Player Matchup

Morgan Le Fay
Morgan Le Fay
Grimm_Wolf92
Morgan Le Fay
Level 82
God Stats
14W - 16L
1,416 SR
Queue Stats
82W - 118L
1,394 Elo+
Party 3
The Morrigan
The Morrigan
Lvl1Gobliin
The Morrigan
Level 118
God Stats
180W - 167L
1,476 SR
Queue Stats
258W - 283L
1,398 Elo+
Party 3
Tyr
Tyr
RISUMIES0989
Tyr
Level 69
God Stats
1W - 5L
1,670 SR
Queue Stats
103W - 141L
1,410 Elo+
Solo
Ganesha
Ganesha
Saurian_Jack
Ganesha
Level 119
God Stats
1W - 2L
1,462 SR
Queue Stats
110W - 150L
1,398 Elo+
Party 3
Nemesis
Nemesis
mightyergo
Nemesis
Level 100
God Stats
14W - 13L
1,443 SR
Queue Stats
1,079W - 1,082L
1,412 Elo+
Solo
Team Averages
Level 98
1,493 SR
1,403 Elo+

VS

Team Averages
Level 70
1,519 SR
1,410 Elo+
Bellona
Bellona
BlackMosques
Bellona
Level 28
God Stats
4W - 2L
1,497 SR
Queue Stats
4W - 3L
1,281 Elo+
Party 1
Ymir
Ymir
CantaXDD
Ymir
Level 46
God Stats
30W - 22L
1,552 SR
Queue Stats
217W - 215L
1,458 Elo+
Party 2
Nu Wa
Nu Wa
DAVID-1-REYES
Nu Wa
Level 114
God Stats
15W - 8L
1,760 SR
Queue Stats
104W - 105L
1,465 Elo+
Party 1
Neith
Neith
MrTerrigan
Neith
Level 61
God Stats
101W - 92L
1,508 SR
Queue Stats
495W - 538L
1,388 Elo+
Solo
Medusa
Medusa
miguel_994342
Medusa
Level 102
God Stats
1W - 3L
1,278 SR
Queue Stats
239W - 247L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Grimm_Wolf92
Morgan Le Fay
15
1 / 8 / 7
9,997
417
13,213
18,775
6,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Lvl1Gobliin
The Morrigan
18
2 / 3 / 5
11,286
470
11,439
8,502
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 4 / 2
11,363
473
10,021
22,100
20,997
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
Saurian_Jack
Ganesha
14
0 / 9 / 8
9,808
409
7,989
27,984
23,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
mightyergo
Nemesis
19
10 / 2 / 3
12,410
517
9,642
20,028
14,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlackMosques
Bellona
15
1 / 8 / 7
10,231
426
5,705
24,089
13,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
16
7 / 1 / 9
12,328
514
7,039
13,638
16,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 2 / 9
13,666
569
32,583
13,952
4,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
6 / 1 / 8
13,384
558
13,164
9,428
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 3 / 7
12,358
515
13,498
16,570
6,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
15
Kills
26
26
Deaths
15
25
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bellona
BlackMosques
Bellona
1
8
7
0.56
W
Ymir
7
1
9
11.5
W
7
2
9
5.75
L
Morgan Le Fay
Grimm_Wolf92
Morgan Le Fay
1
8
7
0.56
L
The Morrigan
Lvl1Gobliin
The Morrigan
2
3
5
1.5
W
Neith
6
1
8
10
L
2
4
2
0.75
L
Ganesha
Saurian_Jack
Ganesha
0
9
8
0.44
L
Nemesis
mightyergo
Nemesis
10
2
3
5.75
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,304
Damage
71,989
97,389
Taken
77,677
69,241
Mitigated
44,020
21,197
Healing
24,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BlackMosques
Bellona
5,705
2,228
0
6,886
24,089
13,331
154
4,589
19,392
57
54,462
W
Ymir
7,039
1,210
0
2,064
13,638
16,077
0
5,790
7,775
39,239
0
W
32,583
7,969
1,018
5,515
13,952
4,980
282
8,882
4,584
125,479
0
L
Morgan Le Fay
Grimm_Wolf92
Morgan Le Fay
13,213
1,139
0
4,677
18,775
6,500
1,738
10,275
8,107
73,306
0
L
The Morrigan
Lvl1Gobliin
The Morrigan
11,439
1,208
0
2,508
8,502
3,085
0
2,458
5,950
86,784
268
W
Neith
13,164
7,624
0
5,029
9,428
3,388
754
3,880
5,454
0
96,773
L
10,021
1,322
0
6,185
22,100
20,997
225
7,454
14,376
0
81,061
L
Ganesha
Saurian_Jack
Ganesha
7,989
549
0
3,276
27,984
23,961
11
11,549
15,987
48,242
0
L
Nemesis
mightyergo
Nemesis
9,642
3,537
0
4,551
20,028
14,698
0
6,939
12,815
0
83,884
W
13,498
6,926
0
3,560
16,570
6,244
0
8,890
7,580
0
120,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,864
Gold Earned
61,967
625
Minions Killed
680
0
Camps Cleared
0
2,240,728
Distance Traveled
2,024,986
38
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,231
426
85
4
0
421,894
3
W
Ymir
12,328
514
61
3
0
412,700
0
W
Nu Wa
13,666
569
202
8
0
436,439
3
L
Morgan Le Fay
9,997
417
123
5
0
353,894
4
L
The Morrigan
11,286
470
187
8
0
457,805
8
W
Neith
13,384
558
165
7
0
363,972
11
L
Tyr
11,363
473
160
7
0
458,210
4
L
Ganesha
9,808
409
25
1
0
412,896
9
L
Nemesis
12,410
517
130
5
0
557,923
13
W
Medusa
12,358
515
167
7
0
389,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role