Player Matchup

Skadi
Skadi
DeathtraceX
Skadi
Level 99
God Stats
3W - 1L
1,741 SR
Queue Stats
133W - 111L
1,479 Elo+
Solo
Thanatos
Thanatos
DenotiveBulb163
Thanatos
Level 69
God Stats
0W - 3L
1,106 SR
Queue Stats
200W - 183L
1,506 Elo+
Party 2
Mercury
Mercury
JsMxxn
Mercury
Level 125
God Stats
9W - 5L
1,548 SR
Queue Stats
401W - 366L
1,578 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LazyVtorino
Morgan Le Fay
Level 131
God Stats
0W - 5L
1,443 SR
Queue Stats
221W - 202L
1,181 Elo+
Solo
Athena
Athena
Xx SMOKER505 xX
Athena
Level 108
God Stats
38W - 48L
1,437 SR
Queue Stats
155W - 171L
1,465 Elo+
Solo
Team Averages
Level 106
1,455 SR
1,442 Elo+

VS

Team Averages
Level 103
1,633 SR
1,501 Elo+
Thanatos
Thanatos
AnubisWolf48
Thanatos
Level 67
God Stats
6W - 9L
1,395 SR
Queue Stats
163W - 167L
1,515 Elo+
Solo
Ra
Ra
CincoBreezo_
Ra
Level 70
God Stats
5W - 2L
1,685 SR
Queue Stats
74W - 58L
1,422 Elo+
Party 1
Medusa
Medusa
MooKBleedEm
Medusa
Level 128
God Stats
42W - 19L
1,703 SR
Queue Stats
291W - 256L
1,502 Elo+
Party 1
Artio
Artio
RaulArreola123
Artio
Level 108
God Stats
8W - 1L
1,740 SR
Queue Stats
377W - 326L
1,521 Elo+
Solo
Sylvanus
Sylvanus
king_narwhal123
Sylvanus
Level 142
God Stats
7W - 6L
1,641 SR
Queue Stats
232W - 199L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,339
488
6,212
8,201
1,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
9
1 / 7 / 1
6,085
468
4,325
10,350
3,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
JsMxxn
Mercury
11
0 / 2 / 0
6,342
488
4,665
10,165
6,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
LazyVtorino
Morgan Le Fay
10
1 / 4 / 3
6,359
489
10,959
7,983
2,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 5 / 1
6,715
517
4,522
16,364
8,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AnubisWolf48
Thanatos
13
3 / 2 / 9
7,796
600
7,629
11,667
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
8 / 1 / 6
8,085
622
12,818
9,623
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
7 / 1 / 3
8,345
642
8,692
9,109
4,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 0 / 2
7,793
599
6,000
10,247
9,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
11
1 / 0 / 11
6,721
517
4,221
11,112
8,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
22
22
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AnubisWolf48
Thanatos
3
2
9
3.75
W
8
1
6
11
L
1
4
1
0.38
L
Thanatos
1
7
1
0.21
L
Mercury
JsMxxn
Mercury
0
2
0
0
L
Morgan Le Fay
LazyVtorino
Morgan Le Fay
1
4
3
0.63
W
Medusa
7
1
3
8.5
W
3
0
2
4
L
1
5
1
0.3
W
Sylvanus
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,683
Damage
39,360
53,063
Taken
51,758
23,075
Mitigated
31,099
12,240
Healing
32,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AnubisWolf48
Thanatos
7,629
1,619
0
10,785
11,667
5,206
0
2,496
9,040
0
59,233
W
12,818
1,571
2,167
3,762
9,623
4,043
286
4,954
4,581
51,655
0
L
6,212
2,966
0
989
8,201
1,862
703
1,109
6,646
0
30,330
L
Thanatos
4,325
863
0
5,235
10,350
3,422
0
3,531
6,650
0
25,440
L
Mercury
JsMxxn
Mercury
4,665
1,055
0
2,691
10,165
6,896
0
5,246
4,849
0
31,443
L
Morgan Le Fay
LazyVtorino
Morgan Le Fay
10,959
727
0
488
7,983
2,406
0
4,233
3,596
36,556
0
W
Medusa
8,692
2,861
0
2,814
9,109
4,475
1,535
1,277
7,832
0
56,178
W
6,000
796
302
4,729
10,247
9,242
0
2,824
6,739
37,376
0
L
4,522
730
0
2,837
16,364
8,489
0
8,284
7,499
19,790
0
W
Sylvanus
4,221
1,507
3,699
4,210
11,112
8,133
459
3,930
7,182
15,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,840
Gold Earned
38,740
254
Minions Killed
411
0
Camps Cleared
0
1,264,675
Distance Traveled
1,310,154
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,796
600
104
8
0
294,806
5
W
Ra
8,085
622
94
7
0
276,508
3
L
Skadi
6,339
488
61
5
0
231,729
6
L
Thanatos
6,085
468
43
3
0
258,683
1
L
Mercury
6,342
488
63
5
0
282,625
3
L
Morgan Le Fay
6,359
489
60
5
0
244,524
1
W
Medusa
8,345
642
77
6
0
227,306
7
W
Artio
7,793
599
99
8
0
277,878
3
L
Athena
6,715
517
27
2
0
247,114
4
W
Sylvanus
6,721
517
37
3
0
233,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role