Player Matchup

Hun Batz
Hun Batz
FRBzin
Hun Batz
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SrBilada
Danzaburou
Level 21
God Stats
21W - 15L
1,531 SR
Queue Stats
35W - 35L
1,348 Elo+
Party 1
Poseidon
Poseidon
jordanOmatador
Poseidon
Level 17
God Stats
3W - 5L
1,259 SR
Queue Stats
3W - 5L
1,152 Elo+
Party 3
Sobek
Sobek
polite_deer164
Sobek
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 13L
1,376 Elo+
Party 1
Arachne
Arachne
thcproce1
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,157 Elo+
Party 3
Team Averages
Level 15
1,458 SR
1,307 Elo+

VS

Team Averages
Level 23
1,341 SR
1,284 Elo+
Charybdis
Charybdis
BDLMARCUS
Charybdis
Level 42
God Stats
4W - 4L
1,276 SR
Queue Stats
47W - 82L
1,236 Elo+
Party 2
Nemesis
Nemesis
BDLThyagoXD
Nemesis
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
21W - 45L
1,288 Elo+
Party 2
Xing Tian
Xing Tian
SK GAMES 4
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,329 Elo+
Solo
Sol
Sol
Wallacenatc9
Sol
Level 18
God Stats
0W - 2L
1,249 SR
Queue Stats
26W - 41L
1,297 Elo+
Party 2
Ymir
Ymir
tjk_ibanez
Ymir
Level 14
God Stats
0W - 10L
1,180 SR
Queue Stats
8W - 26L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FRBzin
Hun Batz
18
5 / 3 / 6
11,956
569
13,453
14,169
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
SrBilada
Danzaburou
18
17 / 6 / 5
12,786
609
24,785
16,269
6,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
17
7 / 4 / 7
11,372
542
9,227
12,394
3,713
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 4 / 21
10,622
506
7,368
18,566
17,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
thcproce1
Arachne
17
5 / 0 / 9
11,104
529
8,411
14,287
7,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BDLMARCUS
Charybdis
14
2 / 8 / 6
9,752
464
8,894
15,358
6,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
BDLThyagoXD
Nemesis
17
8 / 5 / 1
10,830
516
10,084
17,465
6,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
SK GAMES 4
Xing Tian
12
3 / 11 / 5
9,088
433
10,659
19,651
10,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 7 / 5
10,226
487
11,098
13,347
4,735
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
1 / 7 / 1
6,687
318
2,846
11,902
8,237
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
34
38
Kills
16
17
Deaths
38
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BDLMARCUS
Charybdis
2
8
6
0.63
L
Nemesis
BDLThyagoXD
Nemesis
8
5
1
1.7
W
Hun Batz
FRBzin
Hun Batz
5
3
6
2.67
L
Xing Tian
SK GAMES 4
Xing Tian
3
11
5
0.5
W
Danzaburou
SrBilada
Danzaburou
17
6
5
3.25
L
2
7
5
0.64
W
Poseidon
7
4
7
2.63
W
4
4
21
3.63
W
Arachne
thcproce1
Arachne
5
0
9
9.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,244
Damage
43,581
75,685
Taken
77,723
40,334
Mitigated
36,748
16,644
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BDLMARCUS
Charybdis
8,894
2,732
0
2,870
15,358
6,416
296
2,745
12,613
0
40,114
L
Nemesis
BDLThyagoXD
Nemesis
10,084
3,205
0
1,957
17,465
6,419
0
2,208
15,257
0
57,861
W
Hun Batz
FRBzin
Hun Batz
13,453
4,181
0
655
14,169
5,626
3,045
3,234
10,935
0
75,416
L
Xing Tian
SK GAMES 4
Xing Tian
10,659
632
0
0
19,651
10,941
296
3,558
16,093
19,813
0
W
Danzaburou
SrBilada
Danzaburou
24,785
15,858
0
5,146
16,269
6,264
5,026
5,240
11,029
0
82,526
L
11,098
1,486
0
1,756
13,347
4,735
0
5,237
8,110
53,233
0
W
Poseidon
9,227
950
0
1,100
12,394
3,713
2,024
5,465
6,929
52,704
0
W
7,368
718
0
562
18,566
17,450
411
7,590
10,976
14,279
0
W
Arachne
thcproce1
Arachne
8,411
5,530
0
9,181
14,287
7,281
1,004
3,246
11,041
0
79,813
L
2,846
352
0
670
11,902
8,237
0
2,847
9,055
13,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,840
Gold Earned
46,583
476
Minions Killed
321
0
Camps Cleared
0
1,898,263
Distance Traveled
1,595,504
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,752
464
71
3
0
307,447
2
L
Nemesis
10,830
516
93
4
0
410,025
1
W
Hun Batz
11,956
569
144
7
0
400,540
0
L
Xing Tian
9,088
433
21
1
0
360,880
0
W
Danzaburou
12,786
609
120
6
0
328,407
0
L
Sol
10,226
487
115
5
0
328,291
0
W
Poseidon
11,372
542
93
4
0
344,461
9
W
Sobek
10,622
506
11
1
0
399,168
0
W
Arachne
11,104
529
108
5
0
425,687
3
L
Ymir
6,687
318
21
1
0
188,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role