Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BoatsNHxes
Gilgamesh
Level 109
God Stats
3W - 8L
1,519 SR
Queue Stats
305W - 292L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
Hotshot9810
Cthulhu
Level 8
God Stats
2W - 2L
1,754 SR
Queue Stats
9W - 11L
1,332 Elo+
Party 1
Eset
Eset
pepehands69420
Eset
Level 25
God Stats
21W - 29L
1,500 SR
Queue Stats
560W - 511L
1,476 Elo+
Party 1
Team Averages
Level 47
1,555 SR
1,446 Elo+

VS

Team Averages
Level 99
1,627 SR
1,642 Elo+
Bakasura
Bakasura
 
Bakasura
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
V3rmillionVern
Scylla
Level 49
God Stats
3W - 0L
1,743 SR
Queue Stats
327W - 369L
1,403 Elo+
Solo
Izanami
Izanami
Venommrr
Izanami
Level 135
God Stats
17W - 8L
1,791 SR
Queue Stats
466W - 292L
1,798 Elo+
Party 2
Artio
Artio
gator108
Artio
Level 128
God Stats
1W - 1L
1,359 SR
Queue Stats
110W - 96L
1,697 Elo+
Party 2
Sun Wukong
Sun Wukong
xCoLishuN
Sun Wukong
Level 158
God Stats
3W - 2L
1,742 SR
Queue Stats
283W - 198L
1,814 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
1 / 2 / 0
4,878
488
4,257
6,441
5,350
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
 
Izanami
6
0 / 7 / 1
4,364
436
1,881
6,646
1,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
BoatsNHxes
Gilgamesh
7
0 / 6 / 3
4,728
473
2,930
8,479
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Hotshot9810
Cthulhu
5
0 / 8 / 0
3,867
387
1,955
8,531
2,917
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
6 / 3 / 0
6,562
656
5,636
5,362
1,806
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
3 / 0 / 7
6,071
607
3,185
5,501
2,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 4 / 4
5,100
510
2,299
4,819
1,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Venommrr
Izanami
11
13 / 2 / 3
7,343
734
10,915
5,392
1,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
gator108
Artio
9
4 / 0 / 14
6,672
667
5,320
6,331
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
xCoLishuN
Sun Wukong
11
5 / 1 / 3
6,477
648
6,367
7,608
3,901
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
7
Kills
26
26
Deaths
7
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
0
0.5
L
Izanami
 
Izanami
0
7
1
0.07
W
Bakasura
 
Bakasura
3
0
7
6.5
L
Gilgamesh
BoatsNHxes
Gilgamesh
0
6
3
0.25
L
Cthulhu
Hotshot9810
Cthulhu
0
8
0
0
W
1
4
4
0.75
W
Izanami
Venommrr
Izanami
13
2
3
7.25
W
Artio
gator108
Artio
4
0
14
11
L
6
3
0
2
W
Sun Wukong
xCoLishuN
Sun Wukong
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,659
Damage
28,086
35,459
Taken
29,651
13,746
Mitigated
14,425
6,402
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,257
878
0
2,062
6,441
5,350
0
269
5,542
19,760
0
L
Izanami
 
Izanami
1,881
1,404
0
679
6,646
1,026
0
1,089
5,557
0
15,545
W
Bakasura
 
Bakasura
3,185
2,027
0
2,839
5,501
2,384
0
932
4,569
0
30,373
L
Gilgamesh
BoatsNHxes
Gilgamesh
2,930
811
0
1,840
8,479
2,647
0
2,304
5,999
0
15,975
L
Cthulhu
Hotshot9810
Cthulhu
1,955
981
0
179
8,531
2,917
0
2,030
6,453
6,972
0
W
2,299
0
0
599
4,819
1,112
619
2,913
1,906
15,587
0
W
Izanami
Venommrr
Izanami
10,915
8,165
0
1,556
5,392
1,700
0
1,835
3,557
0
46,198
W
Artio
gator108
Artio
5,320
965
991
2,781
6,331
5,328
17
2,746
3,585
13,719
0
L
5,636
296
0
1,642
5,362
1,806
0
1,755
3,491
20,414
0
W
Sun Wukong
xCoLishuN
Sun Wukong
6,367
1,838
0
3,524
7,608
3,901
14
3,422
4,186
0
31,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,399
Gold Earned
31,663
154
Minions Killed
278
0
Camps Cleared
0
829,730
Distance Traveled
983,570
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,878
488
33
3
0
161,462
2
L
Izanami
4,364
436
27
3
0
151,585
0
W
Bakasura
6,071
607
71
7
0
226,463
2
L
Gilgamesh
4,728
473
38
4
0
182,561
2
L
Cthulhu
3,867
387
17
2
0
164,721
0
W
Scylla
5,100
510
39
4
0
157,629
0
W
Izanami
7,343
734
78
8
0
184,151
0
W
Artio
6,672
667
23
2
0
217,250
10
L
Eset
6,562
656
39
4
0
169,401
3
W
Sun Wukong
6,477
648
67
7
0
198,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role