Player Matchup

Olorun
Olorun
Defiantpluto907
Olorun
Level 108
God Stats
17W - 8L
1,954 SR
Queue Stats
105W - 87L
1,392 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IDokueki
Cu Chulainn
Level 67
God Stats
12W - 11L
1,432 SR
Queue Stats
128W - 120L
1,428 Elo+
Solo
Anhur
Anhur
LarryOgBLzN
Anhur
Level 79
God Stats
11W - 11L
1,318 SR
Queue Stats
322W - 413L
1,366 Elo+
Solo
Loki
Loki
PhoenixFire907
Loki
Level 84
God Stats
16W - 24L
1,360 SR
Queue Stats
264W - 319L
1,307 Elo+
Party 2
Bacchus
Bacchus
marres_jozrael
Bacchus
Level 60
God Stats
28W - 16L
1,575 SR
Queue Stats
119W - 159L
1,345 Elo+
Solo
Team Averages
Level 80
1,528 SR
1,367 Elo+

VS

Team Averages
Level 66
1,489 SR
1,368 Elo+
Medusa
Medusa
 
Medusa
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
lil_C-1000
Loki
Level 49
God Stats
5W - 8L
1,500 SR
Queue Stats
137W - 173L
1,265 Elo+
Party 1
Cerberus
Cerberus
ultralight171
Cerberus
Level 6
God Stats
5W - 3L
1,484 SR
Queue Stats
7W - 7L
1,268 Elo+
Party 1
Nu Wa
Nu Wa
xxdeseox
Nu Wa
Level 85
God Stats
15W - 20L
1,461 SR
Queue Stats
136W - 153L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 0 / 0
10,756
768
14,329
13,549
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
IDokueki
Cu Chulainn
13
3 / 0 / 2
7,967
569
4,595
8,337
5,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
3 / 1 / 3
7,617
544
4,667
7,750
1,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 3
7,912
565
3,771
5,398
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 1 / 2
8,150
582
5,703
9,693
8,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 5 / 0
6,394
457
7,867
10,111
2,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
 
Baron Samedi
11
0 / 4 / 0
6,227
445
4,175
9,061
4,488
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 6 / 0
5,388
385
2,738
11,112
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ultralight171
Cerberus
9
0 / 5 / 1
5,679
406
479
8,738
5,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
xxdeseox
Nu Wa
10
0 / 8 / 0
5,674
405
5,735
8,719
2,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
28
Kills
2
2
Deaths
28
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
0
0.4
L
Baron Samedi
 
Baron Samedi
0
4
0
0
W
14
0
0
14
W
Cu Chulainn
IDokueki
Cu Chulainn
3
0
2
4
W
3
1
3
4.5
W
2
0
3
3.5
L
0
6
0
0
W
6
1
2
7
L
Cerberus
ultralight171
Cerberus
0
5
1
0.1
L
Nu Wa
xxdeseox
Nu Wa
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,065
Damage
20,994
44,727
Taken
47,741
23,268
Mitigated
18,985
17,208
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,867
4,523
0
2,144
10,111
2,851
195
4,173
5,938
0
40,810
L
Baron Samedi
 
Baron Samedi
4,175
326
0
3,496
9,061
4,488
240
1,761
6,638
31,535
0
W
14,329
7,499
0
10,166
13,549
5,002
4,002
4,422
9,127
80,671
0
W
Cu Chulainn
IDokueki
Cu Chulainn
4,595
542
0
1,449
8,337
5,822
0
4,008
4,329
8,489
27,311
W
4,667
1,535
0
2,753
7,750
1,903
550
428
7,322
0
49,521
W
3,771
607
0
854
5,398
1,960
743
1,171
4,227
0
44,719
L
2,738
797
0
2,078
11,112
3,296
0
5,310
5,594
0
19,000
W
5,703
905
0
1,986
9,693
8,581
204
570
9,123
23,654
0
L
Cerberus
ultralight171
Cerberus
479
27
130
701
8,738
5,431
47
2,709
6,029
13,701
0
L
Nu Wa
xxdeseox
Nu Wa
5,735
2,672
0
740
8,719
2,919
0
6,920
1,752
26,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,402
Gold Earned
29,362
381
Minions Killed
242
0
Camps Cleared
0
1,270,292
Distance Traveled
1,193,988
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,394
457
76
5
0
246,922
6
L
Baron Samedi
6,227
445
55
4
0
208,310
3
W
Olorun
10,756
768
124
9
0
224,387
0
W
Cu Chulainn
7,967
569
78
6
0
262,348
1
W
Anhur
7,617
544
75
5
0
224,180
2
W
Loki
7,912
565
80
6
0
291,772
0
L
Loki
5,388
385
34
2
0
274,697
0
W
Bacchus
8,150
582
24
2
0
267,605
2
L
Cerberus
5,679
406
43
3
0
233,708
2
L
Nu Wa
5,674
405
34
2
0
230,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role