Player Matchup

Anhur
Anhur
Blazed_Gunshotz
Anhur
Level 28
God Stats
1W - 7L
1,500 SR
Queue Stats
33W - 39L
1,516 Elo+
Solo
Artemis
Artemis
El_Vengador_R
Artemis
Level 5
God Stats
1W - 4L
1,035 SR
Queue Stats
1W - 4L
919 Elo+
Solo
Zhong Kui
Zhong Kui
GuiBarbosaX87
Zhong Kui
Level 18
God Stats
5W - 1L
1,854 SR
Queue Stats
51W - 47L
1,305 Elo+
Solo
Cerberus
Cerberus
furia2nocturna09
Cerberus
Level 15
God Stats
2W - 1L
1,504 SR
Queue Stats
8W - 5L
1,316 Elo+
Solo
Charybdis
Charybdis
tealnoisy
Charybdis
Level 29
God Stats
16W - 17L
1,352 SR
Queue Stats
137W - 135L
1,319 Elo+
Solo
Team Averages
Level 19
1,449 SR
1,275 Elo+

VS

Team Averages
Level 21
1,372 SR
1,277 Elo+
Skadi
Skadi
CFP Brute
Skadi
Level 15
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 2L
1,156 Elo+
Party 2
Horus
Horus
CROW6817
Horus
Level 29
God Stats
0W - 5L
1,116 SR
Queue Stats
255W - 277L
1,355 Elo+
Solo
Fenrir
Fenrir
Mo_Geta
Fenrir
Level 24
God Stats
52W - 57L
1,459 SR
Queue Stats
548W - 592L
1,350 Elo+
Party 1
Anubis
Anubis
XevoneX
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,156 Elo+
Party 2
Set
Set
ironblackwolfx
Set
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 211L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 23
15,195
1,266
15,552
15,499
6,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
19
0 / 3 / 13
11,003
917
2,912
6,516
2,588
Zhong Kui
GuiBarbosaX87
Zhong Kui
20
16 / 7 / 22
16,173
1,348
40,721
26,779
18,424
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
1 / 8 / 15
11,043
920
5,907
18,096
10,308
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
tealnoisy
Charybdis
20
15 / 2 / 20
15,393
1,283
32,789
13,386
5,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CFP Brute
Skadi
18
3 / 10 / 10
11,865
989
17,153
16,716
4,597
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Horus
CROW6817
Horus
19
2 / 4 / 11
11,644
970
6,867
21,180
17,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Mo_Geta
Fenrir
19
19 / 10 / 5
15,778
1,315
26,681
26,302
11,132
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
XevoneX
Anubis
19
2 / 10 / 14
11,834
986
11,911
20,090
7,700
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 9 / 13
11,480
957
8,416
20,715
7,633
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
79
43
Kills
26
26
Deaths
43
93
Assists
53
Player
Kills
Deaths
Assists
KDA
W
11
6
23
3.75
L
Skadi
CFP Brute
Skadi
3
10
10
0.8
L
Horus
CROW6817
Horus
2
4
11
1.88
W
Artemis
0
3
13
2.17
W
Zhong Kui
GuiBarbosaX87
Zhong Kui
16
7
22
3.86
L
Fenrir
Mo_Geta
Fenrir
19
10
5
2.15
L
Anubis
XevoneX
Anubis
2
10
14
0.9
W
1
8
15
1.06
L
0
9
13
0.72
W
Charybdis
tealnoisy
Charybdis
15
2
20
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,881
Damage
71,028
80,276
Taken
105,003
43,343
Mitigated
48,658
17,745
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,552
8,904
0
498
15,499
6,244
0
1,790
13,709
0
39,859
L
Skadi
CFP Brute
Skadi
17,153
8,243
0
120
16,716
4,597
0
5,981
10,735
0
36,294
L
Horus
CROW6817
Horus
6,867
3,177
1,582
2,226
21,180
17,596
0
10,283
10,897
0
18,749
W
Artemis
2,912
405
0
0
6,516
2,588
0
1,349
5,167
0
5,313
W
Zhong Kui
GuiBarbosaX87
Zhong Kui
40,721
6,291
0
12,842
26,779
18,424
0
4,176
22,603
58,114
0
L
Fenrir
Mo_Geta
Fenrir
26,681
13,464
0
2,419
26,302
11,132
0
11,775
14,527
0
31,377
L
Anubis
XevoneX
Anubis
11,911
970
0
2,145
20,090
7,700
0
8,965
11,125
37,010
0
W
5,907
523
0
2,020
18,096
10,308
0
2,856
15,240
24,562
0
L
8,416
3,559
0
171
20,715
7,633
0
9,624
11,091
0
28,737
W
Charybdis
tealnoisy
Charybdis
32,789
19,504
0
2,385
13,386
5,779
0
1,740
11,646
0
66,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,807
Gold Earned
62,601
233
Minions Killed
178
11
Camps Cleared
3
1,112,695
Distance Traveled
1,081,060
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,195
1,266
44
4
9
201,234
0
L
Skadi
11,865
989
37
3
2
157,566
0
L
Horus
11,644
970
30
3
1
246,633
0
W
Artemis
11,003
917
4
0
0
315,272
0
W
Zhong Kui
16,173
1,348
44
4
1
198,991
0
L
Fenrir
15,778
1,315
3
0
0
259,235
0
L
Anubis
11,834
986
65
5
0
197,891
1
W
Cerberus
11,043
920
62
5
0
177,981
0
L
Set
11,480
957
43
4
0
219,735
0
W
Charybdis
15,393
1,283
79
7
1
219,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role