Player Matchup

Nu Wa
Nu Wa
BoomBoomBundzy-
Nu Wa
Level 82
God Stats
8W - 2L
1,490 SR
Queue Stats
299W - 332L
1,363 Elo+
Party 3
Geb
Geb
LightThunder258
Geb
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,467 Elo+
Solo
Mercury
Mercury
SlimThiccLoli
Mercury
Level 117
God Stats
1W - 3L
1,582 SR
Queue Stats
136W - 146L
1,478 Elo+
Party 1
Khepri
Khepri
TApolloC
Khepri
Level 20
God Stats
2W - 2L
1,196 SR
Queue Stats
58W - 63L
1,416 Elo+
Party 1
Xing Tian
Xing Tian
blazing_weeds420
Xing Tian
Level 141
God Stats
12W - 3L
1,878 SR
Queue Stats
270W - 313L
1,462 Elo+
Party 3
Team Averages
Level 85
1,529 SR
1,437 Elo+

VS

Team Averages
Level 59
1,521 SR
1,295 Elo+
Hera
Hera
 
Hera
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Jigglypuff-_-98
Discordia
Level 121
God Stats
4W - 4L
1,604 SR
Queue Stats
131W - 150L
1,386 Elo+
Party 2
He Bo
He Bo
RedTheRedcap
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,353 Elo+
Party 4
Tyr
Tyr
StormedDEW 2009
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Solo
Pele
Pele
SwagoJosh
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,046 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 14
12,052
1,004
15,931
6,404
3,890
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 2 / 21
9,867
822
6,647
15,442
21,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
16
9 / 4 / 9
10,261
855
9,144
9,607
5,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
TApolloC
Khepri
17
4 / 2 / 21
10,329
861
4,018
14,936
18,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xing Tian
15
6 / 5 / 26
10,408
867
10,124
18,595
22,917
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
7 / 7 / 5
11,036
920
8,667
9,542
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Jigglypuff-_-98
Discordia
15
4 / 5 / 5
8,908
742
14,268
8,766
3,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 10 / 10
9,427
786
10,258
12,599
4,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 7 / 7
8,133
678
3,517
11,287
4,832
Pele
13
1 / 8 / 4
7,791
649
2,910
11,706
6,210
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
46
37
Kills
15
15
Deaths
37
91
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
7
7
5
1.36
W
13
2
14
10
L
Discordia
Jigglypuff-_-98
Discordia
4
5
5
1.3
W
5
2
21
7.75
L
3
10
10
0.8
W
Mercury
9
4
9
3.38
L
0
7
7
0.5
L
Pele
1
8
4
0.38
W
Khepri
TApolloC
Khepri
4
2
21
7.25
W
Xing Tian
6
5
26
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,864
Damage
39,620
64,984
Taken
53,900
73,662
Mitigated
22,220
11,321
Healing
5,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,667
3,407
285
983
9,542
3,259
189
6,556
2,986
27,210
0
W
15,931
4,523
1,099
1,283
6,404
3,890
2,667
3,320
3,056
40,640
0
L
Discordia
Jigglypuff-_-98
Discordia
14,268
793
376
697
8,766
3,601
578
4,402
4,364
29,582
0
W
6,647
1,135
1,712
2,650
15,442
21,984
659
7,981
7,357
14,720
0
L
10,258
734
483
1,051
12,599
4,318
31
9,030
3,569
28,284
0
W
Mercury
9,144
4,216
0
0
9,607
5,978
929
4,674
4,923
0
19,147
L
3,517
1,099
101
1,784
11,287
4,832
39
7,906
3,381
0
10,688
L
Pele
2,910
899
0
159
11,706
6,210
0
8,826
2,880
0
7,937
W
Khepri
TApolloC
Khepri
4,018
453
612
968
14,936
18,893
786
9,256
5,408
16,303
0
W
Xing Tian
10,124
903
1,227
1,770
18,595
22,917
549
7,404
11,047
14,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,917
Gold Earned
45,295
111
Minions Killed
123
0
Camps Cleared
0
1,155,103
Distance Traveled
844,156
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,036
920
44
4
0
153,193
1
W
Nu Wa
12,052
1,004
41
3
0
210,220
0
L
Discordia
8,908
742
31
3
0
191,148
0
W
Geb
9,867
822
19
2
0
250,006
0
L
He Bo
9,427
786
32
3
0
171,757
0
W
Mercury
10,261
855
24
2
0
244,974
1
L
Tyr
8,133
678
11
1
0
195,331
1
L
Pele
7,791
649
5
0
0
132,727
0
W
Khepri
10,329
861
22
2
0
232,530
0
W
Xing Tian
10,408
867
5
0
0
217,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role