Player Matchup

Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Silver V
WildLumberMan
Ymir
Silver V
Level 62
God Stats
1W - 2L
1,446 SR
Queue Stats
5W - 12L
1,285 MMR
Party 2
Artemis
Artemis
Bronze III
littlexXGODXx
Artemis
Bronze III
Level 89
God Stats
2W - 1L
1,769 SR
Queue Stats
5W - 7L
1,455 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,572 SR
1,413 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 78
1,367 SR
1,346 MMR
Horus
Horus
Gold V
CHAROBNJAK973
Horus
Gold V
Level 113
God Stats
23W - 30L
1,543 SR
Queue Stats
152W - 197L
1,238 MMR
Solo
Ra
Ra
Bronze III
DieLord
Ra
Bronze III
Level 62
God Stats
1W - 2L
1,059 SR
Queue Stats
2W - 12L
1,400 MMR
Party 1
Nike
Nike
Bronze III
makakas7
Nike
Bronze III
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 39L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 1 / 12
10,959
783
12,564
7,880
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
4 / 2 / 13
10,336
738
7,137
10,787
10,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
16
10 / 4 / 8
11,367
812
21,923
12,655
4,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Morgan Le FayCthulhuSobek

VS

Bans
ChironKaliGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 9 / 1
9,798
700
9,057
21,511
12,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 2 / 5
8,948
639
6,176
6,324
2,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
11
1 / 9 / 4
8,662
619
9,467
20,682
10,287
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
20
Kills
7
7
Deaths
20
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
12
12
L
5
9
1
0.61
L
1
2
5
1.75
W
4
2
13
5.25
W
Artemis
10
4
8
3.5
L
Nike
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,624
Damage
24,700
31,322
Taken
48,517
17,379
Mitigated
25,318
8,784
Healing
6,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,564
1,045
0
1,350
7,880
2,174
429
1,429
6,316
45,112
0
L
9,057
3,743
664
2,717
21,511
12,811
70
9,475
11,680
190
17,789
L
6,176
0
1,538
1,323
6,324
2,220
0
1,533
4,725
33,338
0
W
7,137
1,062
0
1,507
10,787
10,740
135
2,441
7,921
11,262
0
W
Artemis
21,923
16,155
0
5,927
12,655
4,465
2,494
2,771
9,587
0
69,484
L
Nike
9,467
918
0
645
20,682
10,287
0
8,197
12,053
0
19,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,662
Gold Earned
27,408
183
Minions Killed
127
9
Camps Cleared
4
766,567
Distance Traveled
727,420
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,959
783
85
6
4
284,254
2
L
Horus
9,798
700
23
2
2
202,410
7
L
Ra
8,948
639
75
5
1
302,868
0
W
Ymir
10,336
738
6
0
0
253,511
7
W
Artemis
11,367
812
92
7
5
228,802
3
L
Nike
8,662
619
29
2
1
222,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role