Player Matchup

Neith
Neith
Cactus6942
Neith
Level 107
God Stats
1W - 1L
1,328 SR
Queue Stats
260W - 188L
1,577 Elo+
Party 1
Artio
Artio
WuLF HouNDliNG
Artio
Level 105
God Stats
1W - 1L
1,469 SR
Queue Stats
267W - 204L
1,565 Elo+
Party 1
Vulcan
Vulcan
xxXFIREgummyXxx
Vulcan
Level 88
God Stats
14W - 12L
1,627 SR
Queue Stats
268W - 188L
1,559 Elo+
Party 1
Team Averages
Level 100
1,475 SR
1,567 Elo+

VS

Team Averages
Level 108
1,522 SR
1,546 Elo+
Charybdis
Charybdis
BuckeyesRule12
Charybdis
Level 109
God Stats
2W - 6L
1,364 SR
Queue Stats
183W - 159L
1,538 Elo+
Party 2
Pele
Pele
CASE2319
Pele
Level 109
God Stats
45W - 28L
1,648 SR
Queue Stats
235W - 199L
1,534 Elo+
Party 2
Agni
Agni
DjMunch92
Agni
Level 106
God Stats
6W - 7L
1,554 SR
Queue Stats
133W - 113L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
16 / 8 / 9
19,088
764
27,432
25,737
12,607
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 5 / 17
18,233
729
14,063
35,412
47,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 10 / 9
17,496
700
26,979
18,794
6,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BuckeyesRule12
Charybdis
18
3 / 10 / 15
16,092
644
18,953
22,678
6,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
20
9 / 11 / 9
17,548
702
20,853
26,031
17,917
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
20
11 / 12 / 9
17,975
719
30,796
31,372
11,585
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
56
33
Kills
23
23
Deaths
33
35
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BuckeyesRule12
Charybdis
3
10
15
1.05
L
Pele
9
11
9
1.23
W
Neith
16
8
9
2.56
L
Agni
11
12
9
1.29
W
7
5
17
3.1
W
10
10
9
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,474
Damage
70,602
79,943
Taken
80,081
67,386
Mitigated
36,345
16,310
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BuckeyesRule12
Charybdis
18,953
13,130
0
2,751
22,678
6,843
1,283
11,698
10,980
0
46,272
L
Pele
20,853
3,668
0
1,173
26,031
17,917
698
13,886
12,145
0
71,362
W
Neith
27,432
11,234
0
6,433
25,737
12,607
1,840
11,321
14,416
0
94,039
L
Agni
30,796
2,459
650
7,124
31,372
11,585
584
15,996
15,376
74,106
0
W
14,063
1,180
1,018
8,056
35,412
47,999
527
12,060
23,352
44,772
0
W
26,979
6,740
65
738
18,794
6,780
528
8,013
10,781
82,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,817
Gold Earned
51,615
292
Minions Killed
266
13
Camps Cleared
9
1,242,436
Distance Traveled
1,123,154
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
16,092
644
70
3
0
365,097
5
L
Pele
17,548
702
100
4
2
413,556
7
W
Neith
19,088
764
135
5
5
373,933
5
L
Agni
17,975
719
96
4
7
344,501
4
W
Artio
18,233
729
42
2
1
485,721
0
W
Vulcan
17,496
700
115
5
7
382,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role