Player Matchup

Anubis
Anubis
DARKERSHADES
Anubis
Level 76
God Stats
0W - 1L
1,887 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
Hodgier
Mercury
Level 128
God Stats
0W - 1L
1,767 SR
Queue Stats
17W - 22L
1,515 Elo+
Party 1
Cabrakan
Cabrakan
Nickapotamus
Cabrakan
Level 119
God Stats
0W - 1L
1,930 SR
Queue Stats
6W - 10L
1,492 Elo+
Party 1
Charybdis
Charybdis
ObeyTheLlamas
Charybdis
Level 146
God Stats
0W - 1L
1,111 SR
Queue Stats
3W - 7L
1,399 Elo+
Party 1
Vamana
Vamana
SladeM
Vamana
Level 116
God Stats
0W - 2L
1,675 SR
Queue Stats
5W - 5L
1,598 Elo+
Party 1
Team Averages
Level 117
1,674 SR
1,501 Elo+

VS

Team Averages
Level 134
1,524 SR
1,602 Elo+
Nu Wa
Nu Wa
BougeyMonster
Nu Wa
Level 128
God Stats
1W - 1L
1,641 SR
Queue Stats
54W - 50L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
DA008
Gilgamesh
Level 123
God Stats
5W - 1L
1,511 SR
Queue Stats
51W - 42L
1,638 Elo+
Solo
Izanami
Izanami
IlTITlI
Izanami
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
360W - 353L
1,565 Elo+
Solo
Tiamat
Tiamat
MaulKiller80
Tiamat
Level 142
God Stats
1W - 4L
1,467 SR
Queue Stats
25W - 28L
1,640 Elo+
Solo
Chaac
Chaac
RangerT
Chaac
Level 128
God Stats
8W - 2L
1,500 SR
Queue Stats
234W - 216L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
0 / 9 / 4
9,083
606
6,660
15,376
8,965
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
Hodgier
Mercury
18
4 / 4 / 8
12,335
822
10,686
15,948
6,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Nickapotamus
Cabrakan
18
7 / 6 / 3
12,300
820
16,139
22,143
32,148
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
ObeyTheLlamas
Charybdis
17
2 / 6 / 6
10,456
697
12,897
14,907
7,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
SladeM
Vamana
17
2 / 4 / 8
10,982
732
20,342
22,999
24,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 12
13,162
877
20,727
15,152
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
DA008
Gilgamesh
19
8 / 2 / 12
13,176
878
13,928
23,509
28,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
IlTITlI
Izanami
19
4 / 2 / 14
12,720
848
13,900
11,807
5,136
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
18
5 / 2 / 13
12,136
809
16,329
12,942
12,703
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
RangerT
Chaac
18
4 / 3 / 17
12,387
826
15,541
19,850
22,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
97
15
Kills
29
29
Deaths
15
29
Assists
68
Player
Kills
Deaths
Assists
KDA
W
8
6
12
2.33
W
Gilgamesh
DA008
Gilgamesh
8
2
12
7
L
Anubis
0
9
4
0.22
L
Mercury
Hodgier
Mercury
4
4
8
2
W
Izanami
IlTITlI
Izanami
4
2
14
5.5
W
Tiamat
5
2
13
5.75
L
Cabrakan
Nickapotamus
Cabrakan
7
6
3
1.42
L
Charybdis
ObeyTheLlamas
Charybdis
2
6
6
0.83
W
Chaac
RangerT
Chaac
4
3
17
4.17
L
Vamana
SladeM
Vamana
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,724
Damage
80,425
91,373
Taken
83,260
80,573
Mitigated
74,546
13,329
Healing
17,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,727
3,802
192
3,256
15,152
5,958
728
4,983
10,052
43,683
0
W
Gilgamesh
DA008
Gilgamesh
13,928
3,065
0
1,553
23,509
28,716
819
3,798
19,291
2,065
36,361
L
Anubis
6,660
470
265
3,200
15,376
8,965
0
3,192
11,688
33,578
0
L
Mercury
Hodgier
Mercury
10,686
4,355
133
1,598
15,948
6,800
765
9,375
6,456
0
36,788
W
Izanami
IlTITlI
Izanami
13,900
6,361
0
81
11,807
5,136
3,550
2,294
9,450
1,064
62,228
W
Tiamat
16,329
1,550
678
5,221
12,942
12,703
948
4,153
8,758
38,042
0
L
Cabrakan
Nickapotamus
Cabrakan
16,139
2,272
0
2,034
22,143
32,148
0
8,806
12,615
35,500
0
L
Charybdis
ObeyTheLlamas
Charybdis
12,897
6,035
0
1,617
14,907
7,888
0
6,397
8,330
0
42,146
W
Chaac
RangerT
Chaac
15,541
1,969
588
5,888
19,850
22,033
720
8,266
11,372
180
39,961
L
Vamana
SladeM
Vamana
20,342
8,178
0
4,482
22,999
24,772
0
9,868
12,386
0
54,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,156
Gold Earned
63,581
323
Minions Killed
350
9
Camps Cleared
7
1,392,633
Distance Traveled
1,457,065
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,162
877
41
3
1
258,030
2
W
Gilgamesh
13,176
878
59
4
0
309,624
1
L
Anubis
9,083
606
67
4
2
219,591
0
L
Mercury
12,335
822
76
5
1
339,010
4
W
Izanami
12,720
848
131
9
0
271,000
1
W
Tiamat
12,136
809
54
4
4
303,030
9
L
Cabrakan
12,300
820
29
2
1
274,442
0
L
Charybdis
10,456
697
75
5
3
231,405
1
W
Chaac
12,387
826
65
4
2
315,381
0
L
Vamana
10,982
732
76
5
2
328,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role