Player Matchup

Izanami
Izanami
DemonSlayer3704
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,665 Elo+
Solo
Chaac
Chaac
SnowBall-maister
Chaac
Level 28
God Stats
2W - 6L
1,716 SR
Queue Stats
71W - 75L
1,594 Elo+
Solo
Bakasura
Bakasura
TheAmazingCorn
Bakasura
Level 29
God Stats
25W - 11L
1,696 SR
Queue Stats
154W - 160L
1,572 Elo+
Solo
Skadi
Skadi
Zub7ero
Skadi
Level 24
God Stats
70W - 79L
1,512 SR
Queue Stats
77W - 84L
1,529 Elo+
Solo
Neith
Neith
irishcremer
Neith
Level 27
God Stats
9W - 5L
1,524 SR
Queue Stats
157W - 156L
1,566 Elo+
Solo
Team Averages
Level 25
1,590 SR
1,585 Elo+

VS

Team Averages
Level 21
1,556 SR
1,631 Elo+
Charybdis
Charybdis
Fear7641
Charybdis
Level 22
God Stats
3W - 0L
1,853 SR
Queue Stats
96W - 86L
1,589 Elo+
Solo
Cabrakan
Cabrakan
HNC-YngFatherFig
Cabrakan
Level 22
God Stats
105W - 74L
1,642 SR
Queue Stats
202W - 164L
1,651 Elo+
Solo
Nemesis
Nemesis
Jemelle
Nemesis
Level 29
God Stats
3W - 6L
1,494 SR
Queue Stats
201W - 178L
1,668 Elo+
Solo
Jormungandr
Jormungandr
Tough_Bagel
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,605 Elo+
Solo
Ymir
Ymir
ck4ll_90
Ymir
Level 8
God Stats
1W - 0L
1,288 SR
Queue Stats
3W - 3L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 5
10,625
559
11,994
13,583
4,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 1
8,459
445
9,075
20,211
18,414
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
14
7 / 6 / 1
9,831
517
8,457
15,730
7,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
Zub7ero
Skadi
14
2 / 6 / 7
8,996
473
7,551
12,967
3,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 3 / 3
10,337
544
9,206
9,449
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fear7641
Charybdis
18
3 / 1 / 6
10,991
578
6,806
10,798
3,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
8 / 6 / 7
11,106
585
13,654
18,489
14,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Jemelle
Nemesis
18
13 / 1 / 5
11,788
620
18,063
13,594
8,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Tough_Bagel
Jormungandr
18
2 / 1 / 3
11,253
592
10,633
15,502
19,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
12
0 / 5 / 6
8,408
443
1,098
12,785
10,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
14
Kills
26
26
Deaths
14
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
Charybdis
Fear7641
Charybdis
3
1
6
6
W
8
6
7
1.92
W
Nemesis
Jemelle
Nemesis
13
1
5
15.5
L
0
5
1
0.1
L
Bakasura
7
6
1
1.25
W
Jormungandr
Tough_Bagel
Jormungandr
2
1
3
3.5
L
Skadi
Zub7ero
Skadi
2
6
7
0.92
W
Ymir
0
5
6
0.6
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,283
Damage
50,254
71,940
Taken
71,168
37,143
Mitigated
56,740
13,451
Healing
18,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,994
7,322
0
2,275
13,583
4,633
0
7,443
6,140
0
92,979
W
Charybdis
Fear7641
Charybdis
6,806
3,795
0
4,247
10,798
3,752
521
83
10,645
0
94,706
W
13,654
2,107
0
6,731
18,489
14,547
0
380
17,853
59,442
0
W
Nemesis
Jemelle
Nemesis
18,063
10,030
0
3,784
13,594
8,122
0
634
12,378
0
77,661
L
9,075
986
0
6,029
20,211
18,414
263
9,177
11,034
3,776
47,513
L
Bakasura
8,457
6,238
0
3,015
15,730
7,047
0
4,889
10,841
0
52,362
W
Jormungandr
Tough_Bagel
Jormungandr
10,633
4,084
0
3,010
15,502
19,413
210
489
14,439
82,272
0
L
Skadi
Zub7ero
Skadi
7,551
3,512
0
0
12,967
3,709
745
3,885
9,082
0
60,421
W
Ymir
1,098
334
0
454
12,785
10,906
0
140
12,480
28,037
0
L
9,206
4,924
0
2,132
9,449
3,340
936
343
9,106
0
63,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,248
Gold Earned
53,546
557
Minions Killed
576
0
Camps Cleared
0
1,775,545
Distance Traveled
1,818,761
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,625
559
147
8
0
326,692
3
W
Charybdis
10,991
578
172
9
0
366,046
4
W
Cabrakan
11,106
585
98
5
0
344,577
3
W
Nemesis
11,788
620
94
5
0
411,811
0
L
Chaac
8,459
445
90
5
0
311,570
2
L
Bakasura
9,831
517
108
6
0
427,465
5
W
Jormungandr
11,253
592
176
9
0
344,610
0
L
Skadi
8,996
473
85
4
0
368,179
5
W
Ymir
8,408
443
36
2
0
351,717
5
L
Neith
10,337
544
127
7
0
341,639
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role