Player Matchup

Neith
Neith
Amaranth44
Neith
Level 23
God Stats
137W - 147L
1,553 SR
Queue Stats
159W - 168L
1,481 Elo+
Solo
Chang'e
Chang'e
GodTreed
Chang'e
Level 20
God Stats
33W - 24L
1,690 SR
Queue Stats
239W - 198L
1,591 Elo+
Solo
Izanami
Izanami
NaiveNanobyte
Izanami
Level 27
God Stats
2W - 0L
1,677 SR
Queue Stats
120W - 81L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bikutaa8
Ah Muzen Cab
Level 19
God Stats
1W - 1L
1,286 SR
Queue Stats
8W - 9L
1,415 Elo+
Solo
Nu Wa
Nu Wa
draven-0420
Nu Wa
Level 29
God Stats
36W - 27L
1,598 SR
Queue Stats
160W - 141L
1,470 Elo+
Solo
Team Averages
Level 24
1,561 SR
1,502 Elo+

VS

Team Averages
Level 33
1,514 SR
1,529 Elo+
Sun Wukong
Sun Wukong
CaptCrunchyNuts
Sun Wukong
Level 115
God Stats
11W - 10L
1,565 SR
Queue Stats
129W - 99L
1,710 Elo+
Party 2
Ao Kuang
Ao Kuang
Dezvul
Ao Kuang
Level 23
God Stats
23W - 14L
1,545 SR
Queue Stats
23W - 14L
1,514 Elo+
Solo
Ra
Ra
Lunar-_-Owl
Ra
Level 6
God Stats
5W - 4L
1,736 SR
Queue Stats
122W - 106L
1,661 Elo+
Party 2
Hachiman
Hachiman
Taktix123
Hachiman
Level 8
God Stats
3W - 8L
1,316 SR
Queue Stats
45W - 45L
1,358 Elo+
Party 1
Loki
Loki
eatthatpusy2298
Loki
Level 11
God Stats
33W - 22L
1,406 SR
Queue Stats
42W - 31L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
0 / 3 / 18
13,249
883
10,049
11,826
6,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Chang'e
GodTreed
Chang'e
20
11 / 1 / 23
15,995
1,066
25,086
20,762
14,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
20
23 / 8 / 12
19,938
1,329
48,568
31,028
16,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
bikutaa8
Ah Muzen Cab
20
1 / 3 / 18
13,406
894
6,750
13,525
7,177
20
5 / 7 / 23
14,919
995
26,805
18,831
8,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptCrunchyNuts
Sun Wukong
20
6 / 2 / 12
14,639
976
20,231
28,588
41,211
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
Dezvul
Ao Kuang
20
2 / 9 / 11
13,357
890
18,758
28,292
12,267
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
2 / 9 / 13
14,005
934
13,160
19,912
7,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Taktix123
Hachiman
20
3 / 7 / 7
13,914
928
16,838
21,563
7,571
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 13 / 6
15,225
1,015
24,088
27,162
9,451
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
71
40
Kills
22
22
Deaths
40
94
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Neith
0
3
18
3
L
Sun Wukong
CaptCrunchyNuts
Sun Wukong
6
2
12
6
L
Ao Kuang
Dezvul
Ao Kuang
2
9
11
0.83
W
Chang'e
GodTreed
Chang'e
11
1
23
22.5
L
2
9
13
0.94
W
Izanami
23
8
12
3.63
L
Hachiman
Taktix123
Hachiman
3
7
7
0.93
W
Ah Muzen Cab
bikutaa8
Ah Muzen Cab
1
3
18
3.33
W
5
7
23
2.36
L
9
13
6
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,258
Damage
93,075
95,972
Taken
125,517
52,599
Mitigated
78,178
27,128
Healing
26,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,049
2,421
0
1,411
11,826
6,404
0
2,762
9,064
0
50,047
L
Sun Wukong
CaptCrunchyNuts
Sun Wukong
20,231
3,357
387
6,541
28,588
41,211
0
12,996
15,592
0
42,747
L
Ao Kuang
Dezvul
Ao Kuang
18,758
4,606
0
6,102
28,292
12,267
0
12,748
15,544
42,152
0
W
Chang'e
GodTreed
Chang'e
25,086
2,683
5,495
6,862
20,762
14,593
0
11,488
9,274
41,239
0
L
13,160
2,755
3,165
2,702
19,912
7,678
0
5,823
14,089
52,655
0
W
Izanami
48,568
26,232
0
7,567
31,028
16,151
0
10,556
20,472
0
98,000
L
Hachiman
Taktix123
Hachiman
16,838
12,324
0
7,141
21,563
7,571
0
6,157
15,406
0
74,067
W
Ah Muzen Cab
bikutaa8
Ah Muzen Cab
6,750
1,607
0
1,743
13,525
7,177
0
4,564
8,961
0
14,875
W
26,805
7,315
788
3,262
18,831
8,274
0
2,548
16,283
53,011
0
L
24,088
6,568
0
670
27,162
9,451
0
14,167
12,995
0
43,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,507
Gold Earned
71,140
290
Minions Killed
365
18
Camps Cleared
5
1,351,123
Distance Traveled
1,376,111
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,249
883
100
7
0
243,962
0
L
Sun Wukong
14,639
976
58
4
0
277,595
0
L
Ao Kuang
13,357
890
60
4
4
303,501
1
W
Chang'e
15,995
1,066
41
3
2
310,971
0
L
Ra
14,005
934
94
6
0
274,169
0
W
Izanami
19,938
1,329
91
6
14
263,486
2
L
Hachiman
13,914
928
119
8
0
245,046
1
W
Ah Muzen Cab
13,406
894
6
0
1
275,903
2
W
Nu Wa
14,919
995
52
3
1
256,801
1
L
Loki
15,225
1,015
34
2
1
275,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role