Player Matchup

Sol
Sol
RichiRG29
Sol
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
Vnzla_Andres
Nemesis
Level 67
God Stats
2W - 0L
1,779 SR
Queue Stats
22W - 17L
1,521 Elo+
Party 1
Fenrir
Fenrir
giovtv445
Fenrir
Level 82
God Stats
10W - 9L
1,471 SR
Queue Stats
160W - 150L
1,436 Elo+
Party 1
Team Averages
Level 51
1,583 SR
1,486 Elo+

VS

Team Averages
Level 20
1,500 SR
1,467 Elo+
Merlin
Merlin
TimidNoodles
Merlin
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Jing Wei
Jing Wei
athenaeclipse
Jing Wei
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,408 Elo+
Solo
Mercury
Mercury
drinkjuice6017
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 1 / 5
14,008
824
30,417
22,003
10,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Vnzla_Andres
Nemesis
15
5 / 5 / 9
11,769
692
7,973
13,988
7,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
giovtv445
Fenrir
14
3 / 5 / 16
12,498
735
9,064
18,380
16,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 8 / 4
9,659
568
10,193
13,861
4,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
athenaeclipse
Jing Wei
13
2 / 10 / 6
9,905
583
9,011
20,330
6,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 8 / 3
10,852
638
13,894
18,599
6,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
26
Kills
10
11
Deaths
26
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
18
1
5
20.5
L
Merlin
2
8
4
0.5
W
Nemesis
Vnzla_Andres
Nemesis
5
5
9
1.9
L
Jing Wei
athenaeclipse
Jing Wei
2
10
6
0.5
L
6
8
3
0.94
W
Fenrir
giovtv445
Fenrir
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,454
Damage
33,098
54,371
Taken
52,790
34,382
Mitigated
18,444
25,524
Healing
2,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,417
12,637
0
14,369
22,003
10,445
1,488
4,601
17,402
81,979
0
L
Merlin
10,193
185
0
306
13,861
4,984
0
7,993
5,691
40,948
0
W
Nemesis
Vnzla_Andres
Nemesis
7,973
1,425
0
4,029
13,988
7,117
285
2,785
11,203
0
39,128
L
Jing Wei
athenaeclipse
Jing Wei
9,011
4,627
0
250
20,330
6,801
0
11,345
8,598
0
26,139
L
13,894
6,459
0
1,991
18,599
6,659
0
11,591
6,613
0
22,778
W
Fenrir
giovtv445
Fenrir
9,064
616
486
6,640
18,380
16,820
798
3,747
13,789
0
16,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,275
Gold Earned
30,416
156
Minions Killed
105
12
Camps Cleared
3
950,403
Distance Traveled
841,337
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,008
824
92
5
7
310,036
1
L
Merlin
9,659
568
52
3
0
254,473
2
W
Nemesis
11,769
692
58
3
4
309,897
0
L
Jing Wei
9,905
583
37
2
2
268,008
2
L
Mercury
10,852
638
16
1
1
318,856
0
W
Fenrir
12,498
735
6
0
1
330,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role