Player Matchup

Athena
Athena
Gold II
ArchMageCheeto
Athena
Gold II
Level 139
God Stats
2W - 2L
1,457 SR
Queue Stats
82W - 79L
1,499 MMR
Party 2
Hun Batz
Hun Batz
Gold II
EroticEmpanada
Hun Batz
Gold II
Level 103
God Stats
15W - 11L
1,623 SR
Queue Stats
84W - 81L
1,497 MMR
Party 2
Artio
Artio
Gold III
KENBARZZZ
Artio
Gold III
Level 110
God Stats
134W - 111L
1,673 SR
Queue Stats
461W - 460L
1,503 MMR
Solo
Vulcan
Vulcan
Gold IV
OfficialJTower
Vulcan
Gold IV
Level 160
God Stats
5W - 5L
1,659 SR
Queue Stats
600W - 606L
1,505 MMR
Solo
Rama
Rama
Bronze III
blast_uwu
Rama
Bronze III
Level 30
God Stats
7W - 4L
1,567 SR
Queue Stats
42W - 28L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,596 SR
1,501 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,486 SR
1,500 MMR
Bakasura
Bakasura
Gold III
DarkVergil01
Bakasura
Gold III
Level 129
God Stats
0W - 1L
1,204 SR
Queue Stats
22W - 28L
1,480 MMR
Party 1
Cupid
Cupid
Gold IV
GodFoo
Cupid
Gold IV
Level 67
God Stats
17W - 19L
1,652 SR
Queue Stats
31W - 31L
1,511 MMR
Solo
Tiamat
Tiamat
Gold III
KILL3RBUNNY689
Tiamat
Gold III
Level 108
God Stats
0W - 1L
1,526 SR
Queue Stats
437W - 436L
1,516 MMR
Solo
Olorun
Olorun
Gold II
Ne0nWorm
Olorun
Gold II
Level 127
God Stats
1W - 2L
1,549 SR
Queue Stats
67W - 70L
1,495 MMR
Party 1
Yemoja
Yemoja
Bronze III
TGZ conejo
Yemoja
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
9,295
620
6,907
11,518
13,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
17
5 / 0 / 2
10,019
668
6,085
9,271
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
KENBARZZZ
Artio
16
3 / 0 / 5
10,035
669
7,441
10,480
9,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 3 / 4
9,510
634
10,453
7,127
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
15
7 / 1 / 4
9,277
618
8,696
10,311
3,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
LokiMorgan Le FayOdinGilgameshArtemis

VS

Bans
DanzaburouIzanamiSobekTsukuyomiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarkVergil01
Bakasura
14
4 / 3 / 1
8,535
569
6,176
13,439
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
GodFoo
Cupid
9
0 / 6 / 1
5,823
388
3,348
9,644
1,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 5 / 0
5,587
372
2,700
8,570
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Ne0nWorm
Olorun
12
1 / 7 / 3
7,487
499
6,092
13,467
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
TGZ conejo
Yemoja
9
0 / 3 / 0
6,171
411
1,321
8,869
5,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
24
Kills
5
5
Deaths
24
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Bakasura
DarkVergil01
Bakasura
4
3
1
1.5
W
Hun Batz
5
0
2
6
L
Cupid
GodFoo
Cupid
0
6
1
0.08
W
Artio
KENBARZZZ
Artio
3
0
5
5.5
L
0
5
0
0
L
Olorun
Ne0nWorm
Olorun
1
7
3
0.36
W
6
3
4
2.67
L
Yemoja
TGZ conejo
Yemoja
0
3
0
0
W
Rama
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,582
Damage
19,637
48,707
Taken
53,989
33,771
Mitigated
20,117
21,157
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,907
1,877
0
1,727
11,518
13,179
479
1,863
9,574
27,770
0
L
Bakasura
DarkVergil01
Bakasura
6,176
3,980
0
3,339
13,439
4,735
0
5,017
8,374
0
54,544
W
Hun Batz
6,085
1,421
0
5,668
9,271
4,634
1,530
1,240
7,791
0
79,827
L
Cupid
GodFoo
Cupid
3,348
2,220
76
1,679
9,644
1,913
0
2,944
6,686
0
33,352
W
Artio
KENBARZZZ
Artio
7,441
274
172
6,686
10,480
9,811
1,164
2,634
7,636
61,842
0
L
2,700
595
0
2,312
8,570
3,526
0
5,811
2,730
21,701
0
L
Olorun
Ne0nWorm
Olorun
6,092
1,995
33
3,850
13,467
4,136
0
8,664
4,411
41,499
2,729
W
10,453
4,700
0
1,036
7,127
2,764
1,656
2,954
3,743
57,610
0
L
Yemoja
TGZ conejo
Yemoja
1,321
473
885
925
8,869
5,807
144
1,882
6,987
16,839
0
W
Rama
8,696
7,111
0
5,868
10,311
3,383
2,118
956
9,050
0
74,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,136
Gold Earned
33,603
541
Minions Killed
342
0
Camps Cleared
0
1,572,342
Distance Traveled
1,246,214
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,295
620
32
2
0
342,737
8
L
Bakasura
8,535
569
115
8
0
341,153
2
W
Hun Batz
10,019
668
139
9
0
339,338
4
L
Cupid
5,823
388
69
5
0
265,816
3
W
Artio
10,035
669
135
9
0
302,781
2
L
Tiamat
5,587
372
43
3
0
162,712
0
L
Olorun
7,487
499
87
6
0
241,780
2
W
Vulcan
9,510
634
117
8
0
315,051
2
L
Yemoja
6,171
411
28
2
0
234,753
1
W
Rama
9,277
618
118
8
0
272,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role