Player Matchup

Fenrir
Fenrir
AceSodapop
Fenrir
Level 25
God Stats
25W - 42L
1,323 SR
Queue Stats
452W - 515L
1,338 Elo+
Solo
Apollo
Apollo
AnataWaSutekides
Apollo
Level 5
God Stats
1W - 4L
1,271 SR
Queue Stats
1W - 4L
1,273 Elo+
Solo
Arachne
Arachne
PapiPinguino656
Arachne
Level 8
God Stats
3W - 3L
1,121 SR
Queue Stats
18W - 16L
1,240 Elo+
Party 1
Scylla
Scylla
PaulaStanleyyy
Scylla
Level 16
God Stats
4W - 13L
1,145 SR
Queue Stats
69W - 74L
1,254 Elo+
Party 1
Danzaburou
Danzaburou
Troxsis
Danzaburou
Level 11
God Stats
7W - 4L
1,425 SR
Queue Stats
11W - 12L
1,291 Elo+
Solo
Team Averages
Level 13
1,257 SR
1,279 Elo+

VS

Team Averages
Level 29
1,371 SR
1,378 Elo+
Ra
Ra
LabeerDlaPoud
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
RemoteEvening58
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 138L
1,322 Elo+
Solo
Nu Wa
Nu Wa
TKCobra420
Nu Wa
Level 77
God Stats
2W - 1L
1,020 SR
Queue Stats
18W - 16L
1,457 Elo+
Party 2
Odin
Odin
XiaoLongIsIt
Odin
Level 24
God Stats
7W - 2L
1,535 SR
Queue Stats
31W - 38L
1,380 Elo+
Solo
Cerberus
Cerberus
easterboy001
Cerberus
Level 14
God Stats
11W - 21L
1,303 SR
Queue Stats
32W - 69L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AceSodapop
Fenrir
16
4 / 7 / 2
10,923
910
13,661
21,115
6,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 3 / 3
10,894
908
7,705
11,128
3,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 11 / 1
10,697
891
11,237
24,016
7,913
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 10 / 2
10,601
883
3,235
19,667
5,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Troxsis
Danzaburou
17
0 / 11 / 3
10,117
843
6,154
22,462
6,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 15
11,470
956
10,572
6,354
2,719
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

19
9 / 2 / 17
12,449
1,037
24,335
11,653
5,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
20
16 / 3 / 15
13,765
1,147
28,087
10,367
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 0 / 23
13,276
1,106
17,651
7,809
8,572
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
easterboy001
Cerberus
18
3 / 3 / 17
11,264
939
8,351
9,093
11,944
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
127
9
Kills
40
42
Deaths
9
11
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AceSodapop
Fenrir
4
7
2
0.71
L
2
3
3
1.17
W
3
1
15
10.5
L
3
11
1
0.32
L
0
10
2
0.1
W
9
2
17
8.75
W
Nu Wa
16
3
15
7.83
L
Danzaburou
Troxsis
Danzaburou
0
11
3
0.14
W
9
0
23
20.5
W
Cerberus
easterboy001
Cerberus
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,992
Damage
88,996
98,388
Taken
45,276
30,454
Mitigated
32,029
5,115
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AceSodapop
Fenrir
13,661
2,501
0
244
21,115
6,772
0
10,125
10,990
0
21,010
L
7,705
3,957
0
1,082
11,128
3,445
0
6,132
4,996
0
28,314
W
10,572
2,996
562
150
6,354
2,719
0
446
5,908
23,413
0
L
11,237
8,325
0
1,607
24,016
7,913
0
13,206
10,810
0
18,794
L
3,235
1,145
0
0
19,667
5,369
0
10,756
8,911
34,328
0
W
24,335
13,214
148
1,654
11,653
5,047
0
801
10,852
0
30,707
W
Nu Wa
28,087
4,794
0
1,224
10,367
3,747
0
212
10,155
59,587
0
L
Danzaburou
Troxsis
Danzaburou
6,154
2,828
0
2,182
22,462
6,955
0
9,491
12,971
0
22,595
W
17,651
1,892
0
0
7,809
8,572
0
991
6,818
9,318
31,651
W
Cerberus
easterboy001
Cerberus
8,351
748
0
542
9,093
11,944
0
785
8,308
15,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,232
Gold Earned
62,224
165
Minions Killed
218
9
Camps Cleared
3
1,042,029
Distance Traveled
1,031,981
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,923
910
12
1
1
259,867
0
L
Apollo
10,894
908
48
4
2
135,064
0
W
Ra
11,470
956
42
4
0
178,586
0
L
Arachne
10,697
891
10
1
0
246,208
1
L
Scylla
10,601
883
71
6
0
196,467
0
W
Artemis
12,449
1,037
25
2
0
195,132
1
W
Nu Wa
13,765
1,147
76
6
1
200,467
0
L
Danzaburou
10,117
843
24
2
6
204,423
0
W
Odin
13,276
1,106
66
6
1
233,881
3
W
Cerberus
11,264
939
9
1
1
223,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role