Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Boricua-gamer620
Agni
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 38L
1,230 Elo+
Party 2
Scylla
Scylla
YT-ChrisThaSage
Scylla
Level 22
God Stats
1W - 2L
1,704 SR
Queue Stats
74W - 87L
1,331 Elo+
Party 2
Gilgamesh
Gilgamesh
alexis_ibizas
Gilgamesh
Level 8
God Stats
4W - 6L
1,372 SR
Queue Stats
6W - 10L
1,298 Elo+
Party 2
Medusa
Medusa
shlidankus
Medusa
Level 23
God Stats
15W - 17L
1,429 SR
Queue Stats
61W - 65L
1,389 Elo+
Solo
Team Averages
Level 18
1,501 SR
1,350 Elo+

VS

Team Averages
Level 25
1,438 SR
1,358 Elo+
Bellona
Bellona
Bry8902
Bellona
Level 44
God Stats
2W - 1L
1,769 SR
Queue Stats
39W - 38L
1,466 Elo+
Party 1
Ah Puch
Ah Puch
CRicHtheGawWd
Ah Puch
Level 13
God Stats
12W - 18L
1,357 SR
Queue Stats
19W - 23L
1,372 Elo+
Solo
Hun Batz
Hun Batz
FlaminPrime
Hun Batz
Level 28
God Stats
2W - 1L
1,193 SR
Queue Stats
67W - 62L
1,436 Elo+
Party 3
Izanami
Izanami
Nope rope4307
Izanami
Level 28
God Stats
31W - 24L
1,578 SR
Queue Stats
55W - 56L
1,393 Elo+
Party 3
Ymir
Ymir
xjpenaxx
Ymir
Level 11
God Stats
3W - 1L
1,293 SR
Queue Stats
4W - 3L
1,125 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 9 / 0
7,743
430
4,771
15,351
10,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

12
6 / 9 / 3
8,379
466
7,917
12,599
3,270
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 5
7,743
430
6,695
11,456
6,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
alexis_ibizas
Gilgamesh
12
1 / 5 / 3
7,889
438
6,062
14,010
7,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
shlidankus
Medusa
16
5 / 5 / 1
10,047
558
9,266
14,460
5,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bry8902
Bellona
17
13 / 1 / 5
10,775
599
15,681
13,710
11,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
14
4 / 1 / 7
9,261
515
6,663
5,081
1,503
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
FlaminPrime
Hun Batz
15
3 / 7 / 10
9,582
532
8,428
17,066
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
17
12 / 2 / 5
11,532
641
14,166
12,674
4,337
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
13
0 / 3 / 6
8,309
462
2,007
12,543
13,075
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
14
Kills
32
33
Deaths
14
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
9
0
0.11
L
6
9
3
0.83
W
Bellona
Bry8902
Bellona
13
1
5
15.5
W
Ah Puch
4
1
7
7.5
W
Hun Batz
FlaminPrime
Hun Batz
3
7
10
1.14
W
Izanami
12
2
5
7.25
L
1
5
5
0.7
L
Gilgamesh
alexis_ibizas
Gilgamesh
1
5
3
0.5
L
Medusa
shlidankus
Medusa
5
5
1
1.1
W
Ymir
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,711
Damage
46,945
67,876
Taken
61,074
32,757
Mitigated
36,548
13,675
Healing
15,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,771
643
0
3,189
15,351
10,301
1,078
1,044
14,307
31,847
0
L
7,917
1,151
0
1,256
12,599
3,270
28
3,231
9,368
23,380
0
W
Bellona
Bry8902
Bellona
15,681
7,630
0
3,800
13,710
11,632
792
5,385
8,325
0
53,597
W
Ah Puch
6,663
479
106
1,888
5,081
1,503
890
2,568
2,513
35,850
0
W
Hun Batz
FlaminPrime
Hun Batz
8,428
2,020
251
4,644
17,066
6,001
105
4,222
12,844
0
64,034
W
Izanami
14,166
10,857
0
4,896
12,674
4,337
4,140
3,681
8,993
0
90,429
L
6,695
1,584
0
3,028
11,456
6,761
26
1,208
10,248
32,558
4,107
L
Gilgamesh
alexis_ibizas
Gilgamesh
6,062
1,734
0
1,166
14,010
7,253
0
1,290
12,720
0
43,282
L
Medusa
shlidankus
Medusa
9,266
5,547
0
5,036
14,460
5,172
1,556
1,965
12,495
0
81,475
W
Ymir
2,007
667
0
0
12,543
13,075
585
2,862
9,681
17,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,801
Gold Earned
49,459
375
Minions Killed
418
0
Camps Cleared
0
1,521,191
Distance Traveled
1,650,545
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,743
430
53
3
0
269,460
3
L
Agni
8,379
466
53
3
0
284,681
0
W
Bellona
10,775
599
84
5
0
383,549
0
W
Ah Puch
9,261
515
66
4
0
261,870
0
W
Hun Batz
9,582
532
91
5
0
371,167
0
W
Izanami
11,532
641
149
8
0
340,649
2
L
Scylla
7,743
430
66
4
0
317,812
0
L
Gilgamesh
7,889
438
89
5
0
364,302
0
L
Medusa
10,047
558
114
6
0
284,936
0
W
Ymir
8,309
462
28
2
0
293,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role