Player Matchup

Athena
Athena
BIG_HDMI_CORD
Athena
Level 123
God Stats
1W - 1L
1,311 SR
Queue Stats
129W - 155L
1,435 Elo+
Party 2
Skadi
Skadi
HealedSilver15
Skadi
Level 36
God Stats
13W - 17L
1,496 SR
Queue Stats
86W - 160L
1,283 Elo+
Party 3
Sol
Sol
JAYGREEN607
Sol
Level 28
God Stats
7W - 13L
1,500 SR
Queue Stats
50W - 107L
1,252 Elo+
Party 3
Apollo
Apollo
Nairoman0430
Apollo
Level 42
God Stats
7W - 17L
1,294 SR
Queue Stats
67W - 110L
1,344 Elo+
Solo
Cu Chulainn
Cu Chulainn
xX1-Splurge-1Xx
Cu Chulainn
Level 47
God Stats
15W - 20L
1,461 SR
Queue Stats
126W - 166L
1,378 Elo+
Party 2
Team Averages
Level 55
1,413 SR
1,338 Elo+

VS

Team Averages
Level 61
1,407 SR
1,406 Elo+
Chaac
Chaac
DaBest2025
Chaac
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 7L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WeaponizedCheese
Morgan Le Fay
Level 76
God Stats
18W - 21L
1,301 SR
Queue Stats
209W - 185L
1,405 Elo+
Party 1
Sol
Sol
butkiss1923
Sol
Level 67
God Stats
32W - 28L
1,532 SR
Queue Stats
378W - 404L
1,362 Elo+
Party 1
Bakasura
Bakasura
freeicecream1
Bakasura
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
251W - 255L
1,397 Elo+
Party 1
Horus
Horus
sleepyweeby
Horus
Level 49
God Stats
1W - 0L
1,204 SR
Queue Stats
42W - 56L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 8
10,039
502
10,681
22,952
28,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 6 / 4
9,156
458
12,658
12,679
4,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 8 / 3
7,975
399
3,907
16,355
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
12
1 / 9 / 1
8,019
401
1,898
14,513
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
xX1-Splurge-1Xx
Cu Chulainn
16
6 / 3 / 2
10,674
534
10,469
19,665
16,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 5 / 4
10,066
503
10,565
16,058
18,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
WeaponizedCheese
Morgan Le Fay
15
4 / 5 / 1
9,620
481
10,820
14,221
7,755
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
13 / 3 / 7
12,749
637
23,350
14,946
6,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
freeicecream1
Bakasura
18
8 / 4 / 5
11,750
588
12,374
17,513
7,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 1 / 6
8,573
429
2,946
10,930
9,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
17
Kills
28
29
Deaths
18
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
3
8
3
W
Chaac
3
5
4
1
L
4
6
4
1
L
1
8
3
0.31
L
Apollo
1
9
1
0.17
W
Morgan Le Fay
WeaponizedCheese
Morgan Le Fay
4
5
1
0.9
W
13
3
7
5.5
W
Bakasura
freeicecream1
Bakasura
8
4
5
2.63
W
0
1
6
3
L
Cu Chulainn
xX1-Splurge-1Xx
Cu Chulainn
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,613
Damage
60,055
86,164
Taken
73,668
57,755
Mitigated
50,382
18,706
Healing
27,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,681
3,024
0
3,184
22,952
28,398
0
10,807
11,725
34,514
0
W
Chaac
10,565
3,277
0
5,376
16,058
18,693
1,110
2,523
12,570
82
47,882
L
12,658
6,360
364
2,700
12,679
4,266
405
7,330
5,349
0
42,167
L
3,907
1,375
0
5,907
16,355
4,518
101
3,137
13,007
44,952
0
L
Apollo
1,898
1,246
0
3,618
14,513
4,358
825
5,964
8,349
0
38,956
W
Morgan Le Fay
WeaponizedCheese
Morgan Le Fay
10,820
1,676
279
3,620
14,221
7,755
2,736
3,678
10,457
67,307
0
W
23,350
10,122
143
8,408
14,946
6,568
7,432
4,165
10,431
82,133
7,738
W
Bakasura
freeicecream1
Bakasura
12,374
9,094
0
5,591
17,513
7,648
755
3,234
13,868
0
90,841
W
2,946
1,660
1,630
2,058
10,930
9,718
972
1,689
9,161
0
18,454
L
Cu Chulainn
xX1-Splurge-1Xx
Cu Chulainn
10,469
3,406
0
2,933
19,665
16,215
0
5,215
14,056
0
32,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,863
Gold Earned
52,758
289
Minions Killed
486
0
Camps Cleared
0
1,698,186
Distance Traveled
1,817,420
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,039
502
51
3
0
372,795
0
W
Chaac
10,066
503
64
3
0
339,223
4
L
Skadi
9,156
458
53
3
0
357,508
1
L
Sol
7,975
399
70
4
0
324,519
1
L
Apollo
8,019
401
60
3
0
313,490
4
W
Morgan Le Fay
9,620
481
107
5
0
315,238
0
W
Sol
12,749
637
137
7
0
339,232
1
W
Bakasura
11,750
588
150
8
0
410,536
0
W
Horus
8,573
429
28
1
0
413,191
2
L
Cu Chulainn
10,674
534
55
3
0
329,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role