Player Matchup

Kumbhakarna
Kumbhakarna
C4RNO OP
Kumbhakarna
Level 82
God Stats
19W - 10L
1,593 SR
Queue Stats
621W - 601L
1,444 Elo+
Party 2
Awilix
Awilix
DeathtraceX
Awilix
Level 99
God Stats
0W - 3L
1,226 SR
Queue Stats
133W - 111L
1,488 Elo+
Solo
Ra
Ra
DougYouThere
Ra
Level 102
God Stats
12W - 12L
1,502 SR
Queue Stats
358W - 298L
1,512 Elo+
Solo
Charybdis
Charybdis
Ganta Delra DOD
Charybdis
Level 157
God Stats
17W - 24L
1,530 SR
Queue Stats
438W - 384L
1,536 Elo+
Party 2
Zeus
Zeus
king_narwhal123
Zeus
Level 142
God Stats
4W - 3L
1,474 SR
Queue Stats
232W - 199L
1,554 Elo+
Solo
Team Averages
Level 116
1,465 SR
1,507 Elo+

VS

Team Averages
Level 101
1,731 SR
1,548 Elo+
Thor
Thor
AnubisWolf48
Thor
Level 67
God Stats
13W - 10L
1,597 SR
Queue Stats
163W - 167L
1,504 Elo+
Solo
Merlin
Merlin
BallaWithaDolla
Merlin
Level 109
God Stats
3W - 0L
1,819 SR
Queue Stats
41W - 38L
1,482 Elo+
Party 1
Bacchus
Bacchus
MScott713
Bacchus
Level 144
God Stats
5W - 1L
1,801 SR
Queue Stats
319W - 311L
1,474 Elo+
Party 1
Ullr
Ullr
TrashxBotx420
Ullr
Level 44
God Stats
36W - 23L
1,796 SR
Queue Stats
322W - 228L
1,704 Elo+
Solo
Izanami
Izanami
redice512
Izanami
Level 142
God Stats
20W - 13L
1,641 SR
Queue Stats
408W - 375L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
C4RNO OP
Kumbhakarna
11
0 / 5 / 1
6,801
425
2,553
16,108
9,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
12
2 / 4 / 0
7,371
461
4,785
10,511
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 1 / 1
8,284
518
3,227
9,126
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Ganta Delra DOD
Charybdis
13
0 / 5 / 0
7,450
466
8,662
14,717
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 5 / 0
7,021
439
7,956
10,516
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
8,848
553
4,419
10,537
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 2
8,238
515
8,640
4,945
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
MScott713
Bacchus
15
4 / 0 / 10
9,598
600
9,857
9,567
13,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
6 / 0 / 4
10,154
635
11,173
9,674
3,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
redice512
Izanami
15
8 / 0 / 5
9,431
589
10,111
7,219
2,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
20
20
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
1
2
2
1
L
Kumbhakarna
C4RNO OP
Kumbhakarna
0
5
1
0.1
L
Awilix
2
4
0
0.5
L
1
1
1
1.5
L
Charybdis
Ganta Delra DOD
Charybdis
0
5
0
0
W
Bacchus
MScott713
Bacchus
4
0
10
9
W
6
0
4
8
L
0
5
0
0
W
Izanami
redice512
Izanami
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,183
Damage
44,200
60,978
Taken
41,942
23,219
Mitigated
24,875
17,361
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,419
1,245
0
2,350
10,537
3,697
521
1,698
8,839
0
67,118
W
8,640
0
0
500
4,945
1,892
440
2,361
2,584
58,678
0
L
Kumbhakarna
C4RNO OP
Kumbhakarna
2,553
290
0
2,306
16,108
9,266
0
5,134
10,771
21,548
0
L
Awilix
4,785
1,684
0
3,760
10,511
3,305
0
2,621
7,890
0
41,471
L
3,227
669
235
2,859
9,126
3,318
0
5,821
3,305
57,305
0
L
Charybdis
Ganta Delra DOD
Charybdis
8,662
2,099
0
6,207
14,717
4,349
0
65
14,652
0
48,119
W
Bacchus
MScott713
Bacchus
9,857
1,483
184
2,014
9,567
13,219
0
5,193
4,374
22,815
0
W
11,173
4,469
0
4,037
9,674
3,367
963
306
9,368
0
71,810
L
7,956
1,943
0
1,994
10,516
2,981
0
4,543
5,863
52,209
0
W
Izanami
redice512
Izanami
10,111
7,385
0
4,445
7,219
2,700
1,188
4,247
2,972
0
76,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,927
Gold Earned
46,269
441
Minions Killed
550
0
Camps Cleared
0
1,407,256
Distance Traveled
1,562,754
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,848
553
113
7
0
346,808
5
W
Merlin
8,238
515
117
7
0
284,480
0
L
Kumbhakarna
6,801
425
38
2
0
309,934
0
L
Awilix
7,371
461
76
5
0
311,848
4
L
Ra
8,284
518
126
8
0
291,706
5
L
Charybdis
7,450
466
97
6
0
241,664
4
W
Bacchus
9,598
600
30
2
0
308,563
4
W
Ullr
10,154
635
135
8
0
328,697
6
L
Zeus
7,021
439
104
7
0
252,104
3
W
Izanami
9,431
589
155
10
0
294,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role