Player Matchup

Neith
Neith
EscapebyFate
Neith
Level 137
God Stats
4W - 1L
1,755 SR
Queue Stats
46W - 29L
1,601 Elo+
Party 1
Osiris
Osiris
Luckykidd
Osiris
Level 41
God Stats
7W - 6L
1,921 SR
Queue Stats
53W - 47L
1,551 Elo+
Party 1
Merlin
Merlin
Mollywomp
Merlin
Level 24
God Stats
7W - 1L
1,863 SR
Queue Stats
33W - 18L
1,604 Elo+
Party 1
Bacchus
Bacchus
MrBluee22
Bacchus
Level 119
God Stats
2W - 0L
1,792 SR
Queue Stats
60W - 52L
1,562 Elo+
Party 1
Hun Batz
Hun Batz
ScottySquishi
Hun Batz
Level 128
God Stats
12W - 10L
1,600 SR
Queue Stats
79W - 66L
1,558 Elo+
Party 1
Team Averages
Level 90
1,786 SR
1,575 Elo+

VS

Team Averages
Level 86
1,501 SR
1,536 Elo+
Artemis
Artemis
DoubtisTooTuff
Artemis
Level 47
God Stats
0W - 3L
1,293 SR
Queue Stats
64W - 76L
1,386 Elo+
Solo
Loki
Loki
MannytheMan
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,734 Elo+
Party 2
Hera
Hera
SlowWalrus
Hera
Level 126
God Stats
1W - 5L
1,718 SR
Queue Stats
111W - 123L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
Wikem
Cthulhu
Level 125
God Stats
2W - 3L
1,413 SR
Queue Stats
62W - 72L
1,489 Elo+
Party 2
Athena
Athena
shieldguard
Athena
Level 122
God Stats
13W - 12L
1,580 SR
Queue Stats
111W - 125L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 0
5,309
758
2,849
1,748
463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
Luckykidd
Osiris
7
0 / 1 / 0
4,165
595
871
3,046
1,393
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
Mollywomp
Merlin
8
0 / 0 / 2
4,221
603
1,410
1,818
439
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
MrBluee22
Bacchus
7
0 / 0 / 6
4,799
686
2,292
4,163
2,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
ScottySquishi
Hun Batz
8
4 / 0 / 1
4,936
705
2,545
2,583
691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
3,294
471
307
3,288
537
Short Bow

Short Bow

+15%
Attack Speed

7
0 / 1 / 0
4,194
599
812
3,498
876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 0
3,924
561
887
3,033
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Wikem
Cthulhu
8
1 / 0 / 0
4,646
664
1,204
2,178
1,292
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
5
0 / 1 / 0
3,652
522
825
4,480
1,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
9
Kills
1
1
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
5
0
0
5
W
Osiris
Luckykidd
Osiris
0
1
0
0
L
0
1
0
0
W
Merlin
Mollywomp
Merlin
0
0
2
1
W
Bacchus
MrBluee22
Bacchus
0
0
6
3
W
Hun Batz
ScottySquishi
Hun Batz
4
0
1
4.5
L
0
3
0
0
L
Cthulhu
Wikem
Cthulhu
1
0
0
1
L
Athena
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,967
Damage
4,035
13,358
Taken
16,477
5,745
Mitigated
5,076
4,306
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
307
137
0
406
3,288
537
0
788
2,500
0
6,712
W
2,849
1,328
0
1,241
1,748
463
2,386
133
1,615
0
27,072
W
Osiris
Luckykidd
Osiris
871
210
0
1,110
3,046
1,393
0
1,204
1,842
0
15,289
L
812
85
0
1,526
3,498
876
0
759
2,739
0
16,410
W
Merlin
Mollywomp
Merlin
1,410
0
0
431
1,818
439
320
384
1,434
20,120
0
W
Bacchus
MrBluee22
Bacchus
2,292
255
0
1,156
4,163
2,759
0
692
3,471
13,427
0
W
Hun Batz
ScottySquishi
Hun Batz
2,545
113
0
368
2,583
691
600
503
2,080
0
23,802
L
887
113
0
500
3,033
710
0
1,028
2,005
14,739
0
L
Cthulhu
Wikem
Cthulhu
1,204
221
0
1,073
2,178
1,292
232
0
2,178
20,184
0
L
Athena
825
295
0
1,089
4,480
1,661
0
1,127
3,353
7,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,430
Gold Earned
19,710
228
Minions Killed
149
0
Camps Cleared
0
682,998
Distance Traveled
644,523
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,294
471
15
2
0
105,081
0
W
Neith
5,309
758
56
8
0
129,427
3
W
Osiris
4,165
595
45
6
0
141,111
2
L
Loki
4,194
599
54
8
0
146,559
1
W
Merlin
4,221
603
43
6
0
126,047
0
W
Bacchus
4,799
686
28
4
0
142,447
0
W
Hun Batz
4,936
705
56
8
0
143,966
2
L
Hera
3,924
561
31
4
0
118,054
3
L
Cthulhu
4,646
664
42
6
0
125,480
3
L
Athena
3,652
522
7
1
0
149,349
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role