Player Matchup

Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold II
BasementDweIIer
Osiris
Gold II
Level 88
God Stats
0W - 5L
1,145 SR
Queue Stats
377W - 371L
1,465 MMR
Solo
Artemis
Artemis
Gold III
II Goku I7
Artemis
Gold III
Level 160
God Stats
3W - 10L
1,559 SR
Queue Stats
425W - 448L
1,464 MMR
Solo
Bakasura
Bakasura
Gold V
Jhethio
Bakasura
Gold V
Level 149
God Stats
1W - 4L
1,407 SR
Queue Stats
82W - 93L
1,345 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
mykymas
Morgan Le Fay
Gold III
Level 144
God Stats
0W - 1L
1,528 SR
Queue Stats
70W - 68L
1,629 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,428 SR
1,481 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,556 SR
1,470 MMR
Thoth
Thoth
Silver I
Beasttoeast19
Thoth
Silver I
Level 160
God Stats
27W - 16L
1,840 SR
Queue Stats
62W - 60L
1,481 MMR
Solo
Neith
Neith
Gold III
Damianiac
Neith
Gold III
Level 109
God Stats
6W - 6L
1,567 SR
Queue Stats
149W - 144L
1,469 MMR
Solo
Ares
Ares
Bronze III
UrsulaMYLUVR35
Ares
Bronze III
Level 33
God Stats
1W - 1L
1,424 SR
Queue Stats
3W - 16L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
iAmMerc
Cu Chulainn
Silver I
Level 38
God Stats
3W - 4L
1,509 SR
Queue Stats
19W - 21L
1,469 MMR
Solo
Awilix
Awilix
Silver I
ΩBIGBOSSΩ
Awilix
Silver I
Level 145
God Stats
1W - 1L
1,442 SR
Queue Stats
27W - 27L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
2 / 2 / 1
3,769
754
1,330
4,199
1,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 0
3,220
644
3,101
4,017
1,771
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
II Goku I7
Artemis
6
1 / 1 / 1
3,436
687
1,424
1,400
257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
Jhethio
Bakasura
6
0 / 2 / 1
3,632
726
765
3,798
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
mykymas
Morgan Le Fay
1
0 / 0 / 0
2,469
494
0
0
0
Bans
AthenaCthulhuGilgamesh

VS

Bans
TiamatSkadiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 2 / 2
4,255
851
2,420
1,691
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Damianiac
Neith
6
1 / 0 / 1
3,528
706
1,413
1,549
323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

4
0 / 1 / 1
3,003
601
295
2,336
664
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
iAmMerc
Cu Chulainn
7
2 / 0 / 0
4,230
846
2,927
4,961
1,478
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
6
1 / 0 / 2
3,697
739
1,411
2,858
567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
7
7
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
1
1.25
L
0
2
0
0
W
3
2
2
2
W
Neith
Damianiac
Neith
1
0
1
1.5
L
Artemis
II Goku I7
Artemis
1
1
1
1.5
L
Bakasura
Jhethio
Bakasura
0
2
1
0.25
W
0
1
1
0.5
W
Cu Chulainn
iAmMerc
Cu Chulainn
2
0
0
2
L
Morgan Le Fay
mykymas
Morgan Le Fay
0
0
0
0
W
Awilix
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,620
Damage
8,466
13,414
Taken
13,395
4,714
Mitigated
3,431
3,183
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,330
520
0
898
4,199
1,641
0
1,386
2,716
8,775
0
L
3,101
1,656
0
1,257
4,017
1,771
0
0
4,017
0
11,636
W
2,420
256
0
0
1,691
399
566
480
1,186
15,018
0
W
Neith
Damianiac
Neith
1,413
799
0
1,003
1,549
323
264
246
1,303
0
15,803
L
Artemis
II Goku I7
Artemis
1,424
594
0
480
1,400
257
0
450
899
0
12,258
L
Bakasura
Jhethio
Bakasura
765
639
0
548
3,798
1,045
0
647
3,067
0
12,627
W
295
26
0
750
2,336
664
38
529
1,807
2,742
0
W
Cu Chulainn
iAmMerc
Cu Chulainn
2,927
1,092
0
1,386
4,961
1,478
0
0
4,961
0
16,976
L
Morgan Le Fay
mykymas
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
1,411
741
0
1,393
2,858
567
0
75
2,783
0
11,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,526
Gold Earned
18,713
102
Minions Killed
139
0
Camps Cleared
0
403,857
Distance Traveled
495,114
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,769
754
8
2
0
101,624
1
L
Osiris
3,220
644
26
5
0
106,785
1
W
Thoth
4,255
851
35
7
0
99,170
2
W
Neith
3,528
706
35
7
0
87,222
2
L
Artemis
3,436
687
31
6
0
91,144
0
L
Bakasura
3,632
726
37
7
0
104,304
1
W
Ares
3,003
601
9
2
0
86,585
2
W
Cu Chulainn
4,230
846
31
6
0
97,183
2
L
Morgan Le Fay
2,469
494
0
0
0
0
0
W
Awilix
3,697
739
29
6
0
124,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role