch
10,741
1,074
46
5
1
185,172
0
W
Danzaburou
10,060
1,006
68
7
3
181,117
4
W
Neith
9,123
912
68
7
2
168,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role