Player Matchup

Khepri
Khepri
Big Dust In HR
Khepri
Level 141
God Stats
10W - 8L
1,575 SR
Queue Stats
282W - 291L
1,524 Elo+
Party 3
Chiron
Chiron
MrLlamaaa
Chiron
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,730 Elo+
Party 2
Gilgamesh
Gilgamesh
ShadowBain24
Gilgamesh
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 137L
1,495 Elo+
Party 3
Raijin
Raijin
Swxzey
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 2
Agni
Agni
copiouscadence
Agni
Level 23
God Stats
0W - 1L
1,465 SR
Queue Stats
25W - 30L
1,478 Elo+
Solo
Team Averages
Level 58
1,508 SR
1,545 Elo+

VS

Team Averages
Level 81
1,559 SR
1,565 Elo+
Sun Wukong
Sun Wukong
BigDumb1234
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,558 Elo+
Party 1
Nemesis
Nemesis
Dizzymelon
Nemesis
Level 66
God Stats
1W - 0L
1,718 SR
Queue Stats
24W - 17L
1,616 Elo+
Party 1
Agni
Agni
Lasquigi
Agni
Level 144
God Stats
1W - 0L
1,538 SR
Queue Stats
83W - 72L
1,616 Elo+
Party 1
Apollo
Apollo
LordNatty
Apollo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 34L
1,527 Elo+
Solo
Janus
Janus
theshammy
Janus
Level 138
God Stats
1W - 0L
1,540 SR
Queue Stats
7W - 7L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 14
10,614
708
7,134
23,689
23,922
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
MrLlamaaa
Chiron
18
10 / 5 / 8
11,430
762
16,747
15,255
7,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
ShadowBain24
Gilgamesh
17
3 / 7 / 14
9,928
662
9,983
22,114
17,137
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Swxzey
Raijin
18
5 / 7 / 7
10,737
716
8,407
15,737
6,931
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 11 / 11
10,564
704
17,183
15,101
5,840
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigDumb1234
Sun Wukong
17
5 / 4 / 18
11,125
742
8,581
19,161
21,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
Dizzymelon
Nemesis
19
8 / 4 / 19
12,168
811
17,812
18,372
15,150
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
20
15 / 4 / 16
13,559
904
30,419
13,650
5,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
LordNatty
Apollo
18
4 / 6 / 14
11,571
771
8,344
13,532
5,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
theshammy
Janus
19
4 / 5 / 24
12,161
811
19,306
12,061
7,103
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
127
23
Kills
36
36
Deaths
23
54
Assists
91
Player
Kills
Deaths
Assists
KDA
L
1
6
14
1.33
W
Sun Wukong
BigDumb1234
Sun Wukong
5
4
18
3.5
W
Nemesis
Dizzymelon
Nemesis
8
4
19
4.38
W
Agni
15
4
16
5.75
W
Apollo
LordNatty
Apollo
4
6
14
1.83
L
Chiron
MrLlamaaa
Chiron
10
5
8
2.8
L
Gilgamesh
ShadowBain24
Gilgamesh
3
7
14
1.43
L
Raijin
Swxzey
Raijin
5
7
7
1.21
L
4
11
11
0.86
W
Janus
theshammy
Janus
4
5
24
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,454
Damage
84,462
91,896
Taken
76,776
60,834
Mitigated
54,656
15,812
Healing
29,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,134
373
457
2,060
23,689
23,922
0
12,667
10,158
15,664
0
W
Sun Wukong
BigDumb1234
Sun Wukong
8,581
1,475
648
5,299
19,161
21,382
175
7,228
11,933
0
19,830
W
Nemesis
Dizzymelon
Nemesis
17,812
6,297
2,080
6,370
18,372
15,150
527
9,576
8,796
0
21,343
W
Agni
30,419
3,449
3,188
5,097
13,650
5,579
1,324
6,724
6,926
53,739
0
W
Apollo
LordNatty
Apollo
8,344
3,118
778
3,007
13,532
5,442
780
6,077
7,455
0
23,142
L
Chiron
MrLlamaaa
Chiron
16,747
6,360
3,160
2,649
15,255
7,004
441
7,818
7,222
0
42,239
L
Gilgamesh
ShadowBain24
Gilgamesh
9,983
1,658
1,342
4,667
22,114
17,137
0
13,509
8,090
0
17,593
L
Raijin
Swxzey
Raijin
8,407
1,681
419
897
15,737
6,931
462
9,411
6,028
18,462
0
L
17,183
989
0
161
15,101
5,840
66
6,205
8,242
31,015
0
W
Janus
theshammy
Janus
19,306
1,626
395
2,746
12,061
7,103
2,056
3,119
8,942
38,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,273
Gold Earned
60,584
130
Minions Killed
146
0
Camps Cleared
0
1,167,902
Distance Traveled
1,495,368
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,614
708
14
1
0
247,680
1
W
Sun Wukong
11,125
742
19
1
0
316,065
0
W
Nemesis
12,168
811
11
1
0
304,888
0
W
Agni
13,559
904
43
3
0
286,529
0
W
Apollo
11,571
771
29
2
0
295,270
2
L
Chiron
11,430
762
38
3
0
227,161
0
L
Gilgamesh
9,928
662
24
2
0
250,573
0
L
Raijin
10,737
716
31
2
0
206,243
0
L
Agni
10,564
704
23
2
0
236,245
1
W
Janus
12,161
811
44
3
0
292,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role