Player Matchup

Arachne
Arachne
Blu817
Arachne
Level 48
God Stats
10W - 13L
1,459 SR
Queue Stats
225W - 232L
1,413 Elo+
Party 3
Merlin
Merlin
Carnage113
Merlin
Level 16
God Stats
37W - 33L
1,476 SR
Queue Stats
273W - 329L
1,348 Elo+
Party 2
Chaac
Chaac
JumpingJebus
Chaac
Level 100
God Stats
0W - 1L
1,354 SR
Queue Stats
2W - 6L
1,311 Elo+
Party 2
Terra
Terra
ZPShiv
Terra
Level 47
God Stats
0W - 2L
1,288 SR
Queue Stats
143W - 153L
1,476 Elo+
Party 3
Charybdis
Charybdis
kiggyy
Charybdis
Level 29
God Stats
5W - 6L
1,430 SR
Queue Stats
283W - 332L
1,360 Elo+
Party 3
Team Averages
Level 48
1,401 SR
1,381 Elo+

VS

Team Averages
Level 60
1,736 SR
1,508 Elo+
Anubis
Anubis
Alvinator3000
Anubis
Level 135
God Stats
6W - 4L
1,628 SR
Queue Stats
138W - 115L
1,527 Elo+
Party 1
Apollo
Apollo
LethalResurrect
Apollo
Level 64
God Stats
23W - 16L
1,620 SR
Queue Stats
267W - 296L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
OnMUMS
Sun Wukong
Level 15
God Stats
8W - 6L
1,669 SR
Queue Stats
149W - 137L
1,538 Elo+
Party 1
Scylla
Scylla
ZirifeYT
Scylla
Level 21
God Stats
4W - 0L
1,812 SR
Queue Stats
123W - 81L
1,472 Elo+
Party 1
Fenrir
Fenrir
Ódysseus
Fenrir
Level 64
God Stats
4W - 1L
1,953 SR
Queue Stats
132W - 122L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blu817
Arachne
14
3 / 5 / 1
8,584
537
6,808
14,329
5,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Carnage113
Merlin
12
0 / 5 / 5
7,600
475
2,610
8,811
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 4 / 1
8,950
559
7,147
11,426
8,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
ZPShiv
Terra
11
1 / 4 / 2
7,000
438
3,666
13,790
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
kiggyy
Charybdis
11
0 / 6 / 0
6,545
409
5,990
10,002
2,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 8
9,025
564
12,011
9,953
4,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
7 / 0 / 2
9,218
576
9,620
6,527
2,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
OnMUMS
Sun Wukong
13
1 / 3 / 5
8,065
504
5,335
14,612
9,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
ZirifeYT
Scylla
15
4 / 3 / 6
9,102
569
9,561
10,174
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Ódysseus
Fenrir
16
7 / 2 / 1
9,603
600
7,391
8,073
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
9
Kills
24
24
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
Arachne
Blu817
Arachne
3
5
1
0.7
L
Merlin
Carnage113
Merlin
0
5
5
0.5
L
5
4
1
1.38
W
7
0
2
8
W
Sun Wukong
OnMUMS
Sun Wukong
1
3
5
1.17
L
Terra
ZPShiv
Terra
1
4
2
0.5
W
Scylla
ZirifeYT
Scylla
4
3
6
2.33
L
Charybdis
kiggyy
Charybdis
0
6
0
0
W
Fenrir
Ódysseus
Fenrir
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,221
Damage
43,918
58,358
Taken
49,339
28,255
Mitigated
23,140
13,899
Healing
18,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,011
550
0
4,825
9,953
4,278
108
2,446
7,369
52,154
0
L
Arachne
Blu817
Arachne
6,808
3,850
0
4,009
14,329
5,126
0
6,574
7,755
0
62,484
L
Merlin
Carnage113
Merlin
2,610
264
0
500
8,811
2,449
124
4,289
4,522
36,193
0
L
7,147
1,600
0
3,577
11,426
8,622
490
5,357
6,069
0
41,087
W
9,620
6,885
0
2,632
6,527
2,210
1,419
1,051
5,476
0
51,023
W
Sun Wukong
OnMUMS
Sun Wukong
5,335
1,546
0
4,373
14,612
9,897
1,694
894
13,225
0
40,705
L
Terra
ZPShiv
Terra
3,666
698
1,185
2,882
13,790
9,224
527
4,588
9,202
17,880
0
W
Scylla
ZirifeYT
Scylla
9,561
1,624
0
3,474
10,174
3,512
2,187
531
9,553
56,858
0
L
Charybdis
kiggyy
Charybdis
5,990
3,946
0
1,746
10,002
2,834
469
1,049
8,953
0
35,554
W
Fenrir
Ódysseus
Fenrir
7,391
2,060
0
3,472
8,073
3,243
0
1,354
6,581
0
61,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,679
Gold Earned
45,013
327
Minions Killed
447
0
Camps Cleared
0
1,449,507
Distance Traveled
1,513,981
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,025
564
77
5
0
269,034
5
L
Arachne
8,584
537
93
6
0
349,370
1
L
Merlin
7,600
475
73
5
0
267,839
1
L
Chaac
8,950
559
83
5
0
260,430
5
W
Apollo
9,218
576
93
6
0
319,058
2
W
Sun Wukong
8,065
504
76
5
0
307,578
2
L
Terra
7,000
438
20
1
0
310,180
3
W
Scylla
9,102
569
104
7
0
288,548
10
L
Charybdis
6,545
409
58
4
0
261,688
2
W
Fenrir
9,603
600
97
6
0
329,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role