Player Matchup

Medusa
Medusa
Elnevin0
Medusa
Level 109
God Stats
15W - 8L
1,544 SR
Queue Stats
243W - 271L
1,373 Elo+
Party 1
Nox
Nox
GxD xSNiPEz
Nox
Level 105
God Stats
7W - 4L
1,475 SR
Queue Stats
287W - 318L
1,351 Elo+
Party 1
Nike
Nike
johnson9617
Nike
Level 6
God Stats
2W - 2L
1,306 SR
Queue Stats
31W - 36L
1,043 Elo+
Party 1
Team Averages
Level 73
1,442 SR
1,256 Elo+

VS

Team Averages
Level 53
1,391 SR
1,331 Elo+
Chang'e
Chang'e
JustReflexYT
Chang'e
Level 66
God Stats
0W - 1L
1,320 SR
Queue Stats
128W - 159L
1,319 Elo+
Party 2
Neith
Neith
SaltyBunnyy
Neith
Level 26
God Stats
8W - 10L
1,500 SR
Queue Stats
126W - 154L
1,321 Elo+
Party 2
Janus
Janus
huds
Janus
Level 67
God Stats
0W - 1L
1,354 SR
Queue Stats
34W - 43L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elnevin0
Medusa
17
12 / 4 / 7
12,311
821
17,243
11,289
4,682
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 4 / 13
10,487
699
9,039
8,845
3,179
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 14
11,256
750
3,493
12,168
7,302
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JustReflexYT
Chang'e
12
3 / 9 / 2
9,373
625
2,510
12,722
4,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 5
9,232
615
10,641
11,773
3,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
huds
Janus
14
5 / 8 / 3
10,132
675
9,092
12,630
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
21
Kills
9
9
Deaths
21
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
Elnevin0
Medusa
12
4
7
3.88
W
4
4
13
2.63
L
Chang'e
JustReflexYT
Chang'e
3
9
2
0.44
L
1
4
5
0.88
L
Janus
huds
Janus
5
8
3
0.81
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,775
Damage
22,243
32,302
Taken
37,125
15,163
Mitigated
12,320
8,320
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Elnevin0
Medusa
17,243
8,896
512
3,704
11,289
4,682
1,917
4,748
6,541
0
53,897
W
9,039
384
0
432
8,845
3,179
557
5,557
3,288
34,133
0
L
Chang'e
JustReflexYT
Chang'e
2,510
447
959
1,037
12,722
4,551
285
4,288
8,434
15,091
0
L
10,641
3,716
688
3,245
11,773
3,899
375
1,451
10,322
0
26,965
L
Janus
huds
Janus
9,092
579
0
399
12,630
3,870
56
3,818
8,812
38,694
0
W
3,493
480
0
3,672
12,168
7,302
392
2,195
9,973
0
11,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,054
Gold Earned
28,737
135
Minions Killed
132
6
Camps Cleared
6
844,517
Distance Traveled
684,976
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,311
821
61
4
2
266,566
4
W
Nox
10,487
699
56
4
3
259,412
1
L
Chang'e
9,373
625
21
1
1
188,206
1
L
Neith
9,232
615
38
3
1
276,171
0
L
Janus
10,132
675
73
5
4
220,599
2
W
Nike
11,256
750
18
1
1
318,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role