Player Matchup

Tyr
Tyr
DOZER2K14
Tyr
Level 123
God Stats
1W - 0L
1,588 SR
Queue Stats
79W - 60L
1,491 Elo+
Party 1
Ra
Ra
SonofJudah__
Ra
Level 119
God Stats
1W - 2L
1,281 SR
Queue Stats
37W - 25L
1,462 Elo+
Party 1
Loki
Loki
cuuljoe
Loki
Level 109
God Stats
1W - 0L
1,332 SR
Queue Stats
20W - 19L
1,464 Elo+
Party 1
Team Averages
Level 117
1,401 SR
1,473 Elo+

VS

Team Averages
Level 82
1,445 SR
1,462 Elo+
Ullr
Ullr
Agent_WhitePanda
Ullr
Level 100
God Stats
1W - 1L
1,548 SR
Queue Stats
35W - 46L
1,410 Elo+
Party 2
Bellona
Bellona
Dark wolf7474
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
He Bo
He Bo
Silvonias
He Bo
Level 142
God Stats
0W - 1L
1,287 SR
Queue Stats
93W - 114L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 8
9,877
658
5,115
17,285
15,074
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 3 / 3
10,799
720
7,086
9,911
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
cuuljoe
Loki
15
8 / 3 / 6
11,794
786
11,836
9,743
3,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 1
10,678
712
11,342
11,992
6,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
6
0 / 5 / 1
7,685
512
520
7,464
4,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
Silvonias
He Bo
14
2 / 6 / 9
9,954
664
13,457
12,039
5,456
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
14
Kills
11
12
Deaths
15
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
9
4
1
2.38
W
1
6
8
0.83
L
Bellona
0
5
1
0.1
L
He Bo
Silvonias
He Bo
2
6
9
1.08
W
5
3
3
2.17
W
Loki
cuuljoe
Loki
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,037
Damage
25,319
36,939
Taken
31,495
23,201
Mitigated
15,654
8,579
Healing
6,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,342
6,051
164
3,312
11,992
6,134
1,106
2,722
9,270
0
37,463
W
5,115
1,170
102
2,890
17,285
15,074
417
4,905
11,228
0
20,512
L
Bellona
520
226
0
72
7,464
4,064
60
2,504
4,960
0
1,396
L
He Bo
Silvonias
He Bo
13,457
1,114
256
2,659
12,039
5,456
507
2,344
9,695
40,234
0
W
7,086
745
2,189
3,145
9,911
4,233
1,085
4,297
5,614
50,815
0
W
Loki
cuuljoe
Loki
11,836
3,783
0
253
9,743
3,894
830
4,717
4,916
0
29,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,470
Gold Earned
28,317
155
Minions Killed
137
7
Camps Cleared
5
752,883
Distance Traveled
500,761
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,678
712
73
5
2
233,461
3
W
Tyr
9,877
658
41
3
1
259,469
8
L
Bellona
7,685
512
3
0
0
51,940
0
L
He Bo
9,954
664
61
4
3
215,360
2
W
Ra
10,799
720
89
6
4
250,772
0
W
Loki
11,794
786
25
2
2
242,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role