Player Matchup

Raijin
Raijin
BoyFromMarrs35
Raijin
Level 80
God Stats
4W - 1L
1,392 SR
Queue Stats
246W - 129L
1,677 Elo+
Party 1
Ymir
Ymir
MrCreepyZ
Ymir
Level 115
God Stats
10W - 4L
1,180 SR
Queue Stats
151W - 179L
1,518 Elo+
Solo
Danzaburou
Danzaburou
TristanG2332
Danzaburou
Level 28
God Stats
8W - 2L
1,800 SR
Queue Stats
44W - 15L
1,748 Elo+
Party 1
Team Averages
Level 74
1,457 SR
1,648 Elo+

VS

Team Averages
Level 28
1,565 SR
1,600 Elo+
Bastet
Bastet
AndresAQ
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 86L
1,566 Elo+
Solo
Merlin
Merlin
XCorruptRanger
Merlin
Level 27
God Stats
0W - 1L
1,705 SR
Queue Stats
45W - 33L
1,626 Elo+
Solo
Sol
Sol
legalsugar
Sol
Level 29
God Stats
9W - 3L
1,490 SR
Queue Stats
10W - 4L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 3 / 6
10,908
909
17,732
7,967
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
13
3 / 2 / 13
9,565
797
7,107
15,211
13,579
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
TristanG2332
Danzaburou
12
3 / 3 / 11
9,226
769
7,106
10,768
3,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AndresAQ
Bastet
12
7 / 8 / 1
10,417
868
9,956
13,105
5,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 6
8,552
713
10,621
11,400
4,259
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 4
7,420
618
5,107
12,852
4,719
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
19
Kills
8
8
Deaths
19
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
AndresAQ
Bastet
7
8
1
0.94
W
13
3
6
5.33
W
Ymir
3
2
13
4.75
W
Danzaburou
TristanG2332
Danzaburou
3
3
11
2.83
L
1
3
6
1.33
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,945
Damage
25,684
33,946
Taken
37,357
20,275
Mitigated
14,815
5,979
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AndresAQ
Bastet
9,956
2,771
0
289
13,105
5,837
0
7,462
5,643
0
17,843
W
17,732
1,166
0
795
7,967
2,860
1,053
2,906
5,061
51,006
0
W
Ymir
7,107
1,385
289
3,310
15,211
13,579
477
7,871
7,340
17,919
0
W
Danzaburou
TristanG2332
Danzaburou
7,106
2,480
0
1,585
10,768
3,836
1,589
5,460
5,308
0
27,690
L
10,621
532
88
3,812
11,400
4,259
244
8,338
3,062
43,609
0
L
5,107
946
0
2,365
12,852
4,719
47
9,491
3,361
16,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,699
Gold Earned
26,389
150
Minions Killed
135
7
Camps Cleared
4
651,406
Distance Traveled
645,057
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,417
868
26
2
1
220,404
1
W
Raijin
10,908
909
75
6
5
209,758
4
W
Ymir
9,565
797
34
3
1
226,311
0
W
Danzaburou
9,226
769
41
3
1
215,337
3
L
Merlin
8,552
713
76
6
2
215,365
2
L
Sol
7,420
618
33
3
1
209,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role