Player Matchup

Medusa
Medusa
 
Medusa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
FallLeloup007
Discordia
Level 127
God Stats
2W - 5L
1,157 SR
Queue Stats
78W - 134L
1,371 Elo+
Party 2
Serqet
Serqet
leeluis013
Serqet
Level 89
God Stats
5W - 3L
1,739 SR
Queue Stats
63W - 100L
1,312 Elo+
Party 2
Team Averages
Level 104
1,465 SR
1,394 Elo+

VS

Team Averages
Level 40
1,396 SR
1,459 Elo+
Ares
Ares
BIGCheese8
Ares
Level 63
God Stats
6W - 7L
1,401 SR
Queue Stats
69W - 72L
1,520 Elo+
Party 1
Charybdis
Charybdis
CrunchyMilk0704
Charybdis
Level 44
God Stats
1W - 7L
1,286 SR
Queue Stats
49W - 59L
1,452 Elo+
Party 1
Vulcan
Vulcan
Gergatt
Vulcan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 1 / 6
10,540
703
8,899
7,873
2,877
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
FallLeloup007
Discordia
14
6 / 1 / 6
11,198
747
14,366
7,406
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
leeluis013
Serqet
13
4 / 4 / 7
10,589
706
6,265
11,144
4,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
10,088
673
6,974
16,088
18,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
CrunchyMilk0704
Charybdis
12
1 / 5 / 4
9,105
607
3,747
9,792
3,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
Gergatt
Vulcan
13
3 / 7 / 2
9,832
655
5,771
10,457
5,550
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
13
Kills
6
6
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
6
6
L
2
1
4
4
L
Charybdis
CrunchyMilk0704
Charybdis
1
5
4
0.6
W
Discordia
FallLeloup007
Discordia
6
1
6
9
L
Vulcan
Gergatt
Vulcan
3
7
2
0.57
W
Serqet
leeluis013
Serqet
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,530
Damage
16,492
26,423
Taken
36,337
9,428
Mitigated
27,711
5,046
Healing
3,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,899
3,093
0
2,157
7,873
2,877
1,475
5,276
2,597
0
48,698
L
6,974
480
0
1,490
16,088
18,416
169
5,609
9,674
17,600
0
L
Charybdis
CrunchyMilk0704
Charybdis
3,747
1,849
0
1,376
9,792
3,745
1,042
3,613
5,439
0
29,670
W
Discordia
FallLeloup007
Discordia
14,366
567
0
1,428
7,406
2,426
1,205
3,921
3,485
44,055
0
L
Vulcan
Gergatt
Vulcan
5,771
1,453
0
423
10,457
5,550
288
4,468
5,219
32,953
0
W
Serqet
leeluis013
Serqet
6,265
1,510
0
1,461
11,144
4,125
0
4,403
6,741
0
22,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,327
Gold Earned
29,025
187
Minions Killed
151
8
Camps Cleared
5
872,959
Distance Traveled
771,431
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,540
703
93
6
3
281,324
1
L
Ares
10,088
673
13
1
1
309,932
12
L
Charybdis
9,105
607
81
5
2
253,080
7
W
Discordia
11,198
747
67
4
1
289,301
4
L
Vulcan
9,832
655
57
4
2
208,419
1
W
Serqet
10,589
706
27
2
4
302,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role