Player Matchup

Danzaburou
Danzaburou
Plunder1667
Danzaburou
Level 16
God Stats
3W - 5L
1,555 SR
Queue Stats
11W - 16L
1,304 Elo+
Party 1
King Arthur
King Arthur
SwimSwanLuck
King Arthur
Level 69
God Stats
1W - 2L
1,319 SR
Queue Stats
185W - 230L
1,469 Elo+
Party 1
Chronos
Chronos
ThoricJuggler10
Chronos
Level 89
God Stats
5W - 1L
1,704 SR
Queue Stats
257W - 326L
1,436 Elo+
Party 1
Team Averages
Level 58
1,526 SR
1,403 Elo+

VS

Team Averages
Level 38
1,451 SR
1,376 Elo+
Hercules
Hercules
Billmcbride
Hercules
Level 30
God Stats
24W - 24L
1,501 SR
Queue Stats
98W - 107L
1,405 Elo+
Party 2
Zeus
Zeus
RobertRoundtree
Zeus
Level 29
God Stats
39W - 43L
1,470 SR
Queue Stats
70W - 84L
1,339 Elo+
Party 2
Awilix
Awilix
jcarter0108
Awilix
Level 56
God Stats
9W - 10L
1,383 SR
Queue Stats
70W - 82L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Plunder1667
Danzaburou
15
2 / 8 / 6
11,222
701
8,652
12,333
4,602
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
SwimSwanLuck
King Arthur
14
3 / 4 / 4
10,534
658
9,761
15,037
13,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 4 / 2
11,694
731
12,780
13,739
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Billmcbride
Hercules
16
11 / 5 / 5
11,754
735
20,803
26,486
30,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 2 / 8
9,886
618
7,964
4,944
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
10
2 / 4 / 5
9,494
593
2,925
8,513
3,056
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
11
Kills
16
16
Deaths
11
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
Billmcbride
Hercules
11
5
5
2.7
W
Danzaburou
Plunder1667
Danzaburou
2
8
6
0.63
L
3
2
8
3.5
W
King Arthur
SwimSwanLuck
King Arthur
3
4
4
1.25
W
6
4
2
1.75
L
Awilix
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,193
Damage
31,692
41,109
Taken
39,943
22,351
Mitigated
34,759
3,780
Healing
7,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Billmcbride
Hercules
20,803
6,461
0
7,518
26,486
30,196
356
8,630
17,484
0
33,500
W
Danzaburou
Plunder1667
Danzaburou
8,652
4,833
0
968
12,333
4,602
1,120
2,085
9,404
0
26,674
L
7,964
751
0
125
4,944
1,507
58
2,540
2,150
24,593
0
W
King Arthur
SwimSwanLuck
King Arthur
9,761
1,476
0
1,905
15,037
13,238
252
3,909
10,242
0
35,714
W
12,780
3,021
0
907
13,739
4,511
1,158
1,981
11,039
38,875
0
L
Awilix
2,925
818
0
180
8,513
3,056
0
1,083
7,334
0
8,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,450
Gold Earned
31,134
140
Minions Killed
105
6
Camps Cleared
4
887,875
Distance Traveled
671,067
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,754
735
38
2
1
310,264
2
W
Danzaburou
11,222
701
32
2
0
267,252
4
L
Zeus
9,886
618
50
3
2
167,063
1
W
King Arthur
10,534
658
48
3
4
324,883
3
W
Chronos
11,694
731
60
4
2
295,740
0
L
Awilix
9,494
593
17
1
1
193,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role