Player Matchup

Da Ji
Da Ji
D-G_U_N_
Da Ji
Level 122
God Stats
3W - 0L
1,521 SR
Queue Stats
228W - 219L
1,413 Elo+
Solo
Khepri
Khepri
Gutter_Gremlin_
Khepri
Level 84
God Stats
25W - 29L
1,487 SR
Queue Stats
86W - 90L
1,458 Elo+
Party 1
Neith
Neith
SilviaWaifu
Neith
Level 69
God Stats
49W - 54L
1,527 SR
Queue Stats
93W - 95L
1,463 Elo+
Party 1
Cu Chulainn
Cu Chulainn
green_arrow_jtm
Cu Chulainn
Level 69
God Stats
10W - 6L
1,518 SR
Queue Stats
58W - 53L
1,437 Elo+
Party 1
Sol
Sol
iXopai
Sol
Level 129
God Stats
8W - 8L
1,509 SR
Queue Stats
137W - 145L
1,436 Elo+
Solo
Team Averages
Level 95
1,512 SR
1,441 Elo+

VS

Team Averages
Level 99
1,578 SR
1,442 Elo+
Merlin
Merlin
ArchAngel_1097
Merlin
Level 142
God Stats
15W - 24L
1,469 SR
Queue Stats
810W - 744L
1,466 Elo+
Solo
Awilix
Awilix
LonelySaiyan420
Awilix
Level 121
God Stats
18W - 17L
1,536 SR
Queue Stats
552W - 534L
1,402 Elo+
Solo
Medusa
Medusa
RoxSGBridge7105
Medusa
Level 101
God Stats
1W - 1L
1,871 SR
Queue Stats
240W - 238L
1,505 Elo+
Solo
Vamana
Vamana
kagan40chan
Vamana
Level 61
God Stats
24W - 24L
1,483 SR
Queue Stats
155W - 187L
1,407 Elo+
Solo
Athena
Athena
uasugi29
Athena
Level 68
God Stats
6W - 8L
1,533 SR
Queue Stats
236W - 245L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
D-G_U_N_
Da Ji
14
6 / 3 / 3
8,503
567
5,761
11,036
5,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 6
6,625
442
4,584
10,282
10,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 0 / 7
8,381
559
8,219
5,642
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
green_arrow_jtm
Cu Chulainn
15
8 / 1 / 0
8,907
594
8,954
7,246
4,898
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
iXopai
Sol
13
3 / 2 / 6
7,541
503
9,693
10,591
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
8,041
536
9,837
8,045
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 6 / 4
7,496
500
8,598
10,696
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 6 / 0
7,153
477
3,108
9,945
3,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
12
1 / 3 / 1
7,149
477
3,570
8,598
7,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
uasugi29
Athena
10
0 / 5 / 8
6,741
449
5,340
14,925
13,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
23
Kills
10
10
Deaths
23
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
Da Ji
D-G_U_N_
Da Ji
6
3
3
2.5
W
1
4
6
1
L
4
6
4
1
L
2
6
0
0.33
W
5
0
7
8.5
W
Cu Chulainn
green_arrow_jtm
Cu Chulainn
8
1
0
8
W
Sol
iXopai
Sol
3
2
6
3
L
Vamana
1
3
1
0.5
L
Athena
uasugi29
Athena
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,211
Damage
30,453
44,797
Taken
52,209
26,116
Mitigated
33,003
12,807
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,837
330
0
1,522
8,045
3,064
0
4,847
2,791
53,882
0
W
Da Ji
D-G_U_N_
Da Ji
5,761
2,109
0
2,199
11,036
5,128
0
3,327
7,548
0
47,953
W
4,584
621
0
480
10,282
10,695
164
3,136
6,969
15,217
0
L
8,598
3,697
0
936
10,696
4,631
553
2,226
8,350
0
41,749
L
3,108
968
0
1,204
9,945
3,481
1,124
826
9,119
0
42,515
W
8,219
3,292
0
1,146
5,642
2,176
1,120
2,684
2,818
0
49,766
W
Cu Chulainn
green_arrow_jtm
Cu Chulainn
8,954
3,071
0
3,336
7,246
4,898
492
600
6,572
671
47,401
W
Sol
iXopai
Sol
9,693
1,763
321
5,325
10,591
3,219
992
4,504
5,713
44,197
0
L
Vamana
3,570
1,360
0
3,013
8,598
7,875
0
816
7,776
0
34,200
L
Athena
uasugi29
Athena
5,340
1,601
336
3,056
14,925
13,952
229
5,313
9,366
12,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,957
Gold Earned
36,580
384
Minions Killed
348
0
Camps Cleared
0
1,453,426
Distance Traveled
1,380,336
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,041
536
126
8
0
270,243
3
W
Da Ji
8,503
567
93
6
0
311,627
5
W
Khepri
6,625
442
26
2
0
284,722
2
L
Awilix
7,496
500
52
3
0
307,458
0
L
Medusa
7,153
477
76
5
0
254,266
5
W
Neith
8,381
559
97
6
0
249,893
1
W
Cu Chulainn
8,907
594
99
7
0
322,674
0
W
Sol
7,541
503
69
5
0
284,510
0
L
Vamana
7,149
477
72
5
0
244,791
10
L
Athena
6,741
449
22
1
0
303,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role