Player Matchup

Amaterasu
Amaterasu
BuckeyesRule12
Amaterasu
Level 109
God Stats
14W - 7L
1,586 SR
Queue Stats
183W - 159L
1,528 Elo+
Party 2
Pele
Pele
CASE2319
Pele
Level 109
God Stats
45W - 28L
1,633 SR
Queue Stats
235W - 199L
1,524 Elo+
Party 2
Scylla
Scylla
DjMunch92
Scylla
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 113L
1,554 Elo+
Party 2
Team Averages
Level 108
1,573 SR
1,535 Elo+

VS

Team Averages
Level 129
1,695 SR
1,530 Elo+
Merlin
Merlin
KIZNAIVER0001
Merlin
Level 105
God Stats
0W - 1L
1,615 SR
Queue Stats
210W - 195L
1,508 Elo+
Party 1
Ravana
Ravana
Tcal
Ravana
Level 148
God Stats
0W - 2L
1,792 SR
Queue Stats
33W - 40L
1,501 Elo+
Solo
Sylvanus
Sylvanus
sierra997
Sylvanus
Level 135
God Stats
24W - 11L
1,677 SR
Queue Stats
133W - 123L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BuckeyesRule12
Amaterasu
12
3 / 2 / 6
8,411
701
9,457
11,714
8,713
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
12
3 / 3 / 4
8,599
717
6,011
7,858
3,007
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
DjMunch92
Scylla
13
4 / 0 / 5
8,898
742
11,612
7,417
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,143
595
6,385
9,748
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Tcal
Ravana
11
2 / 5 / 1
7,720
643
5,980
9,204
7,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
sierra997
Sylvanus
12
2 / 1 / 3
8,550
713
4,801
12,736
13,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
10
Kills
4
5
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BuckeyesRule12
Amaterasu
3
2
6
3
W
Pele
3
3
4
1.67
W
Scylla
DjMunch92
Scylla
4
0
5
6.5
L
0
4
2
0.25
L
Ravana
Tcal
Ravana
2
5
1
0.5
L
Sylvanus
sierra997
Sylvanus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,080
Damage
17,166
26,989
Taken
31,688
14,237
Mitigated
25,046
6,804
Healing
9,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BuckeyesRule12
Amaterasu
9,457
4,572
0
3,113
11,714
8,713
994
4,928
6,786
0
19,876
W
Pele
6,011
1,064
0
541
7,858
3,007
19
2,909
4,949
0
37,424
W
Scylla
DjMunch92
Scylla
11,612
1,593
0
3,150
7,417
2,517
497
3,933
3,484
38,292
0
L
6,385
270
0
0
9,748
4,016
0
4,558
5,190
26,048
0
L
Ravana
Tcal
Ravana
5,980
1,313
0
1,029
9,204
7,741
0
3,266
5,938
0
17,521
L
Sylvanus
sierra997
Sylvanus
4,801
1,805
3,578
4,408
12,736
13,289
0
4,104
8,632
18,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,908
Gold Earned
23,413
172
Minions Killed
122
10
Camps Cleared
2
706,531
Distance Traveled
608,232
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,411
701
39
3
1
239,879
4
W
Pele
8,599
717
69
6
9
241,220
4
W
Scylla
8,898
742
64
5
0
225,432
4
L
Merlin
7,143
595
57
5
1
185,404
2
L
Ravana
7,720
643
33
3
0
219,013
0
L
Sylvanus
8,550
713
32
3
1
203,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role