Player Matchup

Susano
Susano
Kiwichinho
Susano
Level 6
God Stats
1W - 0L
1,297 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
MeninuMau
Aphrodite
Level 109
God Stats
1W - 0L
1,559 SR
Queue Stats
40W - 52L
1,453 Elo+
Party 1
Neith
Neith
will_77ac
Neith
Level 20
God Stats
2W - 0L
1,631 SR
Queue Stats
4W - 11L
1,091 Elo+
Solo
Team Averages
Level 45
1,496 SR
1,348 Elo+

VS

Team Averages
Level 78
1,379 SR
1,359 Elo+
Nu Wa
Nu Wa
Allarice
Nu Wa
Level 129
God Stats
3W - 8L
1,466 SR
Queue Stats
64W - 85L
1,399 Elo+
Solo
Chaac
Chaac
Lulisson
Chaac
Level 88
God Stats
2W - 3L
1,483 SR
Queue Stats
166W - 269L
1,327 Elo+
Solo
Ravana
Ravana
lodsait
Ravana
Level 16
God Stats
0W - 2L
1,188 SR
Queue Stats
21W - 31L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Kiwichinho
Susano
19
7 / 8 / 13
17,726
611
26,008
30,906
24,769
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
MeninuMau
Aphrodite
20
4 / 1 / 17
17,189
593
13,777
21,369
25,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
will_77ac
Neith
20
10 / 3 / 11
18,882
651
31,215
18,923
7,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Allarice
Nu Wa
20
6 / 2 / 4
17,910
618
27,477
11,832
3,891
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Lulisson
Chaac
18
4 / 8 / 8
16,826
580
22,785
46,186
30,726
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ravana
lodsait
Ravana
17
2 / 11 / 8
15,976
551
12,607
27,772
17,270
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
21
Kills
12
12
Deaths
21
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Allarice
Nu Wa
6
2
4
4
W
Susano
Kiwichinho
Susano
7
8
13
1.69
L
Chaac
Lulisson
Chaac
4
8
8
1
W
Aphrodite
MeninuMau
Aphrodite
4
1
17
12.5
L
Ravana
lodsait
Ravana
2
11
8
0.55
W
Neith
will_77ac
Neith
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,000
Damage
62,869
71,198
Taken
85,790
57,579
Mitigated
51,887
36,550
Healing
18,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Allarice
Nu Wa
27,477
6,364
280
2,468
11,832
3,891
151
2,660
9,172
110,497
0
W
Susano
Kiwichinho
Susano
26,008
8,605
0
736
30,906
24,769
60
10,237
20,669
0
66,592
L
Chaac
Lulisson
Chaac
22,785
2,485
318
13,502
46,186
30,726
124
9,733
36,453
0
82,958
W
Aphrodite
MeninuMau
Aphrodite
13,777
1,711
14,591
15,907
21,369
25,119
949
10,865
10,504
100,307
0
L
Ravana
lodsait
Ravana
12,607
3,116
0
2,169
27,772
17,270
161
3,197
24,575
0
38,165
W
Neith
will_77ac
Neith
31,215
19,823
0
5,316
18,923
7,691
1,913
7,096
11,827
0
98,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,797
Gold Earned
50,712
353
Minions Killed
314
7
Camps Cleared
13
1,586,462
Distance Traveled
1,458,490
2
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
17,910
618
161
6
6
482,106
8
W
Susano
17,726
611
66
2
2
550,483
1
L
Chaac
16,826
580
106
4
5
502,533
14
W
Aphrodite
17,189
593
147
5
2
553,977
1
L
Ravana
15,976
551
47
2
2
473,851
3
W
Neith
18,882
651
140
5
3
482,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role