Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
CanadianNathyn
Baron Samedi
Level 40
God Stats
3W - 3L
1,675 SR
Queue Stats
39W - 38L
1,522 Elo+
Party 1
Discordia
Discordia
shmeets97
Discordia
Level 29
God Stats
29W - 40L
1,434 SR
Queue Stats
82W - 123L
1,386 Elo+
Party 1
Team Averages
Level 40
1,536 SR
1,469 Elo+

VS

Team Averages
Level 97
1,685 SR
1,595 Elo+
Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DUSSAMANE
Sol
Level 116
God Stats
2W - 6L
1,599 SR
Queue Stats
171W - 166L
1,640 Elo+
Party 2
Gilgamesh
Gilgamesh
jesse619
Gilgamesh
Level 18
God Stats
17W - 6L
1,955 SR
Queue Stats
65W - 50L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
14 / 3 / 2
10,044
1,004
15,025
12,132
11,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
CanadianNathyn
Baron Samedi
11
1 / 6 / 10
7,562
756
6,209
7,243
4,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
shmeets97
Discordia
9
1 / 9 / 6
6,820
682
4,682
7,623
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
11 / 9 / 6
9,301
930
9,834
11,365
5,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
1 / 4 / 15
7,739
774
6,360
9,681
4,004
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
jesse619
Gilgamesh
12
6 / 3 / 6
8,187
819
7,127
9,820
8,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
16
Kills
18
18
Deaths
16
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
3
2
5
L
Da Ji
 
Da Ji
11
9
6
1.56
W
Baron Samedi
CanadianNathyn
Baron Samedi
1
6
10
1
L
1
4
15
2.13
L
Gilgamesh
jesse619
Gilgamesh
6
3
6
3
W
Discordia
shmeets97
Discordia
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,916
Damage
23,321
26,998
Taken
30,866
17,118
Mitigated
17,537
6,339
Healing
5,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,025
5,928
0
3,879
12,132
11,068
0
3,817
7,841
0
29,139
L
Da Ji
 
Da Ji
9,834
1,939
0
872
11,365
5,018
0
4,293
6,657
0
19,617
W
Baron Samedi
CanadianNathyn
Baron Samedi
6,209
692
852
1,328
7,243
4,170
137
872
6,112
16,420
0
L
6,360
2,315
0
3,798
9,681
4,004
138
3,781
5,341
26,151
0
L
Gilgamesh
jesse619
Gilgamesh
7,127
888
0
1,149
9,820
8,515
0
2,765
6,382
0
20,004
W
Discordia
shmeets97
Discordia
4,682
299
0
280
7,623
1,880
0
2,018
5,433
15,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,426
Gold Earned
25,227
95
Minions Killed
98
3
Camps Cleared
6
535,080
Distance Traveled
543,991
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,044
1,004
39
4
3
200,799
0
L
Da Ji
9,301
930
18
2
1
169,929
4
W
Baron Samedi
7,562
756
17
2
0
168,818
1
L
Sol
7,739
774
51
5
4
174,399
4
L
Gilgamesh
8,187
819
29
3
1
199,663
3
W
Discordia
6,820
682
39
4
0
165,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role