Player Matchup

Vamana
Vamana
 
Vamana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Clowns20
Cthulhu
Level 22
God Stats
2W - 3L
1,383 SR
Queue Stats
19W - 23L
1,473 Elo+
Solo
Chang'e
Chang'e
N-e-G-o-L-e-O
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,689 Elo+
Party 1
Sun Wukong
Sun Wukong
Overtaker_33
Sun Wukong
Level 13
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 1L
1,689 Elo+
Party 1
Ah Puch
Ah Puch
rayquaza-_-SL
Ah Puch
Level 53
God Stats
0W - 4L
1,588 SR
Queue Stats
58W - 64L
1,460 Elo+
Party 1
Team Averages
Level 25
1,449 SR
1,562 Elo+

VS

Team Averages
Level 23
1,613 SR
1,482 Elo+
Loki
Loki
CDNolaf
Loki
Level 18
God Stats
26W - 18L
1,558 SR
Queue Stats
43W - 48L
1,372 Elo+
Solo
Xing Tian
Xing Tian
Chubirabiron
Xing Tian
Level 23
God Stats
6W - 3L
1,822 SR
Queue Stats
86W - 71L
1,480 Elo+
Solo
Anubis
Anubis
Gapolar
Anubis
Level 15
God Stats
27W - 27L
1,500 SR
Queue Stats
96W - 79L
1,500 Elo+
Solo
Artemis
Artemis
MonedaDeCien
Artemis
Level 29
God Stats
9W - 6L
1,687 SR
Queue Stats
143W - 135L
1,540 Elo+
Party 2
He Bo
He Bo
VavoxZesh
He Bo
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
183W - 186L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
0 / 3 / 4
9,484
948
5,316
15,914
6,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Clowns20
Cthulhu
17
3 / 6 / 7
11,018
1,102
9,727
14,372
15,734
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
16
0 / 7 / 2
8,959
896
5,970
14,220
4,971
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Overtaker_33
Sun Wukong
16
1 / 4 / 4
9,388
939
4,032
11,017
8,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
16
7 / 8 / 3
11,598
1,160
25,148
18,726
6,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

142

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CDNolaf
Loki
17
5 / 3 / 9
10,677
1,068
7,260
8,912
6,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Chubirabiron
Xing Tian
18
6 / 1 / 16
11,031
1,103
12,912
13,766
16,747
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Gapolar
Anubis
17
5 / 1 / 15
11,272
1,127
12,889
9,235
4,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MonedaDeCien
Artemis
17
7 / 4 / 13
11,574
1,157
18,889
10,448
3,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
VavoxZesh
He Bo
17
5 / 2 / 15
10,828
1,083
15,157
11,111
4,288
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
96
11
Kills
28
28
Deaths
11
20
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
4
0.67
W
Loki
CDNolaf
Loki
5
3
9
3.17
W
Xing Tian
Chubirabiron
Xing Tian
6
1
16
14
L
Cthulhu
Clowns20
Cthulhu
3
6
7
1.08
W
Anubis
Gapolar
Anubis
5
1
15
12.5
W
Artemis
MonedaDeCien
Artemis
7
4
13
3.38
L
Chang'e
0
7
2
0.14
L
Sun Wukong
Overtaker_33
Sun Wukong
1
4
4
0.75
W
He Bo
VavoxZesh
He Bo
5
2
15
6.25
L
Ah Puch
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,193
Damage
67,107
74,249
Taken
53,472
42,276
Mitigated
35,673
12,287
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,316
1,788
0
2,159
15,914
6,939
0
8,377
7,537
7
21,321
W
Loki
CDNolaf
Loki
7,260
2,347
0
846
8,912
6,069
0
6,761
2,151
0
15,960
W
Xing Tian
Chubirabiron
Xing Tian
12,912
1,426
282
63
13,766
16,747
0
10,388
3,378
21,938
0
L
Cthulhu
Clowns20
Cthulhu
9,727
426
137
0
14,372
15,734
0
6,477
7,895
24,747
0
W
Anubis
Gapolar
Anubis
12,889
1,196
0
3,626
9,235
4,600
0
7,509
1,726
35,609
0
W
Artemis
MonedaDeCien
Artemis
18,889
9,628
0
1,180
10,448
3,969
0
8,593
1,855
0
38,157
L
Chang'e
5,970
1,216
2,688
2,142
14,220
4,971
0
7,724
6,496
23,809
0
L
Sun Wukong
Overtaker_33
Sun Wukong
4,032
618
0
481
11,017
8,339
0
7,391
3,626
0
9,173
W
He Bo
VavoxZesh
He Bo
15,157
1,359
0
2,314
11,111
4,288
0
7,601
3,510
31,895
0
L
Ah Puch
25,148
1,451
0
4,680
18,726
6,293
0
10,989
7,737
48,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,447
Gold Earned
55,382
172
Minions Killed
189
5
Camps Cleared
7
940,896
Distance Traveled
933,875
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,484
948
21
2
2
219,009
2
W
Loki
10,677
1,068
15
2
4
183,187
2
W
Xing Tian
11,031
1,103
15
2
0
200,964
0
L
Cthulhu
11,018
1,102
31
3
0
184,558
1
W
Anubis
11,272
1,127
68
7
1
189,769
0
W
Artemis
11,574
1,157
45
5
0
162,289
0
L
Chang'e
8,959
896
38
4
1
155,359
0
L
Sun Wukong
9,388
939
8
1
0
207,556
1
W
He Bo
10,828
1,083
46
5
2
197,666
0
L
Ah Puch
11,598
1,160
74
7
2
174,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role