Player Matchup

Sun Wukong
Sun Wukong
SYK012
Sun Wukong
Level 41
God Stats
28W - 20L
1,646 SR
Queue Stats
54W - 38L
1,644 Elo+
Party 2
Eset
Eset
TheStickMeister
Eset
Level 128
God Stats
2W - 1L
1,599 SR
Queue Stats
219W - 125L
1,735 Elo+
Party 2
Charybdis
Charybdis
Xx420PraiseItxX
Charybdis
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 135L
1,705 Elo+
Party 2
Jormungandr
Jormungandr
gotpilk
Jormungandr
Level 121
God Stats
26W - 12L
1,692 SR
Queue Stats
243W - 140L
1,704 Elo+
Party 2
Team Averages
Level 103
1,610 SR
1,697 Elo+

VS

Team Averages
Level 108
1,623 SR
1,562 Elo+
Hercules
Hercules
Booted
Hercules
Level 155
God Stats
41W - 15L
1,743 SR
Queue Stats
239W - 116L
1,729 Elo+
Party 1
Eset
Eset
Demonic Tamales
Eset
Level 126
God Stats
2W - 1L
2,032 SR
Queue Stats
205W - 109L
1,702 Elo+
Party 1
Bacchus
Bacchus
Unique289
Bacchus
Level 25
God Stats
0W - 1L
1,132 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 1
Awilix
Awilix
derekjs1
Awilix
Level 125
God Stats
0W - 3L
1,585 SR
Queue Stats
35W - 21L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SYK012
Sun Wukong
14
1 / 2 / 5
9,076
756
2,382
7,948
3,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 9
10,469
872
11,204
6,716
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Xx420PraiseItxX
Charybdis
16
6 / 2 / 7
10,424
869
8,452
9,307
3,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
gotpilk
Jormungandr
16
4 / 0 / 10
10,131
844
13,354
8,138
7,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Booted
Hercules
14
1 / 4 / 2
8,823
735
8,022
14,451
6,415
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 3
9,389
782
7,074
8,380
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Unique289
Bacchus
13
1 / 6 / 1
7,947
662
5,261
14,313
15,964
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
derekjs1
Awilix
13
2 / 4 / 1
8,408
701
1,805
9,988
3,625
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
16
Kills
6
6
Deaths
16
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Booted
Hercules
1
4
2
0.5
L
2
2
3
1.75
W
Sun Wukong
SYK012
Sun Wukong
1
2
5
1.75
W
5
2
9
4.75
L
Bacchus
Unique289
Bacchus
1
6
1
0.25
W
Charybdis
Xx420PraiseItxX
Charybdis
6
2
7
4.75
L
Awilix
derekjs1
Awilix
2
4
1
0.63
W
Jormungandr
gotpilk
Jormungandr
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,392
Damage
22,162
32,109
Taken
47,132
16,692
Mitigated
29,746
8,171
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Booted
Hercules
8,022
2,377
0
4,765
14,451
6,415
37
7,073
7,101
0
34,026
L
7,074
615
371
2,071
8,380
3,742
136
4,602
3,694
44,220
0
W
Sun Wukong
SYK012
Sun Wukong
2,382
499
0
2,046
7,948
3,368
705
2,820
5,014
0
18,926
W
11,204
2,618
212
1,345
6,716
2,326
1,691
3,166
3,412
35,013
0
L
Bacchus
Unique289
Bacchus
5,261
164
0
392
14,313
15,964
44
7,464
6,387
15,859
0
W
Charybdis
Xx420PraiseItxX
Charybdis
8,452
4,591
0
2,719
9,307
3,382
2,853
3,445
5,790
0
43,161
L
Awilix
derekjs1
Awilix
1,805
511
0
0
9,988
3,625
1,738
4,855
4,833
0
21,531
W
Jormungandr
gotpilk
Jormungandr
13,354
2,369
311
1,538
8,138
7,616
856
2,734
5,345
33,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,100
Gold Earned
34,567
214
Minions Killed
190
9
Camps Cleared
9
964,118
Distance Traveled
848,973
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,823
735
55
5
2
207,514
0
L
Eset
9,389
782
86
7
4
215,655
2
W
Sun Wukong
9,076
756
45
4
2
248,244
3
W
Eset
10,469
872
62
5
2
240,597
2
L
Bacchus
7,947
662
13
1
1
173,077
0
W
Charybdis
10,424
869
54
5
1
226,487
1
L
Awilix
8,408
701
36
3
2
252,727
0
W
Jormungandr
10,131
844
53
4
4
248,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role