Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
BrownNezus
Hercules
Level 15
God Stats
1W - 0L
1,520 SR
Queue Stats
19W - 7L
1,549 Elo+
Party 2
Kukulkan
Kukulkan
JVThigpen
Kukulkan
Level 28
God Stats
2W - 1L
1,736 SR
Queue Stats
78W - 59L
1,506 Elo+
Party 2
Yemoja
Yemoja
KingDemon_94
Yemoja
Level 114
God Stats
48W - 51L
1,541 SR
Queue Stats
102W - 107L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
NDMourning
Gilgamesh
Level 125
God Stats
23W - 12L
1,635 SR
Queue Stats
331W - 350L
1,471 Elo+
Solo
Team Averages
Level 73
1,586 SR
1,499 Elo+

VS

Team Averages
Level 51
1,493 SR
1,514 Elo+
Anhur
Anhur
FLOCKo40BIIIRDS
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 279L
1,471 Elo+
Party 3
Athena
Athena
GODFATHERJOEY
Athena
Level 85
God Stats
6W - 9L
1,405 SR
Queue Stats
435W - 407L
1,484 Elo+
Party 3
Gilgamesh
Gilgamesh
KusanaHaru
Gilgamesh
Level 77
God Stats
6W - 7L
1,516 SR
Queue Stats
83W - 76L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
Squanchin Party
Sun Wukong
Level 26
God Stats
2W - 6L
1,482 SR
Queue Stats
85W - 88L
1,559 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xRampag3TheWolFx
Morgan Le Fay
Level 40
God Stats
4W - 4L
1,562 SR
Queue Stats
64W - 49L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
8 / 2 / 4
11,009
612
13,963
11,420
4,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
BrownNezus
Hercules
13
1 / 3 / 2
8,504
472
5,209
12,007
12,424
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
JVThigpen
Kukulkan
16
4 / 0 / 7
10,049
558
14,752
7,269
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
13
3 / 0 / 8
8,953
497
4,780
9,556
6,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
NDMourning
Gilgamesh
15
6 / 2 / 2
9,720
540
10,199
11,112
6,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,677
427
2,696
12,047
2,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 2
7,837
435
3,643
15,911
12,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
KusanaHaru
Gilgamesh
15
2 / 3 / 1
9,241
513
11,711
18,139
11,739
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Squanchin Party
Sun Wukong
14
2 / 2 / 2
8,871
493
8,597
15,301
7,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
xRampag3TheWolFx
Morgan Le Fay
13
1 / 5 / 1
8,118
451
2,590
10,092
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
22
Kills
7
7
Deaths
22
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
2
4
5
W
Hercules
BrownNezus
Hercules
1
3
2
0.67
L
0
6
1
0.08
L
2
6
2
0.5
W
Kukulkan
JVThigpen
Kukulkan
4
0
7
7.5
W
Yemoja
3
0
8
7
L
Gilgamesh
KusanaHaru
Gilgamesh
2
3
1
0.83
W
Gilgamesh
NDMourning
Gilgamesh
6
2
2
3.5
L
Sun Wukong
Squanchin Party
Sun Wukong
2
2
2
1.5
L
Morgan Le Fay
xRampag3TheWolFx
Morgan Le Fay
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,903
Damage
29,237
51,364
Taken
71,490
32,928
Mitigated
37,537
18,684
Healing
20,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,963
8,792
0
6,093
11,420
4,291
2,844
1,116
10,304
0
95,141
W
Hercules
BrownNezus
Hercules
5,209
2,229
0
5,288
12,007
12,424
282
1,631
10,376
0
33,128
L
2,696
1,611
0
2,188
12,047
2,533
0
1,662
10,385
0
40,169
L
3,643
531
0
1,670
15,911
12,483
0
5,857
10,003
13,955
0
W
Kukulkan
JVThigpen
Kukulkan
14,752
1,405
0
1,387
7,269
3,216
45
1,782
5,487
71,219
0
W
Yemoja
4,780
539
1,399
1,968
9,556
6,583
698
2,172
7,384
24,290
0
L
Gilgamesh
KusanaHaru
Gilgamesh
11,711
2,067
0
6,784
18,139
11,739
495
6,222
11,347
10,831
51,427
W
Gilgamesh
NDMourning
Gilgamesh
10,199
2,713
0
2,549
11,112
6,414
0
2,104
9,008
0
61,637
L
Sun Wukong
Squanchin Party
Sun Wukong
8,597
1,689
0
7,345
15,301
7,700
0
2,164
13,097
0
63,962
L
Morgan Le Fay
xRampag3TheWolFx
Morgan Le Fay
2,590
230
0
2,253
10,092
3,082
74
3,627
6,465
43,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,235
Gold Earned
41,744
437
Minions Killed
447
0
Camps Cleared
0
1,704,722
Distance Traveled
1,678,769
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,009
612
134
7
0
338,813
0
W
Hercules
8,504
472
56
3
0
291,430
1
L
Anhur
7,677
427
94
5
0
296,867
0
L
Athena
7,837
435
32
2
0
324,604
3
W
Kukulkan
10,049
558
115
6
0
374,263
7
W
Yemoja
8,953
497
37
2
0
349,820
6
L
Gilgamesh
9,241
513
122
7
0
345,688
1
W
Gilgamesh
9,720
540
95
5
0
350,396
4
L
Sun Wukong
8,871
493
116
6
0
378,505
4
L
Morgan Le Fay
8,118
451
83
5
0
333,105
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role