Player Matchup

Bellona
Bellona
Aphraxd
Bellona
Level 13
God Stats
12W - 11L
1,495 SR
Queue Stats
148W - 145L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
GaryLazerEyes
Danzaburou
Level 26
God Stats
29W - 29L
1,499 SR
Queue Stats
102W - 103L
1,452 Elo+
Solo
Anubis
Anubis
RustlessMink981
Anubis
Level 27
God Stats
43W - 31L
1,570 SR
Queue Stats
70W - 70L
1,429 Elo+
Solo
Arachne
Arachne
STUBBS-THE-BEAST
Arachne
Level 18
God Stats
23W - 14L
1,751 SR
Queue Stats
185W - 168L
1,378 Elo+
Party 2
Ravana
Ravana
TohZhenn
Ravana
Level 18
God Stats
6W - 5L
1,824 SR
Queue Stats
192W - 182L
1,560 Elo+
Party 2
Team Averages
Level 20
1,628 SR
1,475 Elo+

VS

Team Averages
Level 29
1,522 SR
1,465 Elo+
Sol
Sol
J_Rocwell
Sol
Level 64
God Stats
26W - 24L
1,623 SR
Queue Stats
203W - 229L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
Rex13133
Cthulhu
Level 27
God Stats
4W - 3L
1,508 SR
Queue Stats
15W - 19L
1,546 Elo+
Solo
Bakasura
Bakasura
SevenPeach14458
Bakasura
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,468 Elo+
Solo
Yemoja
Yemoja
StannDarshh
Yemoja
Level 26
God Stats
54W - 53L
1,481 SR
Queue Stats
211W - 242L
1,398 Elo+
Party 1
Guan Yu
Guan Yu
TheFourTs
Guan Yu
Level 10
God Stats
6W - 5L
1,499 SR
Queue Stats
45W - 43L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aphraxd
Bellona
15
1 / 6 / 2
10,557
422
8,180
21,203
17,020
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
GaryLazerEyes
Danzaburou
20
2 / 9 / 7
14,702
588
9,360
16,326
5,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 9 / 4
11,732
469
19,679
20,619
16,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 4 / 1
12,775
511
13,377
25,291
17,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
TohZhenn
Ravana
18
7 / 3 / 0
12,581
503
13,307
17,684
9,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 11
12,327
493
15,855
16,614
7,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Rex13133
Cthulhu
16
4 / 6 / 5
11,039
442
9,922
16,595
9,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
20
16 / 5 / 4
14,472
579
25,608
23,543
15,808
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
16
4 / 2 / 9
11,994
480
7,338
16,105
22,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
TheFourTs
Guan Yu
18
3 / 1 / 11
12,280
491
11,297
22,906
33,467
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
70
18
Kills
30
31
Deaths
18
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aphraxd
Bellona
1
6
2
0.33
L
Danzaburou
GaryLazerEyes
Danzaburou
2
9
7
0.61
W
3
4
11
2.13
W
Cthulhu
Rex13133
Cthulhu
4
6
5
1.08
L
3
9
4
0.56
L
5
4
1
1.38
W
Bakasura
16
5
4
3.6
W
Yemoja
4
2
9
4.25
W
Guan Yu
TheFourTs
Guan Yu
3
1
11
8.5
L
Ravana
TohZhenn
Ravana
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,903
Damage
70,020
101,123
Taken
95,763
66,323
Mitigated
87,865
26,805
Healing
33,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aphraxd
Bellona
8,180
2,649
76
5,955
21,203
17,020
15
5,358
15,095
0
48,960
L
Danzaburou
GaryLazerEyes
Danzaburou
9,360
4,406
0
2,423
16,326
5,439
5,549
4,994
10,590
0
88,375
W
15,855
3,408
0
6,461
16,614
7,090
2,986
4,251
11,955
67,472
8,930
W
Cthulhu
Rex13133
Cthulhu
9,922
768
1,271
2,151
16,595
9,430
1,322
9,855
6,691
39,695
0
L
19,679
649
0
4,025
20,619
16,865
768
9,033
10,674
72,384
0
L
13,377
7,776
213
10,767
25,291
17,118
200
5,187
18,889
0
98,090
W
Bakasura
25,608
16,471
0
6,692
23,543
15,808
5,789
717
22,501
0
120,962
W
Yemoja
7,338
841
4,175
3,070
16,105
22,070
816
2,504
13,442
28,573
0
W
Guan Yu
TheFourTs
Guan Yu
11,297
2,027
2,595
7,177
22,906
33,467
1,477
2,556
19,996
0
65,659
L
Ravana
TohZhenn
Ravana
13,307
3,271
0
3,346
17,684
9,881
0
7,322
9,953
0
61,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,347
Gold Earned
62,112
529
Minions Killed
532
0
Camps Cleared
0
2,141,911
Distance Traveled
2,327,460
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,557
422
80
3
0
454,767
0
L
Danzaburou
14,702
588
156
6
0
408,861
4
W
Sol
12,327
493
127
5
0
444,819
6
W
Cthulhu
11,039
442
70
3
0
414,703
5
L
Anubis
11,732
469
111
4
0
351,689
0
L
Arachne
12,775
511
100
4
0
471,214
0
W
Bakasura
14,472
579
186
7
0
518,533
3
W
Yemoja
11,994
480
48
2
0
466,061
0
W
Guan Yu
12,280
491
101
4
0
483,344
0
L
Ravana
12,581
503
82
3
0
455,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role