Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
 
Set
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
AlloWingBowm21
Khepri
Level 84
God Stats
12W - 12L
1,593 SR
Queue Stats
131W - 124L
1,410 Elo+
Party 2
The Morrigan
The Morrigan
CholoCo96
The Morrigan
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 47L
1,433 Elo+
Party 2
Team Averages
Level 116
1,519 SR
1,469 Elo+

VS

Team Averages
Level 46
1,607 SR
1,478 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Blitx9919
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,466 Elo+
Solo
Hercules
Hercules
MikeMagicXXL
Hercules
Level 46
God Stats
9W - 10L
1,804 SR
Queue Stats
232W - 190L
1,626 Elo+
Solo
Thanatos
Thanatos
SAW00T
Thanatos
Level 39
God Stats
9W - 10L
1,494 SR
Queue Stats
144W - 160L
1,360 Elo+
Solo
Charybdis
Charybdis
gOPE55
Charybdis
Level 33
God Stats
1W - 3L
1,738 SR
Queue Stats
31W - 43L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
8 / 1 / 2
9,298
664
10,825
8,158
3,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
 
Set
14
9 / 1 / 3
8,536
610
7,526
9,435
6,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
 
Hercules
14
3 / 0 / 5
8,356
597
9,919
11,760
11,705
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 8
7,163
512
3,045
7,394
6,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
CholoCo96
The Morrigan
12
5 / 2 / 5
7,628
545
5,333
6,365
2,416
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 3 / 5
6,834
488
4,645
11,418
10,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
Blitx9919
Scylla
10
0 / 6 / 1
6,054
432
2,982
8,910
3,238
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
MikeMagicXXL
Hercules
14
4 / 6 / 0
8,925
638
7,193
14,776
10,845
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
SAW00T
Thanatos
8
0 / 7 / 1
5,744
410
3,461
11,168
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
gOPE55
Charybdis
10
1 / 4 / 3
6,434
460
4,744
8,983
2,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
25
Kills
5
5
Deaths
26
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
2
9
W
Set
 
Set
9
1
3
10.5
W
Hercules
 
Hercules
3
0
5
5.5
L
Sylvanus
 
Sylvanus
0
3
5
0.83
W
0
1
8
4
L
Scylla
Blitx9919
Scylla
0
6
1
0.08
W
The Morrigan
CholoCo96
The Morrigan
5
2
5
3.75
L
Hercules
MikeMagicXXL
Hercules
4
6
0
0.67
L
Thanatos
SAW00T
Thanatos
0
7
1
0.07
L
Charybdis
gOPE55
Charybdis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,648
Damage
23,025
43,112
Taken
55,255
31,181
Mitigated
29,920
14,861
Healing
17,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,825
4,603
0
3,671
8,158
3,560
1,846
2,233
5,879
0
72,036
W
Set
 
Set
7,526
3,377
0
2,716
9,435
6,838
66
1,556
7,838
0
56,595
W
Hercules
 
Hercules
9,919
2,713
0
6,494
11,760
11,705
0
1,861
9,534
0
44,348
L
Sylvanus
 
Sylvanus
4,645
1,616
358
2,254
11,418
10,041
26
2,562
8,856
25,675
0
W
3,045
508
0
1,480
7,394
6,662
0
2,199
5,195
18,454
0
L
Scylla
Blitx9919
Scylla
2,982
517
0
1,766
8,910
3,238
0
786
8,076
28,290
0
W
The Morrigan
CholoCo96
The Morrigan
5,333
2,146
0
500
6,365
2,416
726
1,969
4,352
45,631
1,193
L
Hercules
MikeMagicXXL
Hercules
7,193
2,111
0
5,215
14,776
10,845
0
93
13,960
8,494
31,344
L
Thanatos
SAW00T
Thanatos
3,461
877
290
4,933
11,168
3,031
0
55
11,021
0
26,782
L
Charybdis
gOPE55
Charybdis
4,744
2,542
0
2,337
8,983
2,765
0
4,191
4,743
0
30,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,981
Gold Earned
33,991
426
Minions Killed
308
0
Camps Cleared
0
1,428,836
Distance Traveled
1,224,876
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,298
664
128
9
0
273,792
5
W
Set
8,536
610
93
7
0
321,447
3
W
Hercules
8,356
597
85
6
0
312,833
2
L
Sylvanus
6,834
488
42
3
0
221,961
1
W
Khepri
7,163
512
25
2
0
271,920
5
L
Scylla
6,054
432
55
4
0
225,730
3
W
The Morrigan
7,628
545
95
7
0
248,844
2
L
Hercules
8,925
638
93
7
0
273,061
1
L
Thanatos
5,744
410
53
4
0
252,894
1
L
Charybdis
6,434
460
65
5
0
251,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role