Player Matchup

Izanami
Izanami
God_Panchotta
Izanami
Level 67
God Stats
0W - 3L
1,044 SR
Queue Stats
1W - 6L
1,123 Elo+
Party 3
Anubis
Anubis
Matias301100
Anubis
Level 57
God Stats
27W - 45L
1,204 SR
Queue Stats
27W - 45L
928 Elo+
Party 3
Loki
Loki
Rudeman427
Loki
Level 129
God Stats
10W - 8L
1,773 SR
Queue Stats
412W - 368L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
Tucu00
Cthulhu
Level 49
God Stats
3W - 5L
1,362 SR
Queue Stats
64W - 77L
1,289 Elo+
Party 3
Bellona
Bellona
xTwilightPrince
Bellona
Level 29
God Stats
4W - 3L
1,530 SR
Queue Stats
183W - 213L
1,448 Elo+
Party 2
Team Averages
Level 66
1,383 SR
1,265 Elo+

VS

Team Averages
Level 63
1,461 SR
1,427 Elo+
Neith
Neith
BUNNY_345
Neith
Level 23
God Stats
20W - 13L
1,539 SR
Queue Stats
104W - 87L
1,420 Elo+
Party 1
Tyr
Tyr
Jud2d
Tyr
Level 47
God Stats
5W - 7L
1,388 SR
Queue Stats
133W - 178L
1,328 Elo+
Solo
Artio
Artio
McMurrayy
Artio
Level 82
God Stats
24W - 20L
1,324 SR
Queue Stats
258W - 202L
1,467 Elo+
Party 1
Fenrir
Fenrir
Slight_Ace
Fenrir
Level 84
God Stats
15W - 14L
1,544 SR
Queue Stats
189W - 146L
1,455 Elo+
Party 1
Freya
Freya
ninersrule1819
Freya
Level 78
God Stats
91W - 56L
1,511 SR
Queue Stats
196W - 159L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
0 / 4 / 2
9,625
418
6,445
11,474
4,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
16
1 / 6 / 1
9,948
433
3,168
10,623
4,857
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 4 / 2
12,298
535
13,200
20,597
7,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Tucu00
Cthulhu
14
1 / 4 / 3
8,554
372
6,089
11,112
9,112
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 6 / 3
11,723
510
17,436
20,821
23,524
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BUNNY_345
Neith
19
2 / 0 / 9
11,747
511
7,881
13,033
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
Jud2d
Tyr
19
0 / 3 / 3
12,036
523
4,316
13,443
12,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artio
McMurrayy
Artio
17
3 / 3 / 8
11,225
488
8,942
20,881
27,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Slight_Ace
Fenrir
18
8 / 4 / 4
12,082
525
16,346
19,232
8,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
10 / 4 / 3
13,476
586
16,816
19,381
8,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
13
Kills
23
24
Deaths
14
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
BUNNY_345
Neith
2
0
9
6.5
L
Izanami
0
4
2
0.25
W
Tyr
Jud2d
Tyr
0
3
3
0.5
L
Anubis
1
6
1
0.25
W
Artio
McMurrayy
Artio
3
3
8
2.33
L
7
4
2
2
W
Fenrir
Slight_Ace
Fenrir
8
4
4
2.5
L
Cthulhu
Tucu00
Cthulhu
1
4
3
0.63
W
10
4
3
2.88
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,338
Damage
54,301
74,627
Taken
85,970
48,955
Mitigated
61,498
14,803
Healing
37,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BUNNY_345
Neith
7,881
4,987
0
8,415
13,033
4,892
5,548
2,932
10,101
0
81,743
L
Izanami
6,445
2,530
189
966
11,474
4,069
0
3,298
8,176
0
68,558
W
Tyr
Jud2d
Tyr
4,316
533
0
4,077
13,443
12,878
37
366
13,077
1,567
69,644
L
Anubis
3,168
0
0
2,001
10,623
4,857
530
3,282
7,341
57,607
0
W
Artio
McMurrayy
Artio
8,942
1,679
998
6,916
20,881
27,028
1,882
2,737
18,144
44,873
0
L
13,200
3,882
0
4,494
20,597
7,393
0
7,574
13,023
0
86,107
W
Fenrir
Slight_Ace
Fenrir
16,346
3,766
0
6,336
19,232
8,129
0
1,862
16,700
0
72,653
L
Cthulhu
Tucu00
Cthulhu
6,089
257
568
1,660
11,112
9,112
0
4,743
6,369
33,150
0
W
16,816
5,207
292
10,763
19,381
8,571
2,413
1,609
17,772
90,852
0
L
17,436
7,780
20
4,905
20,821
23,524
932
6,861
13,960
0
63,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,148
Gold Earned
60,566
554
Minions Killed
643
0
Camps Cleared
0
1,849,348
Distance Traveled
2,159,705
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,747
511
144
6
0
413,552
0
L
Izanami
9,625
418
144
6
0
363,782
5
W
Tyr
12,036
523
166
7
0
456,449
5
L
Anubis
9,948
433
109
5
0
268,818
8
W
Artio
11,225
488
66
3
0
427,267
9
L
Loki
12,298
535
138
6
0
455,491
2
W
Fenrir
12,082
525
114
5
0
450,081
0
L
Cthulhu
8,554
372
49
2
0
357,653
2
W
Freya
13,476
586
153
7
0
412,356
0
L
Bellona
11,723
510
114
5
0
403,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role